文件名称:KeepNew8.0
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 281kb
- 下载次数:
- 0次
- 提 供 者:
- li***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
wrl 格式文件存取 三维物体的编辑,复制,拉伸,放大,缩小,等 一个可以供学习OpengGL 很好的例子 本人的毕业设计,认为做的很好
-wrl format of three-dimensional objects to access the editor, copy, stretch, enlarge, shrink, and so on for a good example of learning OpengGL my graduation project, a good think to do
-wrl format of three-dimensional objects to access the editor, copy, stretch, enlarge, shrink, and so on for a good example of learning OpengGL my graduation project, a good think to do
(系统自动生成,下载前可以参看下载内容)
下载文件列表
KeepNew8.0
..........\Bin
..........\...\nefertiti.wrl
..........\...\Readme.txt
..........\...\venus.wrl
..........\Src
..........\...\ChildFrm.cpp
..........\...\ChildFrm.h
..........\...\Lib3D
..........\...\.....\Array3d.cpp
..........\...\.....\Array3d.h
..........\...\.....\Base3d.h
..........\...\.....\Color.cpp
..........\...\.....\Color.h
..........\...\.....\ColorRamp.cpp
..........\...\.....\ColorRamp.h
..........\...\.....\Edge3d.cpp
..........\...\.....\Edge3d.h
..........\...\.....\Face3d.cpp
..........\...\.....\Face3d.h
..........\...\.....\Material.cpp
..........\...\.....\Material.h
..........\...\.....\Mesh3d.cpp
..........\...\.....\Mesh3d.h
..........\...\.....\Object3d.cpp
..........\...\.....\Object3d.h
..........\...\.....\ParserVrml.cpp
..........\...\.....\ParserVrml.h
..........\...\.....\SceneGraph3d.cpp
..........\...\.....\SceneGraph3d.h
..........\...\.....\Texture.cpp
..........\...\.....\Texture.h
..........\...\.....\Transform.cpp
..........\...\.....\Transform.h
..........\...\.....\Utils3d.cpp
..........\...\.....\Utils3d.h
..........\...\.....\Vector3d.cpp
..........\...\.....\Vector3d.h
..........\...\.....\Vertex3d.cpp
..........\...\.....\Vertex3d.h
..........\...\MainFrm.cpp
..........\...\MainFrm.h
..........\...\Mesh.001
..........\...\Mesh.aps
..........\...\Mesh.clw
..........\...\Mesh.cpp
..........\...\Mesh.dsp
..........\...\Mesh.dsw
..........\...\Mesh.h
..........\...\Mesh.ncb
..........\...\Mesh.opt
..........\...\Mesh.plg
..........\...\Mesh.rc
..........\...\MeshDoc.cpp
..........\...\MeshDoc.h
..........\...\MeshView.cpp
..........\...\MeshView.h
..........\...\res
..........\...\...\Mesh.rc2
..........\...\resource.h
..........\...\StdAfx.cpp
..........\...\StdAfx.h
..........\...\~VC30.tmp
..........\...\~VC31.tmp
..........\Bin
..........\...\nefertiti.wrl
..........\...\Readme.txt
..........\...\venus.wrl
..........\Src
..........\...\ChildFrm.cpp
..........\...\ChildFrm.h
..........\...\Lib3D
..........\...\.....\Array3d.cpp
..........\...\.....\Array3d.h
..........\...\.....\Base3d.h
..........\...\.....\Color.cpp
..........\...\.....\Color.h
..........\...\.....\ColorRamp.cpp
..........\...\.....\ColorRamp.h
..........\...\.....\Edge3d.cpp
..........\...\.....\Edge3d.h
..........\...\.....\Face3d.cpp
..........\...\.....\Face3d.h
..........\...\.....\Material.cpp
..........\...\.....\Material.h
..........\...\.....\Mesh3d.cpp
..........\...\.....\Mesh3d.h
..........\...\.....\Object3d.cpp
..........\...\.....\Object3d.h
..........\...\.....\ParserVrml.cpp
..........\...\.....\ParserVrml.h
..........\...\.....\SceneGraph3d.cpp
..........\...\.....\SceneGraph3d.h
..........\...\.....\Texture.cpp
..........\...\.....\Texture.h
..........\...\.....\Transform.cpp
..........\...\.....\Transform.h
..........\...\.....\Utils3d.cpp
..........\...\.....\Utils3d.h
..........\...\.....\Vector3d.cpp
..........\...\.....\Vector3d.h
..........\...\.....\Vertex3d.cpp
..........\...\.....\Vertex3d.h
..........\...\MainFrm.cpp
..........\...\MainFrm.h
..........\...\Mesh.001
..........\...\Mesh.aps
..........\...\Mesh.clw
..........\...\Mesh.cpp
..........\...\Mesh.dsp
..........\...\Mesh.dsw
..........\...\Mesh.h
..........\...\Mesh.ncb
..........\...\Mesh.opt
..........\...\Mesh.plg
..........\...\Mesh.rc
..........\...\MeshDoc.cpp
..........\...\MeshDoc.h
..........\...\MeshView.cpp
..........\...\MeshView.h
..........\...\res
..........\...\...\Mesh.rc2
..........\...\resource.h
..........\...\StdAfx.cpp
..........\...\StdAfx.h
..........\...\~VC30.tmp
..........\...\~VC31.tmp