文件名称:FirstPersonShooter
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.38mb
- 下载次数:
- 0次
- 提 供 者:
- hoku*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
opengl的一个模拟射击视角的窗口,类似于CS-opengl perspective of a simulated shooting window, similar to CS
(系统自动生成,下载前可以参看下载内容)
下载文件列表
FirstPersonShooter
..................\FirstPersonShooter
..................\..................\bitmap.cpp
..................\..................\bitmap.h
..................\..................\Debug
..................\..................\FirstPersonShooter.cpp
..................\..................\FirstPersonShooter.dsp
..................\..................\FirstPersonShooter.dsw
..................\..................\FirstPersonShooter.exe
..................\..................\FirstPersonShooter.ncb
..................\..................\FirstPersonShooter.opt
..................\..................\FirstPersonShooter.plg
..................\..................\Glext.h
..................\..................\GNU License.txt
..................\..................\laser.wav
..................\..................\Readme.txt
..................\..................\rifle.wav
..................\..................\Sound.cpp
..................\..................\Sound.h
..................\..................\StdAfx.cpp
..................\..................\StdAfx.h
..................\..................\Texture
..................\..................\.......\Font.tga
..................\..................\.......\LightMapBackWall.bmp
..................\..................\.......\LightMapCeiling.bmp
..................\..................\.......\LightMapFloor.bmp
..................\..................\.......\LightMapFrontWall.bmp
..................\..................\.......\LightMapLeftWall.bmp
..................\..................\.......\LightMapRightWall.bmp
..................\..................\.......\m16.bmp
..................\..................\.......\shock_rifle.bmp
..................\..................\.......\shock_rifle_blast.bmp
..................\..................\.......\shock_rifle_blast2.bmp
..................\..................\.......\smoke.bmp
..................\..................\.......\wall.bmp
..................\..................\Wave.cpp
..................\..................\Wave.h
..................\FirstPersonShooter
..................\..................\bitmap.cpp
..................\..................\bitmap.h
..................\..................\Debug
..................\..................\FirstPersonShooter.cpp
..................\..................\FirstPersonShooter.dsp
..................\..................\FirstPersonShooter.dsw
..................\..................\FirstPersonShooter.exe
..................\..................\FirstPersonShooter.ncb
..................\..................\FirstPersonShooter.opt
..................\..................\FirstPersonShooter.plg
..................\..................\Glext.h
..................\..................\GNU License.txt
..................\..................\laser.wav
..................\..................\Readme.txt
..................\..................\rifle.wav
..................\..................\Sound.cpp
..................\..................\Sound.h
..................\..................\StdAfx.cpp
..................\..................\StdAfx.h
..................\..................\Texture
..................\..................\.......\Font.tga
..................\..................\.......\LightMapBackWall.bmp
..................\..................\.......\LightMapCeiling.bmp
..................\..................\.......\LightMapFloor.bmp
..................\..................\.......\LightMapFrontWall.bmp
..................\..................\.......\LightMapLeftWall.bmp
..................\..................\.......\LightMapRightWall.bmp
..................\..................\.......\m16.bmp
..................\..................\.......\shock_rifle.bmp
..................\..................\.......\shock_rifle_blast.bmp
..................\..................\.......\shock_rifle_blast2.bmp
..................\..................\.......\smoke.bmp
..................\..................\.......\wall.bmp
..................\..................\Wave.cpp
..................\..................\Wave.h