文件名称:pgLib
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.25mb
- 下载次数:
- 0次
- 提 供 者:
- 黄*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
一个很不错的游戏引擎,自定义了游戏引擎中用的数据结构,数据元素,同时也实现了高级的元素,比如人物动画,天空Box,地形加载等,用户不用过多关心游戏如何实现,而关心实现一个什么要的游戏。-A very good game engine to customize the game engine using the data structure, data elements, but also realize the high-level elements, such as character animation, Sky Box, the terrain, such as load, users do not have too much interest in the game how to achieve, and concerned about anything to realize a game.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
pgLib
.....\Audio
.....\.....\pgAudioFMOD.cpp
.....\.....\pgAudioFMOD.h
.....\.....\pgIAudio.cpp
.....\.....\pgIAudio.h
.....\.....\pgIAudioDevice.h
.....\.....\pgISample.h
.....\.....\pgSampleFMOD.cpp
.....\.....\pgSampleFMOD.h
.....\Base
.....\....\pgIDirectX.cpp
.....\....\pgIDirectX.h
.....\....\pgIFileTool.cpp
.....\....\pgIFileTool.h
.....\....\pgIImageTool.cpp
.....\....\pgIImageTool.h
.....\....\pgImage.cpp
.....\....\pgImage.h
.....\....\pgInFile.h
.....\....\pgInTextFile.cpp
.....\....\pgInTextFile.h
.....\....\pgIResourceManager.cpp
.....\....\pgIResourceManager.h
.....\....\pgISettings.cpp
.....\....\pgISettings.h
.....\....\pgIStringTool.cpp
.....\....\pgIStringTool.h
.....\....\pgITime.cpp
.....\....\pgITime.h
.....\....\pgIXML.cpp
.....\....\pgIXML.h
.....\....\pgList.h
.....\....\pgLog.cpp
.....\....\pgLog.h
.....\....\pgOutFile.h
.....\....\pgOutTextFile.cpp
.....\....\pgOutTextFile.h
.....\....\pgProfiler.cpp
.....\....\pgProfiler.h
.....\....\pgPtrList.h
.....\....\pgSettingsFile.cpp
.....\....\pgSettingsFile.h
.....\....\pgString.cpp
.....\....\pgString.h
.....\Docs
.....\....\pgLib.chi
.....\....\pgLib.chm
.....\....\pgLib.pdf
.....\FrameWork
.....\.........\d3dapp.cpp
.....\.........\d3dapp.h
.....\.........\d3dfont.cpp
.....\.........\d3dfont.h
.....\.........\d3dres.h
.....\.........\d3dutil.cpp
.....\.........\d3dutil.h
.....\.........\dxutil.cpp
.....\.........\dxutil.h
.....\.........\pgAppStub.cxx
.....\Game
.....\....\pgCharacter.cpp
.....\....\pgCharacter.h
.....\....\pgIGame.cpp
.....\....\pgIGame.h
.....\Input
.....\.....\pgIInput.cpp
.....\.....\pgIInput.h
.....\.....\pgInputDX.cpp
.....\.....\pgInputDX.h
.....\.....\pgSteering.cpp
.....\.....\pgSteering.h
.....\Math
.....\....\pgAABBox.h
.....\....\pgIMathTool.cpp
.....\....\pgIMathTool.h
.....\....\pgMatrix.cpp
.....\....\pgMatrix.h
.....\....\pgPath.h
.....\....\pgPathLinear.cpp
.....\....\pgPathLinear.h
.....\....\pgPlane.h
.....\....\pgQuat.cpp
.....\....\pgQuat.h
.....\....\pgTransform.cpp
.....\....\pgTransform.h
.....\....\pgVec2.cpp
.....\....\pgVec2.h
.....\....\pgVec3.cpp
.....\....\pgVec3.h
.....\....\pgVec3n.cpp
.....\....\pgVec3n.h
.....\....\pgVec4.cpp
.....\....\pgVec4.h
.....\pbLib.aps
.....\pbLib.rc
.....\pgLib.cpp
.....\pgLib.doxygen
.....\pgLib.dsp
.....\pgLib.h
.....\Audio
.....\.....\pgAudioFMOD.cpp
.....\.....\pgAudioFMOD.h
.....\.....\pgIAudio.cpp
.....\.....\pgIAudio.h
.....\.....\pgIAudioDevice.h
.....\.....\pgISample.h
.....\.....\pgSampleFMOD.cpp
.....\.....\pgSampleFMOD.h
.....\Base
.....\....\pgIDirectX.cpp
.....\....\pgIDirectX.h
.....\....\pgIFileTool.cpp
.....\....\pgIFileTool.h
.....\....\pgIImageTool.cpp
.....\....\pgIImageTool.h
.....\....\pgImage.cpp
.....\....\pgImage.h
.....\....\pgInFile.h
.....\....\pgInTextFile.cpp
.....\....\pgInTextFile.h
.....\....\pgIResourceManager.cpp
.....\....\pgIResourceManager.h
.....\....\pgISettings.cpp
.....\....\pgISettings.h
.....\....\pgIStringTool.cpp
.....\....\pgIStringTool.h
.....\....\pgITime.cpp
.....\....\pgITime.h
.....\....\pgIXML.cpp
.....\....\pgIXML.h
.....\....\pgList.h
.....\....\pgLog.cpp
.....\....\pgLog.h
.....\....\pgOutFile.h
.....\....\pgOutTextFile.cpp
.....\....\pgOutTextFile.h
.....\....\pgProfiler.cpp
.....\....\pgProfiler.h
.....\....\pgPtrList.h
.....\....\pgSettingsFile.cpp
.....\....\pgSettingsFile.h
.....\....\pgString.cpp
.....\....\pgString.h
.....\Docs
.....\....\pgLib.chi
.....\....\pgLib.chm
.....\....\pgLib.pdf
.....\FrameWork
.....\.........\d3dapp.cpp
.....\.........\d3dapp.h
.....\.........\d3dfont.cpp
.....\.........\d3dfont.h
.....\.........\d3dres.h
.....\.........\d3dutil.cpp
.....\.........\d3dutil.h
.....\.........\dxutil.cpp
.....\.........\dxutil.h
.....\.........\pgAppStub.cxx
.....\Game
.....\....\pgCharacter.cpp
.....\....\pgCharacter.h
.....\....\pgIGame.cpp
.....\....\pgIGame.h
.....\Input
.....\.....\pgIInput.cpp
.....\.....\pgIInput.h
.....\.....\pgInputDX.cpp
.....\.....\pgInputDX.h
.....\.....\pgSteering.cpp
.....\.....\pgSteering.h
.....\Math
.....\....\pgAABBox.h
.....\....\pgIMathTool.cpp
.....\....\pgIMathTool.h
.....\....\pgMatrix.cpp
.....\....\pgMatrix.h
.....\....\pgPath.h
.....\....\pgPathLinear.cpp
.....\....\pgPathLinear.h
.....\....\pgPlane.h
.....\....\pgQuat.cpp
.....\....\pgQuat.h
.....\....\pgTransform.cpp
.....\....\pgTransform.h
.....\....\pgVec2.cpp
.....\....\pgVec2.h
.....\....\pgVec3.cpp
.....\....\pgVec3.h
.....\....\pgVec3n.cpp
.....\....\pgVec3n.h
.....\....\pgVec4.cpp
.....\....\pgVec4.h
.....\pbLib.aps
.....\pbLib.rc
.....\pgLib.cpp
.....\pgLib.doxygen
.....\pgLib.dsp
.....\pgLib.h