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本文简要介绍了OpenGL的基本发展状况及工作机制,重点运用面向对象思想论述了创建可重用图形类CopenGL在Visual C++三维图形绘制中的目的意义、操作、具体实施等诸多事项。
关键词 OpenGL 面向对象 重用 着色描述表 设备描述表-This paper introduces the basic development of OpenGL and working mechanism, with emphasis on the use of object-oriented thinking to create reusable graphics category CopenGL in Visual C++ Three-dimensional graphics rendering meaningless the purpose, operation, and many other matters of practical implementation. Keywords object-oriented reuse OpenGL rendering device
关键词 OpenGL 面向对象 重用 着色描述表 设备描述表-This paper introduces the basic development of OpenGL and working mechanism, with emphasis on the use of object-oriented thinking to create reusable graphics category CopenGL in Visual C++ Three-dimensional graphics rendering meaningless the purpose, operation, and many other matters of practical implementation. Keywords object-oriented reuse OpenGL rendering device
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