文件名称:MapEdit
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.6mb
- 下载次数:
- 0次
- 提 供 者:
- 黄**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
本人以前自己写的2D游戏编辑器,包含场景编辑,技能编辑,道具编辑,脚本编辑等-I used to write your own 2D game editor, contains scenes of editing, editing skills, props editors, scr ipt editors, etc.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MapEdit
.......\game_Source
.......\...........\EXIT.CPP
.......\...........\EXIT.H
.......\...........\GameLib
.......\...........\.......\ClassDefine.h
.......\...........\.......\DEFINE.H
.......\...........\.......\dialog
.......\...........\.......\......\dialog.cpp
.......\...........\.......\......\dialog.h
.......\...........\.......\findpath.cpp
.......\...........\.......\findpath.h
.......\...........\.......\findpathA.cpp
.......\...........\.......\findpathA.h
.......\...........\.......\GLOBLE.CPP
.......\...........\.......\GLOBLE.H
.......\...........\.......\globle_func.cpp
.......\...........\.......\globle_func.h
.......\...........\.......\goods
.......\...........\.......\.....\goods.cpp
.......\...........\.......\.....\goods.h
.......\...........\.......\Graphics
.......\...........\.......\........\buffer_func.cpp
.......\...........\.......\........\buffer_func.h
.......\...........\.......\........\DDUTIL9.CPP
.......\...........\.......\........\DDUTIL9.H
.......\...........\.......\........\drawInit.cpp
.......\...........\.......\........\drawInit.h
.......\...........\.......\........\draw_globle.cpp
.......\...........\.......\........\draw_globle.h
.......\...........\.......\........\Font.cpp
.......\...........\.......\........\Font.h
.......\...........\.......\........\PARTICLE.CPP
.......\...........\.......\........\PARTICLE.H
.......\...........\.......\input
.......\...........\.......\.....\input.cpp
.......\...........\.......\.....\input.h
.......\...........\.......\magic
.......\...........\.......\.....\magic.cpp
.......\...........\.......\.....\magic.h
.......\...........\.......\map
.......\...........\.......\...\map.cpp
.......\...........\.......\...\map.h
.......\...........\.......\Music
.......\...........\.......\.....\CMUSIC.CPP
.......\...........\.......\.....\CMUSIC.H
.......\...........\.......\other_func.cpp
.......\...........\.......\other_func.h
.......\...........\.......\savegame
.......\...........\.......\........\savegame.cpp
.......\...........\.......\........\savegame.h
.......\...........\.......\script
.......\...........\.......\......\script.cpp
.......\...........\.......\......\script.h
.......\...........\.......\thread
.......\...........\.......\......\thread.cpp
.......\...........\.......\......\thread.h
.......\...........\GameLib555
.......\...........\..........\DRAW555.CPP
.......\...........\..........\DRAW555.H
.......\...........\GameLib565
.......\...........\..........\DRAW565.CPP
.......\...........\..........\DRAW565.H
.......\...........\game_func.cpp
.......\...........\game_func.h
.......\...........\game_save
.......\...........\.........\game_save.cpp
.......\...........\.........\game_save.h
.......\...........\init.cpp
.......\...........\init.h
.......\...........\loadgame.cpp
.......\...........\loadgame.h
.......\...........\LOGO.CPP
.......\...........\LOGO.H
.......\...........\MAIN.H
.......\...........\map
.......\...........\...\1.map
.......\...........\...\1.ztc
.......\...........\MENU
.......\...........\....\MENU.CPP
.......\...........\....\MENU.H
.......\...........\MUSIC
.......\...........\.....\Story.mid
.......\...........\.....\Story1.mid
.......\...........\MYGAME16.APS
.......\...........\mygame16.dsp
.......\...........\MYGAME16.DSW
.......\...........\MYGAME16.NCB
.......\...........\MYGAME16.OPT
.......\...........\MYGAME16.PLG
.......\...........\MYGAME16.RC
.......\...........\newgame.cpp
.......\...........\newgame.h
.......\...........\RESOURCE.H
.......\...........\role.cpp
.......\...........\role.h
.......\...........\savegame.cpp
.......\...........\savegame.h
.......\...........\SHOWINFO.CPP
.......\...........\SHOWINFO.H
.......\game_Source
.......\...........\EXIT.CPP
.......\...........\EXIT.H
.......\...........\GameLib
.......\...........\.......\ClassDefine.h
.......\...........\.......\DEFINE.H
.......\...........\.......\dialog
.......\...........\.......\......\dialog.cpp
.......\...........\.......\......\dialog.h
.......\...........\.......\findpath.cpp
.......\...........\.......\findpath.h
.......\...........\.......\findpathA.cpp
.......\...........\.......\findpathA.h
.......\...........\.......\GLOBLE.CPP
.......\...........\.......\GLOBLE.H
.......\...........\.......\globle_func.cpp
.......\...........\.......\globle_func.h
.......\...........\.......\goods
.......\...........\.......\.....\goods.cpp
.......\...........\.......\.....\goods.h
.......\...........\.......\Graphics
.......\...........\.......\........\buffer_func.cpp
.......\...........\.......\........\buffer_func.h
.......\...........\.......\........\DDUTIL9.CPP
.......\...........\.......\........\DDUTIL9.H
.......\...........\.......\........\drawInit.cpp
.......\...........\.......\........\drawInit.h
.......\...........\.......\........\draw_globle.cpp
.......\...........\.......\........\draw_globle.h
.......\...........\.......\........\Font.cpp
.......\...........\.......\........\Font.h
.......\...........\.......\........\PARTICLE.CPP
.......\...........\.......\........\PARTICLE.H
.......\...........\.......\input
.......\...........\.......\.....\input.cpp
.......\...........\.......\.....\input.h
.......\...........\.......\magic
.......\...........\.......\.....\magic.cpp
.......\...........\.......\.....\magic.h
.......\...........\.......\map
.......\...........\.......\...\map.cpp
.......\...........\.......\...\map.h
.......\...........\.......\Music
.......\...........\.......\.....\CMUSIC.CPP
.......\...........\.......\.....\CMUSIC.H
.......\...........\.......\other_func.cpp
.......\...........\.......\other_func.h
.......\...........\.......\savegame
.......\...........\.......\........\savegame.cpp
.......\...........\.......\........\savegame.h
.......\...........\.......\script
.......\...........\.......\......\script.cpp
.......\...........\.......\......\script.h
.......\...........\.......\thread
.......\...........\.......\......\thread.cpp
.......\...........\.......\......\thread.h
.......\...........\GameLib555
.......\...........\..........\DRAW555.CPP
.......\...........\..........\DRAW555.H
.......\...........\GameLib565
.......\...........\..........\DRAW565.CPP
.......\...........\..........\DRAW565.H
.......\...........\game_func.cpp
.......\...........\game_func.h
.......\...........\game_save
.......\...........\.........\game_save.cpp
.......\...........\.........\game_save.h
.......\...........\init.cpp
.......\...........\init.h
.......\...........\loadgame.cpp
.......\...........\loadgame.h
.......\...........\LOGO.CPP
.......\...........\LOGO.H
.......\...........\MAIN.H
.......\...........\map
.......\...........\...\1.map
.......\...........\...\1.ztc
.......\...........\MENU
.......\...........\....\MENU.CPP
.......\...........\....\MENU.H
.......\...........\MUSIC
.......\...........\.....\Story.mid
.......\...........\.....\Story1.mid
.......\...........\MYGAME16.APS
.......\...........\mygame16.dsp
.......\...........\MYGAME16.DSW
.......\...........\MYGAME16.NCB
.......\...........\MYGAME16.OPT
.......\...........\MYGAME16.PLG
.......\...........\MYGAME16.RC
.......\...........\newgame.cpp
.......\...........\newgame.h
.......\...........\RESOURCE.H
.......\...........\role.cpp
.......\...........\role.h
.......\...........\savegame.cpp
.......\...........\savegame.h
.......\...........\SHOWINFO.CPP
.......\...........\SHOWINFO.H