文件名称:DVESG-2007-06-04
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 290kb
- 下载次数:
- 0次
- 提 供 者:
- v**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Win32窗口类,表示一个渲染目标窗口,该函数封装了窗口的handle以及该窗口的OpenGL渲染上下文环境。-Win32 window class, express a rendering target window, this function encapsulates the window handle and the window OpenGL rendering context.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
DVESG
.....\3DSDefinition.h
.....\3DSLoader.cpp
.....\3DSLoader.h
.....\AppManager.cpp
.....\AppManager.h
.....\Billboard.cpp
.....\Billboard.h
.....\bitmap_fonts.h
.....\BoundingBox.cpp
.....\BoundingBox.h
.....\BoundingSphere.cpp
.....\BoundingSphere.h
.....\cam.txt
.....\Camera.cpp
.....\Camera.h
.....\Channel.cpp
.....\Channel.h
.....\Color.cpp
.....\Color.h
.....\CResource.cpp
.....\CResource.h
.....\DOF.cpp
.....\DOF.h
.....\Drawable.cpp
.....\Drawable.h
.....\DVESG.APS
.....\DVESG.clw
.....\DVESG.cpp
.....\DVESG.dsp
.....\DVESG.dsw
.....\DVESG.h
.....\DVESG.ncb
.....\DVESG.opt
.....\DVESG.plg
.....\DVESG.rc
.....\DVESG.res
.....\DVESG.sln
.....\DVESG.suo
.....\DVESG.vcproj
.....\DVESGDoc.cpp
.....\DVESGDoc.h
.....\DVESGView.cpp
.....\DVESGView.h
.....\Entity.cpp
.....\Entity.h
.....\EXPLOSION0.RGBA
.....\Factory.h
.....\FltLoader.cpp
.....\FltLoader.h
.....\FrameBuffer.cpp
.....\FrameBuffer.h
.....\Frustum.cpp
.....\Frustum.h
.....\geometry.h
.....\GeoNode.cpp
.....\GeoNode.h
.....\GeoSet.cpp
.....\GeoSet.h
.....\Group.cpp
.....\Group.h
.....\Light.h
.....\LOD.cpp
.....\LOD.h
.....\m.txt
.....\MainFrm.cpp
.....\MainFrm.h
.....\Material.h
.....\Matrix.cpp
.....\Matrix.h
.....\Mesh.cpp
.....\Mesh.h
.....\MeshFactory.cpp
.....\MeshFactory.h
.....\m_color0.txt
.....\Node.cpp
.....\Node.h
.....\QuadTree.cpp
.....\QuadTree.h
.....\Quaternion.cpp
.....\Quaternion.h
.....\Radial.cpp
.....\Radial.h
.....\ReadMe.txt
.....\Renderer.cpp
.....\Renderer.h
.....\res
.....\...\DVESG.rc2
.....\Resource.h
.....\Scene.cpp
.....\Scene.h
.....\Singleton.h
.....\SpeEffects.h
.....\SpeEffectsArtist.h
.....\StdAfx.cpp
.....\StdAfx.h
.....\Switch.cpp
.....\Switch.h
.....\3DSDefinition.h
.....\3DSLoader.cpp
.....\3DSLoader.h
.....\AppManager.cpp
.....\AppManager.h
.....\Billboard.cpp
.....\Billboard.h
.....\bitmap_fonts.h
.....\BoundingBox.cpp
.....\BoundingBox.h
.....\BoundingSphere.cpp
.....\BoundingSphere.h
.....\cam.txt
.....\Camera.cpp
.....\Camera.h
.....\Channel.cpp
.....\Channel.h
.....\Color.cpp
.....\Color.h
.....\CResource.cpp
.....\CResource.h
.....\DOF.cpp
.....\DOF.h
.....\Drawable.cpp
.....\Drawable.h
.....\DVESG.APS
.....\DVESG.clw
.....\DVESG.cpp
.....\DVESG.dsp
.....\DVESG.dsw
.....\DVESG.h
.....\DVESG.ncb
.....\DVESG.opt
.....\DVESG.plg
.....\DVESG.rc
.....\DVESG.res
.....\DVESG.sln
.....\DVESG.suo
.....\DVESG.vcproj
.....\DVESGDoc.cpp
.....\DVESGDoc.h
.....\DVESGView.cpp
.....\DVESGView.h
.....\Entity.cpp
.....\Entity.h
.....\EXPLOSION0.RGBA
.....\Factory.h
.....\FltLoader.cpp
.....\FltLoader.h
.....\FrameBuffer.cpp
.....\FrameBuffer.h
.....\Frustum.cpp
.....\Frustum.h
.....\geometry.h
.....\GeoNode.cpp
.....\GeoNode.h
.....\GeoSet.cpp
.....\GeoSet.h
.....\Group.cpp
.....\Group.h
.....\Light.h
.....\LOD.cpp
.....\LOD.h
.....\m.txt
.....\MainFrm.cpp
.....\MainFrm.h
.....\Material.h
.....\Matrix.cpp
.....\Matrix.h
.....\Mesh.cpp
.....\Mesh.h
.....\MeshFactory.cpp
.....\MeshFactory.h
.....\m_color0.txt
.....\Node.cpp
.....\Node.h
.....\QuadTree.cpp
.....\QuadTree.h
.....\Quaternion.cpp
.....\Quaternion.h
.....\Radial.cpp
.....\Radial.h
.....\ReadMe.txt
.....\Renderer.cpp
.....\Renderer.h
.....\res
.....\...\DVESG.rc2
.....\Resource.h
.....\Scene.cpp
.....\Scene.h
.....\Singleton.h
.....\SpeEffects.h
.....\SpeEffectsArtist.h
.....\StdAfx.cpp
.....\StdAfx.h
.....\Switch.cpp
.....\Switch.h