文件名称:Quake2Delphiv3

  • 所属分类:
  • 其他游戏
  • 资源属性:
  • [Dephi] [Pascal] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 1.23mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 邹**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

游戏Quake2的Delphi源代码,游戏设计者可以参考经典的游戏代码-Quake2 game of Delphi source code, game designers can refer to the classic game code
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下载文件列表

游戏Quake2的Delphi源代码 v3

...........................\2zizii.txt

...........................\client

...........................\......\adivtab.pas

...........................\......\anorms.inc

...........................\......\asm_i386.pas

...........................\......\Client.pas

...........................\......\cl_cin.pas

...........................\......\cl_ents.pas

...........................\......\cl_fx.pas

...........................\......\cl_input.pas

...........................\......\cl_inv.pas

...........................\......\cl_main.pas

...........................\......\cl_newfx.pas

...........................\......\cl_parse.pas

...........................\......\cl_pred.pas

...........................\......\cl_scrn.pas

...........................\......\cl_tent.pas

...........................\......\cl_view.pas

...........................\......\Console.pas

...........................\......\keys.pas

...........................\......\menu.pas

...........................\......\qmenu.pas

...........................\......\ref.pas

...........................\......\snd_dma.pas

...........................\......\snd_loc.pas

...........................\......\snd_mem.pas

...........................\......\snd_mix.pas

...........................\......\sound_h.pas

...........................\......\vid_h.pas

...........................\......\x86.asm

...........................\credits.txt

...........................\ctf

...........................\...\GameUnit.pas

...........................\...\gamex86.dof

...........................\...\gamex86.dpr

...........................\...\g_ai.pas

...........................\...\g_chase.pas

...........................\...\g_cmds.pas

...........................\...\g_combat.pas

...........................\...\g_func.pas

...........................\...\g_items.pas

...........................\...\g_local.pas

...........................\...\g_main.pas

...........................\...\g_misc.pas

...........................\...\g_phys.pas

...........................\...\g_save.pas

...........................\...\g_svcmds.pas

...........................\...\g_target.pas

...........................\...\g_trigger.pas

...........................\...\g_utils.pas

...........................\...\g_weapon.pas

...........................\...\m_move.pas

...........................\...\m_player.pas

...........................\...\p_client.pas

...........................\...\p_hud.pas

...........................\...\p_menu.pas

...........................\...\p_view.pas

...........................\...\p_weapon.pas

...........................\...\q_shared.pas



...........................\directx

...........................\.......\DirectDraw.pas

...........................\.......\DirectSound.pas

...........................\.......\DirectXGraphics.pas

...........................\.......\DXCommon.pas

...........................\game

...........................\....\GameUnit.pas

...........................\....\game_add.pas

...........................\....\g_ai.pas

...........................\....\g_chase.pas

...........................\....\g_cmds.pas

...........................\....\g_combat.pas

...........................\....\g_func.pas

...........................\....\g_items.pas

...........................\....\g_local.pas

...........................\....\g_local_add.pas

...........................\....\g_main.pas

...........................\....\g_misc.pas

...........................\....\g_monster.pas

...........................\....\g_phys.pas

...........................\....\g_save.pas

...........................\....\g_spawn.pas

...........................\....\g_svcmds.pas

...........................\....\g_target.pas

...........................\....\g_trigger.pas

...........................\....\g_turret.pas

...........................\....\g_utils.pas

...........................\....\g_weapon.pas

...........................\....\m_actor.inc

...........................\....\m_actor.pas

...........................\....\m_berserk.inc

...........................\..

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