文件名称:mapwin1421
介绍说明--下载内容均来自于网络,请自行研究使用
windows游戏编程例子,有上百了例子程序,演示各种应用
[MTSClientSrc.zip] - 于多线程tcp服务的对应的客户端代码,主要实现发送命令到服务器然后再出来从服务器端返回的命令
[国际象棋在线游戏服务器端程序.rar] - 国际象棋在线游戏服务器端程序
-windows game programming examples, there are hundreds of examples of procedures, demonstration of a wide range of applications [MTSClientSrc.zip]- in the multi-threaded tcp services corresponding client code, the main achievement of sending commands to the server and then out from the server-side return command [chess online game server-side procedures. rar]- Chess online games, server-side procedures
[MTSClientSrc.zip] - 于多线程tcp服务的对应的客户端代码,主要实现发送命令到服务器然后再出来从服务器端返回的命令
[国际象棋在线游戏服务器端程序.rar] - 国际象棋在线游戏服务器端程序
-windows game programming examples, there are hundreds of examples of procedures, demonstration of a wide range of applications [MTSClientSrc.zip]- in the multi-threaded tcp services corresponding client code, the main achievement of sending commands to the server and then out from the server-side return command [chess online game server-side procedures. rar]- Chess online games, server-side procedures
(系统自动生成,下载前可以参看下载内容)
下载文件列表
mapwin1421
..........\DOCS
..........\....\images
..........\....\......\laypath.png
..........\....\......\newiso.bmp
..........\....\......\TEST.BMP
..........\....\luascript.html
..........\....\mapdefs.h
..........\....\MAPWIN.HTM
..........\....\mapwin32pro.html
..........\....\readobj.c
..........\....\vhistory.html
..........\luascr
..........\......\Anim Test.lua
..........\......\Area.lua
..........\......\Autofringe.lua
..........\......\BlockProp.lua
..........\......\Brush Test.lua
..........\......\COPYRIGHT
..........\......\Dialogue Example.lua
..........\......\Dialogue Proc.lua
..........\......\Export all layers as MAR.lua
..........\......\Export binary file.lua
..........\......\Export Flash actionscript.lua
..........\......\Export GBA 16x16 table.lua
..........\......\Export Tiles as BMPs.lua
..........\......\Find block in map.lua
..........\......\FMP info.lua
..........\......\Layer count.lua
..........\......\Merge layers.lua
..........\......\ObjectProp.lua
..........\......\Placer.lua
..........\......\PNGLicense
..........\......\Random distribution.lua
..........\......\Read textfile.lua
..........\......\Set colourkey transparency.lua
..........\......\Set palette index.lua
..........\......\Set Text Strings old.lua
..........\......\Set Text Strings.lua
..........\......\Show mouse coords.lua
..........\......\Solid rectangle.lua
..........\......\Swap layers.lua
..........\......\Swap palette indexes.lua
..........\......\Tile graphic test.lua
..........\MAPS
..........\....\FATALM.FMP
..........\....\FM2L1.FMP
..........\....\Future.fmp
..........\....\Hextst.fmp
..........\....\Hextst2.fmp
..........\....\Isotst.fmp
..........\....\ISO_LR.FMP
..........\....\PROJA.FMP
..........\....\Test.fmp
..........\....\TEST2.FMP
..........\mapwin.exe
..........\MAPWIN.INI
..........\Readme1421.txt
..........\DOCS
..........\....\images
..........\....\......\laypath.png
..........\....\......\newiso.bmp
..........\....\......\TEST.BMP
..........\....\luascript.html
..........\....\mapdefs.h
..........\....\MAPWIN.HTM
..........\....\mapwin32pro.html
..........\....\readobj.c
..........\....\vhistory.html
..........\luascr
..........\......\Anim Test.lua
..........\......\Area.lua
..........\......\Autofringe.lua
..........\......\BlockProp.lua
..........\......\Brush Test.lua
..........\......\COPYRIGHT
..........\......\Dialogue Example.lua
..........\......\Dialogue Proc.lua
..........\......\Export all layers as MAR.lua
..........\......\Export binary file.lua
..........\......\Export Flash actionscript.lua
..........\......\Export GBA 16x16 table.lua
..........\......\Export Tiles as BMPs.lua
..........\......\Find block in map.lua
..........\......\FMP info.lua
..........\......\Layer count.lua
..........\......\Merge layers.lua
..........\......\ObjectProp.lua
..........\......\Placer.lua
..........\......\PNGLicense
..........\......\Random distribution.lua
..........\......\Read textfile.lua
..........\......\Set colourkey transparency.lua
..........\......\Set palette index.lua
..........\......\Set Text Strings old.lua
..........\......\Set Text Strings.lua
..........\......\Show mouse coords.lua
..........\......\Solid rectangle.lua
..........\......\Swap layers.lua
..........\......\Swap palette indexes.lua
..........\......\Tile graphic test.lua
..........\MAPS
..........\....\FATALM.FMP
..........\....\FM2L1.FMP
..........\....\Future.fmp
..........\....\Hextst.fmp
..........\....\Hextst2.fmp
..........\....\Isotst.fmp
..........\....\ISO_LR.FMP
..........\....\PROJA.FMP
..........\....\Test.fmp
..........\....\TEST2.FMP
..........\mapwin.exe
..........\MAPWIN.INI
..........\Readme1421.txt