文件名称:Direct3D10
- 所属分类:
- DirextX编程
- 资源属性:
- [C/C++] [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 9.35mb
- 下载次数:
- 0次
- 提 供 者:
- zhuch*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Microsoft DirectX SDK (November 2007)\Samples\C++\Direct3D10
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(系统自动生成,下载前可以参看下载内容)
下载文件列表
Direct3D10
..........\AdvancedParticles
..........\.................\AdvancedParticles.cpp
..........\.................\AdvancedParticles.fx
..........\.................\AdvancedParticles.manifest
..........\.................\AdvancedParticles.rc
..........\.................\AdvancedParticles_2003.sln
..........\.................\AdvancedParticles_2003.vcproj
..........\.................\AdvancedParticles_2005.sln
..........\.................\AdvancedParticles_2005.vcproj
..........\.................\Common.fxh
..........\.................\Meshes.fx
..........\.................\Paint.fx
..........\.................\RenderToVolume.fx
..........\.................\resource.h
..........\BasicHLSL10
..........\...........\BasicHLSL.fx
..........\...........\BasicHLSL10.cpp
..........\...........\BasicHLSL10.fx
..........\...........\BasicHLSL10.manifest
..........\...........\BasicHLSL10.rc
..........\...........\BasicHLSL10_2003.sln
..........\...........\BasicHLSL10_2003.vcproj
..........\...........\BasicHLSL10_2005.sln
..........\...........\BasicHLSL10_2005.vcproj
..........\...........\BasicHLSL9.cpp
..........\...........\resource.h
..........\Bin
..........\...\x86
..........\...\...\AdvancedParticles.exe
..........\...\...\BasicHLSL10.exe
..........\...\...\ContentStreaming.exe
..........\...\...\CubeMapGS.exe
..........\...\...\DDSWithoutD3DX.exe
..........\...\...\DisplacementMapping10.exe
..........\...\...\DrawPredicated.exe
..........\...\...\EmptyProject10.exe
..........\...\...\FixedFuncEMU.exe
..........\...\...\GPUBoids.exe
..........\...\...\GPUSpectrogram.exe
..........\...\...\HDRFormats10.exe
..........\...\...\HLSLWithoutFX10.exe
..........\...\...\Instancing10.exe
..........\...\...\MotionBlur10.exe
..........\...\...\MultiMon10.exe
..........\...\...\MultiStreamRendering.exe
..........\...\...\NBodyGravity.exe
..........\...\...\ParticlesGS.exe
..........\...\...\PipesGS.exe
..........\...\...\ShadowVolume10.exe
..........\...\...\SimpleSample10.exe
..........\...\...\Skinning10.exe
..........\...\...\SoftParticles.exe
..........\...\...\SparseMorphTargets.exe
..........\ContentStreaming
..........\................\AsyncLoader.cpp
..........\................\AsyncLoader.h
..........\................\ContentLoaders.cpp
..........\................\ContentLoaders.h
..........\................\ContentStreaming.fx
..........\................\ContentStreaming.manifest
..........\................\ContentStreaming.rc
..........\................\ContentStreaming10.cpp
..........\................\ContentStreaming9.cpp
..........\................\ContentStreaming_2003.sln
..........\................\ContentStreaming_2003.vcproj
..........\................\ContentStreaming_2005.sln
..........\................\ContentStreaming_2005.vcproj
..........\................\PackedFile.cpp
..........\................\PackedFile.h
..........\................\resource.h
..........\................\ResourceReuseCache.cpp
..........\................\ResourceReuseCache.h
..........\................\Terrain.cpp
..........\................\Terrain.h
..........\CubeMapGS
..........\.........\cubemapgs.cpp
..........\.........\CubeMapGS.fx
..........\.........\cubemapgs.h
..........\.........\CubeMapGS.manifest
..........\.........\CubeMapGS.rc
..........\.........\CubeMapGS_2003.sln
..........\.........\CubeMapGS_2003.vcproj
..........\.........\CubeMapGS_2005.sln
..........\.........\CubeMapGS_2005.vcproj
..........\.........\pch.h
..........\.........\resource.h
..........\DDSWithoutD3DX
..........\..............\DDSTextureLoader.cpp
..........\..............\DDSTextureLoader.h
..........\..............\DDSWithoutD3DX.fx
..........\..............\DDSWithoutD3DX.manifest
..........\..............\DDSWithoutD3DX.rc
..........\..............\DDSWithoutD3DX10.cpp
..........\..............\DDSWithoutD3DX9.cpp
..........\AdvancedParticles
..........\.................\AdvancedParticles.cpp
..........\.................\AdvancedParticles.fx
..........\.................\AdvancedParticles.manifest
..........\.................\AdvancedParticles.rc
..........\.................\AdvancedParticles_2003.sln
..........\.................\AdvancedParticles_2003.vcproj
..........\.................\AdvancedParticles_2005.sln
..........\.................\AdvancedParticles_2005.vcproj
..........\.................\Common.fxh
..........\.................\Meshes.fx
..........\.................\Paint.fx
..........\.................\RenderToVolume.fx
..........\.................\resource.h
..........\BasicHLSL10
..........\...........\BasicHLSL.fx
..........\...........\BasicHLSL10.cpp
..........\...........\BasicHLSL10.fx
..........\...........\BasicHLSL10.manifest
..........\...........\BasicHLSL10.rc
..........\...........\BasicHLSL10_2003.sln
..........\...........\BasicHLSL10_2003.vcproj
..........\...........\BasicHLSL10_2005.sln
..........\...........\BasicHLSL10_2005.vcproj
..........\...........\BasicHLSL9.cpp
..........\...........\resource.h
..........\Bin
..........\...\x86
..........\...\...\AdvancedParticles.exe
..........\...\...\BasicHLSL10.exe
..........\...\...\ContentStreaming.exe
..........\...\...\CubeMapGS.exe
..........\...\...\DDSWithoutD3DX.exe
..........\...\...\DisplacementMapping10.exe
..........\...\...\DrawPredicated.exe
..........\...\...\EmptyProject10.exe
..........\...\...\FixedFuncEMU.exe
..........\...\...\GPUBoids.exe
..........\...\...\GPUSpectrogram.exe
..........\...\...\HDRFormats10.exe
..........\...\...\HLSLWithoutFX10.exe
..........\...\...\Instancing10.exe
..........\...\...\MotionBlur10.exe
..........\...\...\MultiMon10.exe
..........\...\...\MultiStreamRendering.exe
..........\...\...\NBodyGravity.exe
..........\...\...\ParticlesGS.exe
..........\...\...\PipesGS.exe
..........\...\...\ShadowVolume10.exe
..........\...\...\SimpleSample10.exe
..........\...\...\Skinning10.exe
..........\...\...\SoftParticles.exe
..........\...\...\SparseMorphTargets.exe
..........\ContentStreaming
..........\................\AsyncLoader.cpp
..........\................\AsyncLoader.h
..........\................\ContentLoaders.cpp
..........\................\ContentLoaders.h
..........\................\ContentStreaming.fx
..........\................\ContentStreaming.manifest
..........\................\ContentStreaming.rc
..........\................\ContentStreaming10.cpp
..........\................\ContentStreaming9.cpp
..........\................\ContentStreaming_2003.sln
..........\................\ContentStreaming_2003.vcproj
..........\................\ContentStreaming_2005.sln
..........\................\ContentStreaming_2005.vcproj
..........\................\PackedFile.cpp
..........\................\PackedFile.h
..........\................\resource.h
..........\................\ResourceReuseCache.cpp
..........\................\ResourceReuseCache.h
..........\................\Terrain.cpp
..........\................\Terrain.h
..........\CubeMapGS
..........\.........\cubemapgs.cpp
..........\.........\CubeMapGS.fx
..........\.........\cubemapgs.h
..........\.........\CubeMapGS.manifest
..........\.........\CubeMapGS.rc
..........\.........\CubeMapGS_2003.sln
..........\.........\CubeMapGS_2003.vcproj
..........\.........\CubeMapGS_2005.sln
..........\.........\CubeMapGS_2005.vcproj
..........\.........\pch.h
..........\.........\resource.h
..........\DDSWithoutD3DX
..........\..............\DDSTextureLoader.cpp
..........\..............\DDSTextureLoader.h
..........\..............\DDSWithoutD3DX.fx
..........\..............\DDSWithoutD3DX.manifest
..........\..............\DDSWithoutD3DX.rc
..........\..............\DDSWithoutD3DX10.cpp
..........\..............\DDSWithoutD3DX9.cpp