文件名称:battlecity_src
- 所属分类:
- 射击游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 67kb
- 下载次数:
- 0次
- 提 供 者:
- wang****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
坦克大战原代码,VC6.0编译通过
吐血推荐
可以通过这个程序掌握实时游戏程序的一般框架-Tankedaizhan the original code, VC6.0 compiler hematemesis recommended the adoption of this procedure can have real-time game of the general fr a mework of procedures
吐血推荐
可以通过这个程序掌握实时游戏程序的一般框架-Tankedaizhan the original code, VC6.0 compiler hematemesis recommended the adoption of this procedure can have real-time game of the general fr a mework of procedures
相关搜索: battlecity_src
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Game
....\BattleCity.dsp
....\BattleCity.rc
....\Debug
....\Game.cpp
....\Game.h
....\graphics
....\........\explode1.bmp
....\........\explode2.bmp
....\........\flag.bmp
....\........\gameover.bmp
....\........\misc.bmp
....\........\num.bmp
....\........\player1.bmp
....\........\player2.bmp
....\........\shield.bmp
....\........\splash.bmp
....\........\tile.bmp
....\Input.cpp
....\Input.h
....\map
....\...\level1.map
....\...\level10.map
....\...\level11.map
....\...\level12.map
....\...\level13.map
....\...\level14.map
....\...\level15.map
....\...\level16.map
....\...\level17.map
....\...\level18.map
....\...\level19.map
....\...\level2.map
....\...\level20.map
....\...\level3.map
....\...\level4.map
....\...\level5.map
....\...\level6.map
....\...\level7.map
....\...\level8.map
....\...\level9.map
....\Plane.cpp
....\Plane.h
....\Release
....\res
....\resource.h
....\sound
....\.....\Bang.wav
....\.....\Fanfare.wav
....\.....\Gunfire.wav
....\.....\hit.wav
....\.....\Peow.wav
....\Sound.cpp
....\Sound.h
....\Sprite.cpp
....\Sprite.h
....\wavread.cpp
....\wavread.h
....\BattleCity.dsp
....\BattleCity.rc
....\Debug
....\Game.cpp
....\Game.h
....\graphics
....\........\explode1.bmp
....\........\explode2.bmp
....\........\flag.bmp
....\........\gameover.bmp
....\........\misc.bmp
....\........\num.bmp
....\........\player1.bmp
....\........\player2.bmp
....\........\shield.bmp
....\........\splash.bmp
....\........\tile.bmp
....\Input.cpp
....\Input.h
....\map
....\...\level1.map
....\...\level10.map
....\...\level11.map
....\...\level12.map
....\...\level13.map
....\...\level14.map
....\...\level15.map
....\...\level16.map
....\...\level17.map
....\...\level18.map
....\...\level19.map
....\...\level2.map
....\...\level20.map
....\...\level3.map
....\...\level4.map
....\...\level5.map
....\...\level6.map
....\...\level7.map
....\...\level8.map
....\...\level9.map
....\Plane.cpp
....\Plane.h
....\Release
....\res
....\resource.h
....\sound
....\.....\Bang.wav
....\.....\Fanfare.wav
....\.....\Gunfire.wav
....\.....\hit.wav
....\.....\Peow.wav
....\Sound.cpp
....\Sound.h
....\Sprite.cpp
....\Sprite.h
....\wavread.cpp
....\wavread.h