文件名称:eluoshifangkuai
- 所属分类:
- 棋牌游戏
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.98mb
- 下载次数:
- 0次
- 提 供 者:
- littl******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
经典小游戏-俄罗斯方块
不用多介绍了吧
-Classic game- Tetris do not have to introduce a bar
不用多介绍了吧
-Classic game- Tetris do not have to introduce a bar
(系统自动生成,下载前可以参看下载内容)
下载文件列表
qddown_vc10203423512134
.......................\FIGURE
.......................\......\09_06_01.JPG
.......................\......\09_06_02.JPG
.......................\......\09_07.JPG
.......................\......\09_07.VSD
.......................\......\09_08.JPG
.......................\......\09_09.JPG
.......................\......\09_10.JPG
.......................\......\09_11.JPG
.......................\俄罗斯~1
.......................\........\ABOUTDLG.CPP
.......................\........\ABOUTDLG.H
.......................\........\BITMAP~1.CPP
.......................\........\BITMAP~1.H
.......................\........\BITMAP~2.CPP
.......................\........\BITMAP~2.H
.......................\........\BITMAP~3.CPP
.......................\........\BITMAP~3.H
.......................\........\CREDIT~1.CPP
.......................\........\CREDIT~1.H
.......................\........\DEBUG
.......................\........\.....\CGTETRIS.EXE
.......................\........\DIB256.CPP
.......................\........\DIB256.H
.......................\........\DIBPAL.CPP
.......................\........\DIBPAL.H
.......................\........\DIGIDI~1.CPP
.......................\........\DIGIDI~1.H
.......................\........\DIRECT~1.CPP
.......................\........\DIRECT~1.H
.......................\........\GAMEBO~1.CPP
.......................\........\GAMEBO~1.H
.......................\........\GAMEOV~1.CPP
.......................\........\GAMEOV~1.H
.......................\........\HELPDLG.CPP
.......................\........\HELPDLG.H
.......................\........\LANGUAGE.CPP
.......................\........\LANGUAGE.H
.......................\........\MAINDLG.CPP
.......................\........\MAINDLG.H
.......................\........\MEMDC.H
.......................\........\MIDI.CPP
.......................\........\MIDI.H
.......................\........\OPTION~1.CPP
.......................\........\OPTION~1.H
.......................\........\PIECE.H
.......................\........\PIECEP~1.CPP
.......................\........\PIECEP~1.H
.......................\........\PROPSH~1.CPP
.......................\........\PROPSH~1.H
.......................\........\RES
.......................\........\...\0.BMP
.......................\........\...\1.BMP
.......................\........\...\2.BMP
.......................\........\...\3.BMP
.......................\........\...\4.BMP
.......................\........\...\5.BMP
.......................\........\...\6.BMP
.......................\........\...\7.BMP
.......................\........\...\8.BMP
.......................\........\...\9.BMP
.......................\........\...\BITMAP1.BMP
.......................\........\...\BLACK.BMP
.......................\........\...\BOOM_1.ICO
.......................\........\...\BOOM_10.ICO
.......................\........\...\BOOM_2.ICO
.......................\........\...\BOOM_3.ICO
.......................\........\...\BOOM_4.ICO
.......................\........\...\BOOM_5.ICO
.......................\........\...\BOOM_6.ICO
.......................\........\...\BOOM_7.ICO
.......................\........\...\BOOM_8.ICO
.......................\........\...\BOOM_9.ICO
.......................\........\...\GAMEOVER.WAV
.......................\........\...\ICON1.ICO
.......................\........\...\KALINKA.MID
.......................\........\...\KEY.WAV
.......................\........\...\KEYBOARD.BMP
.......................\........\...\LEVELW~1.WAV
.......................\........\...\LINECO~1.WAV
.......................\........\...\MOVELEFT.ICO
.......................\........\...\MOVERIGH.ICO
.......................\........\...\PARAGR~1.BMP
.......................\........\...\PLACE.WAV
.......................\........\...\PLACE1.ICO
.......................\........\...\REDPLACE.BMP
.......................\........\...\SHIELD.BMP
.......................\........\...\SPFAIRY.MID
.......................\........\...\TETRIS.BMP
.......................\........\...\TETRIS.ICO
.......................
.......................\FIGURE
.......................\......\09_06_01.JPG
.......................\......\09_06_02.JPG
.......................\......\09_07.JPG
.......................\......\09_07.VSD
.......................\......\09_08.JPG
.......................\......\09_09.JPG
.......................\......\09_10.JPG
.......................\......\09_11.JPG
.......................\俄罗斯~1
.......................\........\ABOUTDLG.CPP
.......................\........\ABOUTDLG.H
.......................\........\BITMAP~1.CPP
.......................\........\BITMAP~1.H
.......................\........\BITMAP~2.CPP
.......................\........\BITMAP~2.H
.......................\........\BITMAP~3.CPP
.......................\........\BITMAP~3.H
.......................\........\CREDIT~1.CPP
.......................\........\CREDIT~1.H
.......................\........\DEBUG
.......................\........\.....\CGTETRIS.EXE
.......................\........\DIB256.CPP
.......................\........\DIB256.H
.......................\........\DIBPAL.CPP
.......................\........\DIBPAL.H
.......................\........\DIGIDI~1.CPP
.......................\........\DIGIDI~1.H
.......................\........\DIRECT~1.CPP
.......................\........\DIRECT~1.H
.......................\........\GAMEBO~1.CPP
.......................\........\GAMEBO~1.H
.......................\........\GAMEOV~1.CPP
.......................\........\GAMEOV~1.H
.......................\........\HELPDLG.CPP
.......................\........\HELPDLG.H
.......................\........\LANGUAGE.CPP
.......................\........\LANGUAGE.H
.......................\........\MAINDLG.CPP
.......................\........\MAINDLG.H
.......................\........\MEMDC.H
.......................\........\MIDI.CPP
.......................\........\MIDI.H
.......................\........\OPTION~1.CPP
.......................\........\OPTION~1.H
.......................\........\PIECE.H
.......................\........\PIECEP~1.CPP
.......................\........\PIECEP~1.H
.......................\........\PROPSH~1.CPP
.......................\........\PROPSH~1.H
.......................\........\RES
.......................\........\...\0.BMP
.......................\........\...\1.BMP
.......................\........\...\2.BMP
.......................\........\...\3.BMP
.......................\........\...\4.BMP
.......................\........\...\5.BMP
.......................\........\...\6.BMP
.......................\........\...\7.BMP
.......................\........\...\8.BMP
.......................\........\...\9.BMP
.......................\........\...\BITMAP1.BMP
.......................\........\...\BLACK.BMP
.......................\........\...\BOOM_1.ICO
.......................\........\...\BOOM_10.ICO
.......................\........\...\BOOM_2.ICO
.......................\........\...\BOOM_3.ICO
.......................\........\...\BOOM_4.ICO
.......................\........\...\BOOM_5.ICO
.......................\........\...\BOOM_6.ICO
.......................\........\...\BOOM_7.ICO
.......................\........\...\BOOM_8.ICO
.......................\........\...\BOOM_9.ICO
.......................\........\...\GAMEOVER.WAV
.......................\........\...\ICON1.ICO
.......................\........\...\KALINKA.MID
.......................\........\...\KEY.WAV
.......................\........\...\KEYBOARD.BMP
.......................\........\...\LEVELW~1.WAV
.......................\........\...\LINECO~1.WAV
.......................\........\...\MOVELEFT.ICO
.......................\........\...\MOVERIGH.ICO
.......................\........\...\PARAGR~1.BMP
.......................\........\...\PLACE.WAV
.......................\........\...\PLACE1.ICO
.......................\........\...\REDPLACE.BMP
.......................\........\...\SHIELD.BMP
.......................\........\...\SPFAIRY.MID
.......................\........\...\TETRIS.BMP
.......................\........\...\TETRIS.ICO
.......................