文件名称:table
- 所属分类:
- 棋牌游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.74mb
- 下载次数:
- 0次
- 提 供 者:
- 樊**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
3D台球源码,或者说完整的设计更好,演示文稿,和一些必要的资源比如北京音乐,和图片都在-3D billiards source, or complete design better presentations, and a number of necessary resources such as the Beijing music, and pictures are
(系统自动生成,下载前可以参看下载内容)
下载文件列表
台球游戏源码
............\Poolcode
............\........\Audio.cpp
............\........\Audio.h
............\........\Base.cpp
............\........\Base.h
............\........\Cue.cpp
............\........\Cue.h
............\........\Debug
............\........\Font.cpp
............\........\Font.h
............\........\Game.cpp
............\........\Game.h
............\........\Log.htm
............\........\Main.cpp
............\........\meshs
............\........\.....\table.x
............\........\Pool.aps
............\........\Pool.dsp
............\........\Pool.dsw
............\........\Pool.ico
............\........\Pool.ncb
............\........\Pool.opt
............\........\Pool.plg
............\........\Pool.rc
............\........\resource.h
............\........\Sounds
............\........\......\BGMusic.MID
............\........\......\Bimpacting0.WAV
............\........\......\Bimpacting1.wav
............\........\......\FallInHole.wav
............\........\......\HitBar.wav
............\........\......\HitCue0.wav
............\........\......\HitCue1.wav
............\........\Sphere.cpp
............\........\Sphere.h
............\........\Table.cpp
............\........\Table.h
............\........\textures
............\........\........\5.bmp
............\........\........\6.bmp
............\........\........\7.bmp
............\........\........\8.bmp
............\........\........\9.bmp
............\........\........\bar.bmp
............\........\........\cueend.bmp
............\........\........\cueside.bmp
............\........\........\net.jpg
............\........\........\net1.jpg
............\........\........\table.bmp
............\table.3ds
............\table.max
............\演示稿.ppt
............\Poolcode
............\........\Audio.cpp
............\........\Audio.h
............\........\Base.cpp
............\........\Base.h
............\........\Cue.cpp
............\........\Cue.h
............\........\Debug
............\........\Font.cpp
............\........\Font.h
............\........\Game.cpp
............\........\Game.h
............\........\Log.htm
............\........\Main.cpp
............\........\meshs
............\........\.....\table.x
............\........\Pool.aps
............\........\Pool.dsp
............\........\Pool.dsw
............\........\Pool.ico
............\........\Pool.ncb
............\........\Pool.opt
............\........\Pool.plg
............\........\Pool.rc
............\........\resource.h
............\........\Sounds
............\........\......\BGMusic.MID
............\........\......\Bimpacting0.WAV
............\........\......\Bimpacting1.wav
............\........\......\FallInHole.wav
............\........\......\HitBar.wav
............\........\......\HitCue0.wav
............\........\......\HitCue1.wav
............\........\Sphere.cpp
............\........\Sphere.h
............\........\Table.cpp
............\........\Table.h
............\........\textures
............\........\........\5.bmp
............\........\........\6.bmp
............\........\........\7.bmp
............\........\........\8.bmp
............\........\........\9.bmp
............\........\........\bar.bmp
............\........\........\cueend.bmp
............\........\........\cueside.bmp
............\........\........\net.jpg
............\........\........\net1.jpg
............\........\........\table.bmp
............\table.3ds
............\table.max
............\演示稿.ppt