文件名称:sray_GPU
- 所属分类:
- 多媒体编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.5mb
- 下载次数:
- 0次
- 提 供 者:
- Mario *******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
CUDA Ray tracer, 3D-DDA algorithm in homogeneous medium. Useful for wave-eq. approximation, with respect of wavefront propagation, and so applicable for imaging, sound and seismic simulations.
相关搜索: CUDA
seismic
ray
tracer
cuda
ray
sray_GPU
seismic
sound
propagation
Algorithm
cuda
3d
cuda
ray-casting
seismic
ray
tracer
cuda
ray
sray_GPU
seismic
sound
propagation
Algorithm
cuda
3d
cuda
ray-casting
(系统自动生成,下载前可以参看下载内容)
下载文件列表
sray_GPU
........\debug
........\emudebug
........\........\cutil32.dll
........\........\cutil32D.dll
........\........\sray_GPU.exe
........\........\sray_GPU.ilk
........\........\sray_GPU.pdb
........\emurelease
........\..........\cutil32.dll
........\..........\cutil32D.dll
........\..........\sray_GPU.exe
........\..........\sray_GPU.pdb
........\release
........\sray_GPU
........\........\clock.cu
........\........\clock_kernel.cu
........\........\convolutionSeparable.cu
........\........\convolutionSeparable_kernel.cu
........\........\Debug
........\........\EmuDebug
........\........\........\BuildLog.htm
........\........\........\mt.dep
........\........\........\sray_GPU.exe.embed.manifest
........\........\........\sray_GPU.exe.embed.manifest.res
........\........\........\sray_GPU.exe.intermediate.manifest
........\........\........\sray_GPU.pch
........\........\........\sray_kernel.obj
........\........\........\template.obj
........\........\........\template_gold.obj
........\........\........\vc80.idb
........\........\........\vc80.pdb
........\........\EmuRelease
........\........\..........\BuildLog.htm
........\........\..........\mt.dep
........\........\..........\sray_GPU.exe.intermediate.manifest
........\........\..........\sray_kernel.obj
........\........\..........\template.obj
........\........\..........\template_gold.obj
........\........\..........\vc80.idb
........\........\..........\vc80.pdb
........\........\ReadMe.txt
........\........\Release
........\........\sray_engine.cpp
........\........\sray_GPU.cpp
........\........\sray_GPU.vcproj
........\........\sray_GPU.vcproj.MRBURNS-IV.Mario Vigliar.user
........\........\sray_kernel.cu
........\........\stdafx.cpp
........\........\stdafx.h
........\........\template.cu
........\........\template_gold.cpp
........\........\template_kernel.cu
........\........\vc80.pdb
........\........\VTune
........\........\.....\sray_GPU.vpj
........\........\.....\sray_GPU.vws
........\sray_GPU.ncb
........\sray_GPU.sln
........\sray_GPU.suo
........\debug
........\emudebug
........\........\cutil32.dll
........\........\cutil32D.dll
........\........\sray_GPU.exe
........\........\sray_GPU.ilk
........\........\sray_GPU.pdb
........\emurelease
........\..........\cutil32.dll
........\..........\cutil32D.dll
........\..........\sray_GPU.exe
........\..........\sray_GPU.pdb
........\release
........\sray_GPU
........\........\clock.cu
........\........\clock_kernel.cu
........\........\convolutionSeparable.cu
........\........\convolutionSeparable_kernel.cu
........\........\Debug
........\........\EmuDebug
........\........\........\BuildLog.htm
........\........\........\mt.dep
........\........\........\sray_GPU.exe.embed.manifest
........\........\........\sray_GPU.exe.embed.manifest.res
........\........\........\sray_GPU.exe.intermediate.manifest
........\........\........\sray_GPU.pch
........\........\........\sray_kernel.obj
........\........\........\template.obj
........\........\........\template_gold.obj
........\........\........\vc80.idb
........\........\........\vc80.pdb
........\........\EmuRelease
........\........\..........\BuildLog.htm
........\........\..........\mt.dep
........\........\..........\sray_GPU.exe.intermediate.manifest
........\........\..........\sray_kernel.obj
........\........\..........\template.obj
........\........\..........\template_gold.obj
........\........\..........\vc80.idb
........\........\..........\vc80.pdb
........\........\ReadMe.txt
........\........\Release
........\........\sray_engine.cpp
........\........\sray_GPU.cpp
........\........\sray_GPU.vcproj
........\........\sray_GPU.vcproj.MRBURNS-IV.Mario Vigliar.user
........\........\sray_kernel.cu
........\........\stdafx.cpp
........\........\stdafx.h
........\........\template.cu
........\........\template_gold.cpp
........\........\template_kernel.cu
........\........\vc80.pdb
........\........\VTune
........\........\.....\sray_GPU.vpj
........\........\.....\sray_GPU.vws
........\sray_GPU.ncb
........\sray_GPU.sln
........\sray_GPU.suo