文件名称:graphic
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.45mb
- 下载次数:
- 0次
- 提 供 者:
- win****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个用C#编写的小型的3D图形系统,可以生成简单的几何图形,包含一些基本的图形变换和渲染的操作。-A used C# Prepared small-scale 3D graphics system, you can generate simple geometric shapes, including some basic graphics transformation and rendering operations.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
[079][完整系统][文档]
.....................\CG_FrameWork
.....................\............\Action.cs
.....................\............\AssemblyInfo.cs
.....................\............\Axe3D.cs
.....................\............\bin
.....................\............\...\Debug
.....................\............\...\Debug.rar
.....................\............\CG_FrameWork.csproj
.....................\............\CG_FrameWork.csproj.user
.....................\............\CG_FrameWork.sln
.....................\............\FastRay.cs
.....................\............\FastRayTracing.cs
.....................\............\Form1.cs
.....................\............\Form1.resx
.....................\............\Lamp.cs
.....................\............\obj
.....................\............\...\Debug
.....................\............\Optics.cs
.....................\............\Point2D.cs
.....................\............\Point3D.cs
.....................\............\RayTracing.cs
.....................\............\Readwrite.cs
.....................\............\romance.cs
.....................\............\romance.resx
.....................\............\Screen.cs
.....................\............\Screen.resx
.....................\............\Style3D.cs
.....................\............\Trace.cs
.....................\............\Trace.resx
.....................\............\ZBuffer.cs
.....................\util
.....................\....\Matrix
.....................\....\......\Matrix
.....................\....\......\......\AssemblyInfo.cs
.....................\....\......\......\bin
.....................\....\......\......\...\Debug
.....................\....\......\......\Matrix.cs
.....................\....\......\......\Matrix.csproj
.....................\....\......\......\Matrix.csproj.user
.....................\....\......\......\obj
.....................\....\......\......\...\Debug
.....................\....\......\Matrix.sln
.....................\....\StringParse
.....................\....\...........\AssemblyInfo.cs
.....................\....\...........\bin
.....................\....\...........\...\Debug
.....................\....\...........\Class1.cs
.....................\....\...........\obj
.....................\....\...........\...\Debug
.....................\....\...........\StringParse.csproj
.....................\....\...........\StringParse.csproj.user
.....................\....\...........\StringParse.sln
.....................\文档
.....................\....\079组 图形学大作业 测试报告.doc
.....................\....\ZBuffer算法思想以及个人心得.doc
.....................\....\使用手册.doc
.....................\....\光线跟踪算法思想.doc
.....................\....\大型基础应用课程(图形学)实验报告_组079.doc
.....................\....\李丰_个人日志.doc
.....................\....\程序数据结构及算法概述.doc
.....................\....\陈一斌个人日志.doc
.....................\CG_FrameWork
.....................\............\Action.cs
.....................\............\AssemblyInfo.cs
.....................\............\Axe3D.cs
.....................\............\bin
.....................\............\...\Debug
.....................\............\...\Debug.rar
.....................\............\CG_FrameWork.csproj
.....................\............\CG_FrameWork.csproj.user
.....................\............\CG_FrameWork.sln
.....................\............\FastRay.cs
.....................\............\FastRayTracing.cs
.....................\............\Form1.cs
.....................\............\Form1.resx
.....................\............\Lamp.cs
.....................\............\obj
.....................\............\...\Debug
.....................\............\Optics.cs
.....................\............\Point2D.cs
.....................\............\Point3D.cs
.....................\............\RayTracing.cs
.....................\............\Readwrite.cs
.....................\............\romance.cs
.....................\............\romance.resx
.....................\............\Screen.cs
.....................\............\Screen.resx
.....................\............\Style3D.cs
.....................\............\Trace.cs
.....................\............\Trace.resx
.....................\............\ZBuffer.cs
.....................\util
.....................\....\Matrix
.....................\....\......\Matrix
.....................\....\......\......\AssemblyInfo.cs
.....................\....\......\......\bin
.....................\....\......\......\...\Debug
.....................\....\......\......\Matrix.cs
.....................\....\......\......\Matrix.csproj
.....................\....\......\......\Matrix.csproj.user
.....................\....\......\......\obj
.....................\....\......\......\...\Debug
.....................\....\......\Matrix.sln
.....................\....\StringParse
.....................\....\...........\AssemblyInfo.cs
.....................\....\...........\bin
.....................\....\...........\...\Debug
.....................\....\...........\Class1.cs
.....................\....\...........\obj
.....................\....\...........\...\Debug
.....................\....\...........\StringParse.csproj
.....................\....\...........\StringParse.csproj.user
.....................\....\...........\StringParse.sln
.....................\文档
.....................\....\079组 图形学大作业 测试报告.doc
.....................\....\ZBuffer算法思想以及个人心得.doc
.....................\....\使用手册.doc
.....................\....\光线跟踪算法思想.doc
.....................\....\大型基础应用课程(图形学)实验报告_组079.doc
.....................\....\李丰_个人日志.doc
.....................\....\程序数据结构及算法概述.doc
.....................\....\陈一斌个人日志.doc