文件名称:ODE_Joints
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ODE是开放,开源的物理引擎,能很好的与OGRE3D渲染引擎结合在一起工作,是Ogre3D开发游戏的初学者的入门物理引擎.比PhysX跟容易上手.
本文档是描述如何在ODE中创建新的物理连接的教程,适合用过ODE的程序员进一步提高水平.-ODE is an open, open source physics engine, can be a very good rendering engine with OGRE3D combine work is the development of the game Ogre3D beginners introductory physics engine. PhysX than with the easy to use. This document is to describe how to create ODE new physical connection of the tutorial, suitable for ODE used to further enhance the level of the programmer.
本文档是描述如何在ODE中创建新的物理连接的教程,适合用过ODE的程序员进一步提高水平.-ODE is an open, open source physics engine, can be a very good rendering engine with OGRE3D combine work is the development of the game Ogre3D beginners introductory physics engine. PhysX than with the easy to use. This document is to describe how to create ODE new physical connection of the tutorial, suitable for ODE used to further enhance the level of the programmer.
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下载文件列表
ODE_Joints.pdf