文件名称:nehe-template
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 333kb
- 下载次数:
- 0次
- 提 供 者:
- dongfa******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是NeHe教程里基于MFC的OpenGL模板,挺好用的,可省去大量编程工作。-This is the NeHe tutorial in the OpenGL-based MFC template, very good use, and can save a large number of programming.
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(系统自动生成,下载前可以参看下载内容)
下载文件列表
Project Template
................\Bitmap Font
................\...........\BITMAP_FONT.cpp
................\...........\BITMAP_FONT.h
................\Extensions
................\Fps Counter
................\...........\FPS_COUNTER.cpp
................\...........\FPS_COUNTER.h
................\GL files
................\........\extensionList.txt
................\........\GLee.c
................\........\GLee.h
................\........\LoadProgram.cpp
................\........\LoadProgram.h
................\........\readme.txt
................\Image
................\.....\IMAGE.h
................\.....\IMAGE_CalculateStride.cpp
................\.....\IMAGE_ExpandPalette.cpp
................\.....\IMAGE_Load.cpp
................\.....\IMAGE_Load24BitBMP.cpp
................\.....\IMAGE_Load8BitBMP.cpp
................\.....\IMAGE_LoadAlpha.cpp
................\.....\IMAGE_LoadBMP.cpp
................\.....\IMAGE_LoadCompressedTrueColorTGA.cpp
................\.....\IMAGE_LoadTGA.cpp
................\.....\IMAGE_LoadUncompressed8BitTGA.cpp
................\.....\IMAGE_LoadUncompressedTrueColorTGA.cpp
................\License.txt
................\LOG
................\...\LOG.cpp
................\...\LOG.h
................\Main.cpp
................\Main.h
................\Maths
................\.....\COLOR.cpp
................\.....\COLOR.h
................\.....\Maths.h
................\.....\MATRIX4X4.cpp
................\.....\MATRIX4X4.h
................\.....\PLANE.cpp
................\.....\PLANE.h
................\.....\VECTOR2D.cpp
................\.....\VECTOR2D.h
................\.....\VECTOR3D.cpp
................\.....\VECTOR3D.h
................\.....\VECTOR4D.cpp
................\.....\VECTOR4D.h
................\Project Template.exe
................\Project.sln
................\Project.vcproj
................\Readme.txt
................\Resources
................\.........\Resolution.aps
................\.........\Resolution.rc
................\.........\resource.h
................\Timer
................\.....\TIMER.cpp
................\.....\TIMER.h
................\Window
................\......\WGL Extensions
................\......\..............\WGL_ARB_extensions_string_extension.cpp
................\......\..............\WGL_ARB_extensions_string_extension.h
................\......\..............\WGL_ARB_multisample_extension.cpp
................\......\..............\WGL_ARB_multisample_extension.h
................\......\..............\WGL_ARB_pixel_format_extension.cpp
................\......\..............\WGL_ARB_pixel_format_extension.h
................\......\..............\WGL_EXT_swap_control_extension.cpp
................\......\..............\WGL_EXT_swap_control_extension.h
................\......\WINDOW.h
................\......\WINDOW_CheckGLError.cpp
................\......\WINDOW_FindSamplesSupported.cpp
................\......\WINDOW_HandleMessages.cpp
................\......\WINDOW_Init.cpp
................\......\WINDOW_InitDummy.cpp
................\......\WINDOW_InitExtended.cpp
................\......\WINDOW_InitStandard.cpp
................\......\WINDOW_MakeCurrent.cpp
................\......\WINDOW_SaveScreenshot.cpp
................\......\WINDOW_SelectModeProc.cpp
................\......\WINDOW_Shutdown.cpp
................\......\WINDOW_ShutdownDummy.cpp
................\......\WINDOW_UpdateInput.cpp
................\Bitmap Font
................\...........\BITMAP_FONT.cpp
................\...........\BITMAP_FONT.h
................\Extensions
................\Fps Counter
................\...........\FPS_COUNTER.cpp
................\...........\FPS_COUNTER.h
................\GL files
................\........\extensionList.txt
................\........\GLee.c
................\........\GLee.h
................\........\LoadProgram.cpp
................\........\LoadProgram.h
................\........\readme.txt
................\Image
................\.....\IMAGE.h
................\.....\IMAGE_CalculateStride.cpp
................\.....\IMAGE_ExpandPalette.cpp
................\.....\IMAGE_Load.cpp
................\.....\IMAGE_Load24BitBMP.cpp
................\.....\IMAGE_Load8BitBMP.cpp
................\.....\IMAGE_LoadAlpha.cpp
................\.....\IMAGE_LoadBMP.cpp
................\.....\IMAGE_LoadCompressedTrueColorTGA.cpp
................\.....\IMAGE_LoadTGA.cpp
................\.....\IMAGE_LoadUncompressed8BitTGA.cpp
................\.....\IMAGE_LoadUncompressedTrueColorTGA.cpp
................\License.txt
................\LOG
................\...\LOG.cpp
................\...\LOG.h
................\Main.cpp
................\Main.h
................\Maths
................\.....\COLOR.cpp
................\.....\COLOR.h
................\.....\Maths.h
................\.....\MATRIX4X4.cpp
................\.....\MATRIX4X4.h
................\.....\PLANE.cpp
................\.....\PLANE.h
................\.....\VECTOR2D.cpp
................\.....\VECTOR2D.h
................\.....\VECTOR3D.cpp
................\.....\VECTOR3D.h
................\.....\VECTOR4D.cpp
................\.....\VECTOR4D.h
................\Project Template.exe
................\Project.sln
................\Project.vcproj
................\Readme.txt
................\Resources
................\.........\Resolution.aps
................\.........\Resolution.rc
................\.........\resource.h
................\Timer
................\.....\TIMER.cpp
................\.....\TIMER.h
................\Window
................\......\WGL Extensions
................\......\..............\WGL_ARB_extensions_string_extension.cpp
................\......\..............\WGL_ARB_extensions_string_extension.h
................\......\..............\WGL_ARB_multisample_extension.cpp
................\......\..............\WGL_ARB_multisample_extension.h
................\......\..............\WGL_ARB_pixel_format_extension.cpp
................\......\..............\WGL_ARB_pixel_format_extension.h
................\......\..............\WGL_EXT_swap_control_extension.cpp
................\......\..............\WGL_EXT_swap_control_extension.h
................\......\WINDOW.h
................\......\WINDOW_CheckGLError.cpp
................\......\WINDOW_FindSamplesSupported.cpp
................\......\WINDOW_HandleMessages.cpp
................\......\WINDOW_Init.cpp
................\......\WINDOW_InitDummy.cpp
................\......\WINDOW_InitExtended.cpp
................\......\WINDOW_InitStandard.cpp
................\......\WINDOW_MakeCurrent.cpp
................\......\WINDOW_SaveScreenshot.cpp
................\......\WINDOW_SelectModeProc.cpp
................\......\WINDOW_Shutdown.cpp
................\......\WINDOW_ShutdownDummy.cpp
................\......\WINDOW_UpdateInput.cpp