文件名称:opengl-lazhu
介绍说明--下载内容均来自于网络,请自行研究使用
opengl编的蜡烛效果
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system s current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don t do this, some of the UI elements of your application will remain in the
language of the operating system.-opengl effects Candle series If your application uses MFC in a shared DLL, and your application is in a language other than the operating system s current language, youwill need to copy the corresponding localized resources MFC42XXX.DLLfrom the Microsoft Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. (
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system s current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don t do this, some of the UI elements of your application will remain in the
language of the operating system.-opengl effects Candle series If your application uses MFC in a shared DLL, and your application is in a language other than the operating system s current language, youwill need to copy the corresponding localized resources MFC42XXX.DLLfrom the Microsoft Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. (
(系统自动生成,下载前可以参看下载内容)
下载文件列表
蜡烛火焰
........\MYFIRE2
........\.......\LOADBMP.CPP
........\.......\LOADBMP.H
........\.......\LowKey.bmp
........\.......\MAINFRM.CPP
........\.......\MAINFRM.H
........\.......\MYFIRE2.APS
........\.......\MYFIRE2.CLW
........\.......\MYFIRE2.CPP
........\.......\MYFIRE2.DSP
........\.......\MYFIRE2.DSW
........\.......\MyFire2.exe
........\.......\MYFIRE2.H
........\.......\MYFIRE2.NCB
........\.......\MYFIRE2.OPT
........\.......\MYFIRE2.PLG
........\.......\MYFIRE2.RC
........\.......\MYFIRE2DOC.CPP
........\.......\MYFIRE2DOC.H
........\.......\MYFIRE2VIEW.CPP
........\.......\MYFIRE2VIEW.H
........\.......\PARTICLE.CPP
........\.......\PARTICLE.H
........\.......\PARTICLESYSTEM.CPP
........\.......\PARTICLESYSTEM.H
........\.......\README.TXT
........\.......\RELEASE
........\.......\RES
........\.......\...\MYFIRE2.RC2
........\.......\RESOURCE.H
........\.......\spark.bmp
........\.......\star.bmp
........\.......\STDAFX.CPP
........\.......\STDAFX.H
........\MYFIRE2
........\.......\LOADBMP.CPP
........\.......\LOADBMP.H
........\.......\LowKey.bmp
........\.......\MAINFRM.CPP
........\.......\MAINFRM.H
........\.......\MYFIRE2.APS
........\.......\MYFIRE2.CLW
........\.......\MYFIRE2.CPP
........\.......\MYFIRE2.DSP
........\.......\MYFIRE2.DSW
........\.......\MyFire2.exe
........\.......\MYFIRE2.H
........\.......\MYFIRE2.NCB
........\.......\MYFIRE2.OPT
........\.......\MYFIRE2.PLG
........\.......\MYFIRE2.RC
........\.......\MYFIRE2DOC.CPP
........\.......\MYFIRE2DOC.H
........\.......\MYFIRE2VIEW.CPP
........\.......\MYFIRE2VIEW.H
........\.......\PARTICLE.CPP
........\.......\PARTICLE.H
........\.......\PARTICLESYSTEM.CPP
........\.......\PARTICLESYSTEM.H
........\.......\README.TXT
........\.......\RELEASE
........\.......\RES
........\.......\...\MYFIRE2.RC2
........\.......\RESOURCE.H
........\.......\spark.bmp
........\.......\star.bmp
........\.......\STDAFX.CPP
........\.......\STDAFX.H