文件名称:Render
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 893kb
- 下载次数:
- 0次
- 提 供 者:
- kongx******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Direct3D 游戏开发技术详解 配套第9章代码
加载两个Mesh模型
1.封装摄象机类实现场景漫游
2.封装对象模型实现任意控制-Direct3D game development technology supporting Detailed Chapter 9 code to load one of two Mesh model. Package class implements scene roaming camera 2. Package object model to achieve arbitrary control
加载两个Mesh模型
1.封装摄象机类实现场景漫游
2.封装对象模型实现任意控制-Direct3D game development technology supporting Detailed Chapter 9 code to load one of two Mesh model. Package class implements scene roaming camera 2. Package object model to achieve arbitrary control
(系统自动生成,下载前可以参看下载内容)
下载文件列表
02_Render
.........\Sample
.........\......\Sample
.........\......\......\d3dapp.cpp
.........\......\......\d3dapp.h
.........\......\......\d3denumeration.cpp
.........\......\......\d3denumeration.h
.........\......\......\d3dfile.cpp
.........\......\......\d3dfile.h
.........\......\......\d3dfont.cpp
.........\......\......\d3dfont.h
.........\......\......\d3dsettings.cpp
.........\......\......\d3dsettings.h
.........\......\......\d3dutil.cpp
.........\......\......\d3dutil.h
.........\......\......\diutil.cpp
.........\......\......\diutil.h
.........\......\......\dxutil.cpp
.........\......\......\dxutil.h
.........\......\......\largeblo.bmp
.........\......\......\LIMESTO1.bmp
.........\......\......\Map.x
.........\......\......\ReadMe.txt
.........\......\......\resource.h
.........\......\......\Sample.aps
.........\......\......\Sample.cpp
.........\......\......\Sample.dsp
.........\......\......\Sample.plg
.........\......\......\Sample.rc
.........\......\......\Sample.vcproj
.........\......\......\SJJ_Camera.cpp
.........\......\......\SJJ_Camera.h
.........\......\......\SJJ_Role.cpp
.........\......\......\SJJ_Role.h
.........\......\......\tiger.bmp
.........\......\......\tiger.x
.........\......\......\xstucco7.bmp
.........\......\sample.dsw
.........\......\Sample.ncb
.........\......\sample.opt
.........\......\Sample.sln
.........\......\Sample.suo
02_Render说明.txt
.........\Sample
.........\......\Sample
.........\......\......\d3dapp.cpp
.........\......\......\d3dapp.h
.........\......\......\d3denumeration.cpp
.........\......\......\d3denumeration.h
.........\......\......\d3dfile.cpp
.........\......\......\d3dfile.h
.........\......\......\d3dfont.cpp
.........\......\......\d3dfont.h
.........\......\......\d3dsettings.cpp
.........\......\......\d3dsettings.h
.........\......\......\d3dutil.cpp
.........\......\......\d3dutil.h
.........\......\......\diutil.cpp
.........\......\......\diutil.h
.........\......\......\dxutil.cpp
.........\......\......\dxutil.h
.........\......\......\largeblo.bmp
.........\......\......\LIMESTO1.bmp
.........\......\......\Map.x
.........\......\......\ReadMe.txt
.........\......\......\resource.h
.........\......\......\Sample.aps
.........\......\......\Sample.cpp
.........\......\......\Sample.dsp
.........\......\......\Sample.plg
.........\......\......\Sample.rc
.........\......\......\Sample.vcproj
.........\......\......\SJJ_Camera.cpp
.........\......\......\SJJ_Camera.h
.........\......\......\SJJ_Role.cpp
.........\......\......\SJJ_Role.h
.........\......\......\tiger.bmp
.........\......\......\tiger.x
.........\......\......\xstucco7.bmp
.........\......\sample.dsw
.........\......\Sample.ncb
.........\......\sample.opt
.........\......\Sample.sln
.........\......\Sample.suo
02_Render说明.txt