文件名称:BattleTank
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.23mb
- 下载次数:
- 1次
- 提 供 者:
- 阿*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
坦克大战游戏的源代码,是学习direct 3D的良好的资料,不容错过!-Tankedaizhan game source code, is to learn from direct 3D sound information, not to be missed!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
BattleTank
..........\app
..........\...\Console.cpp
..........\...\Console.h
..........\...\UI_Intro.cpp
..........\...\UI_Intro.h
..........\BattleTank.aps
..........\BattleTank.cpp
..........\BattleTank.h
..........\BattleTank.rc
..........\BattleTank.sln
..........\BattleTank.vcproj
..........\engine
..........\......\CD3DEnvironment.cpp
..........\......\CD3DEnvironment.h
..........\......\CD3DSkyDemo.cpp
..........\......\CD3DSkyDemo.h
..........\......\CD3DTerrain.cpp
..........\......\CD3DTerrain.h
..........\......\CD3DUndergrowth.cpp
..........\......\CD3DUndergrowth.h
..........\......\CD3DUtility.cpp
..........\......\CD3DUtility.h
..........\......\D3DBase
..........\......\.......\CD3DBaseInstance.cpp
..........\......\.......\CD3DBaseInstance.h
..........\......\.......\CD3DEnvObject.cpp
..........\......\.......\CD3DEnvObject.h
..........\......\.......\CD3DFrustum.cpp
..........\......\.......\CD3DFrustum.h
..........\......\.......\CD3DGlobal.cpp
..........\......\.......\CD3DGlobal.h
..........\......\.......\CD3DPlane.cpp
..........\......\.......\CD3DPlane.h
..........\......\KeyControl.cpp
..........\......\KeyControl.h
..........\......\XMLParsers
..........\......\..........\IOXMLObject.cpp
..........\......\..........\IOXMLObject.h
..........\......\..........\Math
..........\......\..........\....\MathUtils.h
..........\......\..........\....\Matrix4.h
..........\......\..........\....\Quaternion.h
..........\......\..........\....\Tuple2.h
..........\......\..........\....\Tuple3.h
..........\......\..........\....\Tuple4.h
..........\......\..........\Tools
..........\......\..........\.....\NamedObject.cpp
..........\......\..........\.....\NamedObject.h
..........\......\..........\.....\String.cpp
..........\......\..........\.....\String.h
..........\......\..........\XMLParser.cpp
..........\......\..........\XMLParser.h
..........\ExtBin
..........\......\Data
..........\......\....\UI_Sim
..........\......\....\......\common
..........\......\....\......\......\skydemo
..........\......\....\......\......\.......\meshes
..........\......\....\......\......\.......\......\skydemo.X
..........\......\....\......\......\.......\Textures
..........\......\....\......\......\.......\........\Cloud
..........\......\....\......\......\.......\........\.....\Cloud03.dds
..........\......\....\......\......\.......\........\.....\Cloud06.dds
..........\......\....\......\......\.......\........\.....\cloud08.dds
..........\......\....\......\......\.......\........\sky
..........\......\....\......\......\.......\........\...\FuShe_Sky03.dds
..........\......\....\......\......\.......\........\Sunflare
..........\......\....\......\......\.......\........\........\Sunglow_32bit.dds
..........\......\....\......\......\undergrowth
..........\......\....\......\......\...........\meshes
..........\......\....\......\......\...........\......\cattails.X
..........\......\....\......\......\...........\......\flower.X
..........\......\....\......\......\...........\......\grass_mix4.X
..........\......\....\......\......\...........\......\me_miniplant01.X
..........\......\....\......\......\...........\......\objME_genrock01.X
..........\......\....\......\......\...........\......\objME_grassbush01.X
..........\......\....\......\......\...........\......\objNC_FernUG01.X
..........\......\....\......\......\...........\Textures
..........\......\....\......\......\...........\........\Undergrowth.dds
..........\......\....\......\......\water
..........\......\....\......\......\.....\WaterbumpVT_01.DDS
..........\......\....\......\......\.....\WaterbumpVT_02.DDS
..........\......\....\......\......\.....\WaterbumpVT_03.DDS
..........\......\....\......\......\.....\WaterbumpVT_04.DDS
..........\......\....\......\......\.....\WaterbumpVT_05.DDS
..........\......\....\......\......\.....\WaterbumpVT_06.DDS
..........\......\....\......\......\.....\WaterbumpVT_07.DDS
..........\......\....\......\......\.....\WaterbumpVT_08.DDS
..........\......\....\......\......\.....\Waterbump_01.dds
...
..........\app
..........\...\Console.cpp
..........\...\Console.h
..........\...\UI_Intro.cpp
..........\...\UI_Intro.h
..........\BattleTank.aps
..........\BattleTank.cpp
..........\BattleTank.h
..........\BattleTank.rc
..........\BattleTank.sln
..........\BattleTank.vcproj
..........\engine
..........\......\CD3DEnvironment.cpp
..........\......\CD3DEnvironment.h
..........\......\CD3DSkyDemo.cpp
..........\......\CD3DSkyDemo.h
..........\......\CD3DTerrain.cpp
..........\......\CD3DTerrain.h
..........\......\CD3DUndergrowth.cpp
..........\......\CD3DUndergrowth.h
..........\......\CD3DUtility.cpp
..........\......\CD3DUtility.h
..........\......\D3DBase
..........\......\.......\CD3DBaseInstance.cpp
..........\......\.......\CD3DBaseInstance.h
..........\......\.......\CD3DEnvObject.cpp
..........\......\.......\CD3DEnvObject.h
..........\......\.......\CD3DFrustum.cpp
..........\......\.......\CD3DFrustum.h
..........\......\.......\CD3DGlobal.cpp
..........\......\.......\CD3DGlobal.h
..........\......\.......\CD3DPlane.cpp
..........\......\.......\CD3DPlane.h
..........\......\KeyControl.cpp
..........\......\KeyControl.h
..........\......\XMLParsers
..........\......\..........\IOXMLObject.cpp
..........\......\..........\IOXMLObject.h
..........\......\..........\Math
..........\......\..........\....\MathUtils.h
..........\......\..........\....\Matrix4.h
..........\......\..........\....\Quaternion.h
..........\......\..........\....\Tuple2.h
..........\......\..........\....\Tuple3.h
..........\......\..........\....\Tuple4.h
..........\......\..........\Tools
..........\......\..........\.....\NamedObject.cpp
..........\......\..........\.....\NamedObject.h
..........\......\..........\.....\String.cpp
..........\......\..........\.....\String.h
..........\......\..........\XMLParser.cpp
..........\......\..........\XMLParser.h
..........\ExtBin
..........\......\Data
..........\......\....\UI_Sim
..........\......\....\......\common
..........\......\....\......\......\skydemo
..........\......\....\......\......\.......\meshes
..........\......\....\......\......\.......\......\skydemo.X
..........\......\....\......\......\.......\Textures
..........\......\....\......\......\.......\........\Cloud
..........\......\....\......\......\.......\........\.....\Cloud03.dds
..........\......\....\......\......\.......\........\.....\Cloud06.dds
..........\......\....\......\......\.......\........\.....\cloud08.dds
..........\......\....\......\......\.......\........\sky
..........\......\....\......\......\.......\........\...\FuShe_Sky03.dds
..........\......\....\......\......\.......\........\Sunflare
..........\......\....\......\......\.......\........\........\Sunglow_32bit.dds
..........\......\....\......\......\undergrowth
..........\......\....\......\......\...........\meshes
..........\......\....\......\......\...........\......\cattails.X
..........\......\....\......\......\...........\......\flower.X
..........\......\....\......\......\...........\......\grass_mix4.X
..........\......\....\......\......\...........\......\me_miniplant01.X
..........\......\....\......\......\...........\......\objME_genrock01.X
..........\......\....\......\......\...........\......\objME_grassbush01.X
..........\......\....\......\......\...........\......\objNC_FernUG01.X
..........\......\....\......\......\...........\Textures
..........\......\....\......\......\...........\........\Undergrowth.dds
..........\......\....\......\......\water
..........\......\....\......\......\.....\WaterbumpVT_01.DDS
..........\......\....\......\......\.....\WaterbumpVT_02.DDS
..........\......\....\......\......\.....\WaterbumpVT_03.DDS
..........\......\....\......\......\.....\WaterbumpVT_04.DDS
..........\......\....\......\......\.....\WaterbumpVT_05.DDS
..........\......\....\......\......\.....\WaterbumpVT_06.DDS
..........\......\....\......\......\.....\WaterbumpVT_07.DDS
..........\......\....\......\......\.....\WaterbumpVT_08.DDS
..........\......\....\......\......\.....\Waterbump_01.dds
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