文件名称:XBugGame
- 所属分类:
- 射击游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 16.05mb
- 下载次数:
- 0次
- 提 供 者:
- 位**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个太空战的游戏,有四个关卡,有bo-A space war game, has four points, has bo
相关搜索: game
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Common
......\dxstdafx.cpp
......\dxstdafx.h
......\DXUT.cpp
......\DXUT.h
......\DXUTenum.cpp
......\DXUTenum.h
......\DXUTgui.cpp
......\DXUTgui.h
......\DXUTMesh.cpp
......\DXUTMesh.h
......\DXUTmisc.cpp
......\DXUTmisc.h
......\DXUTRes.cpp
......\DXUTRes.h
......\DXUTSettingsDlg.cpp
......\DXUTSettingsDlg.h
......\DXUTsound.cpp
......\DXUTsound.h
......\DXUT_2003.sln
......\DXUT_2003.vcproj
......\DXUT_2005.sln
......\DXUT_2005.vcproj
XBug
....\XBug
....\....\ActiveObject.cpp
....\....\ActiveObject.h
....\....\AmmoPackage.cpp
....\....\AmmoPackage.h
....\....\AnemyTracer.cpp
....\....\AnemyTracer.h
....\....\AudioPlayer.cpp
....\....\AudioPlayer.h
....\....\Beginner.h
....\....\BeginnerMap.cpp
....\....\ContentManager.cpp
....\....\ContentManager.h
....\....\Debug
....\....\ExternClass.h
....\....\GameMap.cpp
....\....\GameMap.h
....\....\GameObject.cpp
....\....\GameObject.h
....\....\GameSetting.cpp
....\....\GameSetting.h
....\....\gamestdafx.h
....\....\KeyMap.cpp
....\....\KeyMap.h
....\....\MenuScene.cpp
....\....\MenuScene.h
....\....\PlasmBullet.cpp
....\....\PlasmBullet.h
....\....\PlasmGun.cpp
....\....\PlasmGun.h
....\....\Player.cpp
....\....\Player.h
....\....\resource.h
....\....\Rock.cpp
....\....\Rock.h
....\....\RocketTracer.cpp
....\....\RocketTracer.h
....\....\SceneBeginner.cpp
....\....\SceneBeginner.h
....\....\SceneBoss.cpp
....\....\SceneBoss.h
....\....\SceneMineSuperAttack.cpp
....\....\SceneMineSuperAttack.h
....\....\SceneSpaceMineWar.cpp
....\....\SceneSpaceMineWar.h
....\....\SDK Framework
....\....\.............\dxstdafx.cpp
....\....\.............\dxstdafx.h
....\....\.............\DXUT.cpp
....\....\.............\DXUT.h
....\....\.............\DXUTenum.cpp
....\....\.............\DXUTenum.h
....\....\.............\DXUTgui.cpp
....\....\.............\DXUTgui.h
....\....\.............\DXUTMesh.cpp
....\....\.............\DXUTMesh.h
....\....\.............\DXUTmisc.cpp
....\....\.............\DXUTmisc.h
....\....\.............\DXUTRes.cpp
....\....\.............\DXUTRes.h
....\....\.............\DXUTSettingsDlg.cpp
....\....\.............\DXUTSettingsDlg.h
....\....\.............\DXUTsound.cpp
....\....\.............\DXUTsound.h
....\....\.............\DXUT_2003.sln
....\....\.............\DXUT_2003.vcproj
....\....\.............\DXUT_2005.ncb
....\....\.............\DXUT_2005.sln
....\....\.............\DXUT_2005.vcproj
....\....\.............\DXUT_2005.vcproj.抱抱枕.Owner.user
....\....\sounds
....\....\......\AnemyTracer_Fire.wav
....\....\......\BasicWeapon_Fire.wav
......\dxstdafx.cpp
......\dxstdafx.h
......\DXUT.cpp
......\DXUT.h
......\DXUTenum.cpp
......\DXUTenum.h
......\DXUTgui.cpp
......\DXUTgui.h
......\DXUTMesh.cpp
......\DXUTMesh.h
......\DXUTmisc.cpp
......\DXUTmisc.h
......\DXUTRes.cpp
......\DXUTRes.h
......\DXUTSettingsDlg.cpp
......\DXUTSettingsDlg.h
......\DXUTsound.cpp
......\DXUTsound.h
......\DXUT_2003.sln
......\DXUT_2003.vcproj
......\DXUT_2005.sln
......\DXUT_2005.vcproj
XBug
....\XBug
....\....\ActiveObject.cpp
....\....\ActiveObject.h
....\....\AmmoPackage.cpp
....\....\AmmoPackage.h
....\....\AnemyTracer.cpp
....\....\AnemyTracer.h
....\....\AudioPlayer.cpp
....\....\AudioPlayer.h
....\....\Beginner.h
....\....\BeginnerMap.cpp
....\....\ContentManager.cpp
....\....\ContentManager.h
....\....\Debug
....\....\ExternClass.h
....\....\GameMap.cpp
....\....\GameMap.h
....\....\GameObject.cpp
....\....\GameObject.h
....\....\GameSetting.cpp
....\....\GameSetting.h
....\....\gamestdafx.h
....\....\KeyMap.cpp
....\....\KeyMap.h
....\....\MenuScene.cpp
....\....\MenuScene.h
....\....\PlasmBullet.cpp
....\....\PlasmBullet.h
....\....\PlasmGun.cpp
....\....\PlasmGun.h
....\....\Player.cpp
....\....\Player.h
....\....\resource.h
....\....\Rock.cpp
....\....\Rock.h
....\....\RocketTracer.cpp
....\....\RocketTracer.h
....\....\SceneBeginner.cpp
....\....\SceneBeginner.h
....\....\SceneBoss.cpp
....\....\SceneBoss.h
....\....\SceneMineSuperAttack.cpp
....\....\SceneMineSuperAttack.h
....\....\SceneSpaceMineWar.cpp
....\....\SceneSpaceMineWar.h
....\....\SDK Framework
....\....\.............\dxstdafx.cpp
....\....\.............\dxstdafx.h
....\....\.............\DXUT.cpp
....\....\.............\DXUT.h
....\....\.............\DXUTenum.cpp
....\....\.............\DXUTenum.h
....\....\.............\DXUTgui.cpp
....\....\.............\DXUTgui.h
....\....\.............\DXUTMesh.cpp
....\....\.............\DXUTMesh.h
....\....\.............\DXUTmisc.cpp
....\....\.............\DXUTmisc.h
....\....\.............\DXUTRes.cpp
....\....\.............\DXUTRes.h
....\....\.............\DXUTSettingsDlg.cpp
....\....\.............\DXUTSettingsDlg.h
....\....\.............\DXUTsound.cpp
....\....\.............\DXUTsound.h
....\....\.............\DXUT_2003.sln
....\....\.............\DXUT_2003.vcproj
....\....\.............\DXUT_2005.ncb
....\....\.............\DXUT_2005.sln
....\....\.............\DXUT_2005.vcproj
....\....\.............\DXUT_2005.vcproj.抱抱枕.Owner.user
....\....\sounds
....\....\......\AnemyTracer_Fire.wav
....\....\......\BasicWeapon_Fire.wav