文件名称:wuziqilunwen
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1.2 开发背景
当前网络上流传的五子棋游戏功能并不尽善尽美,其中最主要的问题就是人机对战和网络对战不能够一起实现,所以我决定开发[1]一个既能够人机对战,又能够进行网络对战的五子棋系统。
1.3 开发环境及运行环境
1.3.1 开发环境
Intel® Pentium® 4 2.0GHz,512M内存,80G硬盘
Microsoft® Windows™ 2000 Professional
Microsoft® Visual C++ 6.0
Microsoft® Developer Network for Visual Studio.NET 2003
Visual Assist X 10.1.1301.0
-1.2 Development of the background on the spread of the current network gaming features Gobang is not perfect, the most important problem is the human-computer and network against war can not work together to achieve, so I decided to develop [1] to a man-machine war, but also to carry out network Gobang against the system. 1.3 development environment and runtime environment 1.3.1 Development Environment
当前网络上流传的五子棋游戏功能并不尽善尽美,其中最主要的问题就是人机对战和网络对战不能够一起实现,所以我决定开发[1]一个既能够人机对战,又能够进行网络对战的五子棋系统。
1.3 开发环境及运行环境
1.3.1 开发环境
Intel® Pentium® 4 2.0GHz,512M内存,80G硬盘
Microsoft® Windows™ 2000 Professional
Microsoft® Visual C++ 6.0
Microsoft® Developer Network for Visual Studio.NET 2003
Visual Assist X 10.1.1301.0
-1.2 Development of the background on the spread of the current network gaming features Gobang is not perfect, the most important problem is the human-computer and network against war can not work together to achieve, so I decided to develop [1] to a man-machine war, but also to carry out network Gobang against the system. 1.3 development environment and runtime environment 1.3.1 Development Environment
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五子棋论文正文.doc