文件名称:gametank
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 29.58mb
- 下载次数:
- 0次
- 提 供 者:
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个有修改器的坦克大战游戏。希望为编写游戏的人提供参考.其中编译在vista,directx 9下通过
-Modify a browser
-Modify a browser
(系统自动生成,下载前可以参看下载内容)
下载文件列表
坦克大战
........\src
........\...\Game
........\...\....\BattleCity.aps
........\...\....\BattleCity.dsp
........\...\....\BattleCity.dsw
........\...\....\BattleCity.exe
........\...\....\BattleCity.ncb
........\...\....\BattleCity.opt
........\...\....\BattleCity.plg
........\...\....\BattleCity.rc
........\...\....\BattleCity.sln
........\...\....\BattleCity.vcproj
........\...\....\BattleCity.vcproj.95F56ECF90CE454.ASUS.user
........\...\....\BattleCity.vcproj.Brian-PC.Brian.user
........\...\....\Debug
........\...\....\Game.cpp
........\...\....\Game.h
........\...\....\graphics
........\...\....\........\explode1.bmp
........\...\....\........\explode2.bmp
........\...\....\........\flag.bmp
........\...\....\........\gameover.bmp
........\...\....\........\misc.bmp
........\...\....\........\num.bmp
........\...\....\........\player1.bmp
........\...\....\........\player2.bmp
........\...\....\........\shield.bmp
........\...\....\........\splash.bmp
........\...\....\........\tile.bmp
........\...\....\Input.cpp
........\...\....\Input.h
........\...\....\itsmylife.mp3
........\...\....\level1.map
........\...\....\map
........\...\....\...\level1.map
........\...\....\...\level2.map
........\...\....\...\level3.map
........\...\....\...\level4.map
........\...\....\...\level5.map
........\...\....\Plane.cpp
........\...\....\Plane.h
........\...\....\Release
........\...\....\res
........\...\....\resource.h
........\...\....\sound
........\...\....\.....\back.wav
........\...\....\.....\Bang.wav
........\...\....\.....\Bang1.wav
........\...\....\.....\Button.wav
........\...\....\.....\Button1.wav
........\...\....\.....\Fanfare.wav
........\...\....\.....\Gunfire.wav
........\...\....\.....\Gunfire1.wav
........\...\....\.....\Gunfire2.wav
........\...\....\.....\Gunfire3.wav
........\...\....\.....\Gunfire4.wav
........\...\....\.....\hit.wav
........\...\....\.....\HIT2.WAV
........\...\....\.....\move.wav
........\...\....\.....\Peow.wav
........\...\....\.....\Peow1.wav
........\...\....\Sound.cpp
........\...\....\Sound.h
........\...\....\Sprite.cpp
........\...\....\Sprite.h
........\...\....\wavread.cpp
........\...\....\wavread.h
........\...\GameMap
........\...\.......\Debug
........\...\.......\GameMap.aps
........\...\.......\GameMap.clw
........\...\.......\GameMap.cpp
........\...\.......\GameMap.dsp
........\...\.......\GameMap.dsw
........\...\.......\GameMap.h
........\...\.......\GameMap.ncb
........\...\.......\GameMap.opt
........\...\.......\GameMap.plg
........\...\.......\GameMap.rc
........\...\.......\GameMap.reg
........\...\.......\GameMapDoc.cpp
........\...\.......\GameMapDoc.h
........\...\.......\GameMapView.cpp
........\...\.......\GameMapView.h
........\...\.......\MainFrm.cpp
........\...\.......\MainFrm.h
........\...\.......\map
........\...\.......\...\level1.map
........\...\.......\...\level2.map
........\...\.......\...\level3.map
........\...\.......\...\level4.map
........\...\.......\...\level5.map
........\...\.......\Pen.cur
........\...\.......\ReadMe.txt
........\src
........\...\Game
........\...\....\BattleCity.aps
........\...\....\BattleCity.dsp
........\...\....\BattleCity.dsw
........\...\....\BattleCity.exe
........\...\....\BattleCity.ncb
........\...\....\BattleCity.opt
........\...\....\BattleCity.plg
........\...\....\BattleCity.rc
........\...\....\BattleCity.sln
........\...\....\BattleCity.vcproj
........\...\....\BattleCity.vcproj.95F56ECF90CE454.ASUS.user
........\...\....\BattleCity.vcproj.Brian-PC.Brian.user
........\...\....\Debug
........\...\....\Game.cpp
........\...\....\Game.h
........\...\....\graphics
........\...\....\........\explode1.bmp
........\...\....\........\explode2.bmp
........\...\....\........\flag.bmp
........\...\....\........\gameover.bmp
........\...\....\........\misc.bmp
........\...\....\........\num.bmp
........\...\....\........\player1.bmp
........\...\....\........\player2.bmp
........\...\....\........\shield.bmp
........\...\....\........\splash.bmp
........\...\....\........\tile.bmp
........\...\....\Input.cpp
........\...\....\Input.h
........\...\....\itsmylife.mp3
........\...\....\level1.map
........\...\....\map
........\...\....\...\level1.map
........\...\....\...\level2.map
........\...\....\...\level3.map
........\...\....\...\level4.map
........\...\....\...\level5.map
........\...\....\Plane.cpp
........\...\....\Plane.h
........\...\....\Release
........\...\....\res
........\...\....\resource.h
........\...\....\sound
........\...\....\.....\back.wav
........\...\....\.....\Bang.wav
........\...\....\.....\Bang1.wav
........\...\....\.....\Button.wav
........\...\....\.....\Button1.wav
........\...\....\.....\Fanfare.wav
........\...\....\.....\Gunfire.wav
........\...\....\.....\Gunfire1.wav
........\...\....\.....\Gunfire2.wav
........\...\....\.....\Gunfire3.wav
........\...\....\.....\Gunfire4.wav
........\...\....\.....\hit.wav
........\...\....\.....\HIT2.WAV
........\...\....\.....\move.wav
........\...\....\.....\Peow.wav
........\...\....\.....\Peow1.wav
........\...\....\Sound.cpp
........\...\....\Sound.h
........\...\....\Sprite.cpp
........\...\....\Sprite.h
........\...\....\wavread.cpp
........\...\....\wavread.h
........\...\GameMap
........\...\.......\Debug
........\...\.......\GameMap.aps
........\...\.......\GameMap.clw
........\...\.......\GameMap.cpp
........\...\.......\GameMap.dsp
........\...\.......\GameMap.dsw
........\...\.......\GameMap.h
........\...\.......\GameMap.ncb
........\...\.......\GameMap.opt
........\...\.......\GameMap.plg
........\...\.......\GameMap.rc
........\...\.......\GameMap.reg
........\...\.......\GameMapDoc.cpp
........\...\.......\GameMapDoc.h
........\...\.......\GameMapView.cpp
........\...\.......\GameMapView.h
........\...\.......\MainFrm.cpp
........\...\.......\MainFrm.h
........\...\.......\map
........\...\.......\...\level1.map
........\...\.......\...\level2.map
........\...\.......\...\level3.map
........\...\.......\...\level4.map
........\...\.......\...\level5.map
........\...\.......\Pen.cur
........\...\.......\ReadMe.txt