文件名称:24points
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 271kb
- 下载次数:
- 0次
- 提 供 者:
- 翟
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
用MFC实现的24点程序,功能较全,界面较友好,但不漂亮。
-Using MFC to achieve the 24-point procedures, functions over the whole interface more friendly, but not beautiful.
-Using MFC to achieve the 24-point procedures, functions over the whole interface more friendly, but not beautiful.
相关搜索: 24Points-JavaVer
(系统自动生成,下载前可以参看下载内容)
下载文件列表
24points
........\24points.aps
........\24points.clw
........\24points.cpp
........\24points.dsp
........\24points.dsw
........\24points.h
........\24points.ncb
........\24points.opt
........\24points.plg
........\24points.rc
........\24points.sln
........\24points.vcproj
........\24pointsDlg.cpp
........\24pointsDlg.h
........\algorithm.txt
........\Parse.cpp
........\Parse.h
........\PlayCards.cpp
........\PlayCards.h
........\ReadMe.txt
........\res
........\...\24points.rc2
........\...\add5.bmp
........\...\bitmap1.bmp
........\...\bmp00001.bmp
........\...\bmp00002.bmp
........\...\bmp00003.bmp
........\...\bmp00004.bmp
........\...\bmp00006.bmp
........\...\bmp00007.bmp
........\...\bmp00008.bmp
........\...\bmp00009.bmp
........\...\bmp00010.bmp
........\...\bmp00011.bmp
........\...\bmp00012.bmp
........\...\club_01.bmp
........\...\club_1.bmp
........\...\club_10.bmp
........\...\club_11.bmp
........\...\club_12.bmp
........\...\club_13.bmp
........\...\club_15.bmp
........\...\club_16.bmp
........\...\club_17.bmp
........\...\club_18.bmp
........\...\club_19.bmp
........\...\club_2.bmp
........\...\club_20.bmp
........\...\club_21.bmp
........\...\club_22.bmp
........\...\club_23.bmp
........\...\club_24.bmp
........\...\club_25.bmp
........\...\club_4.bmp
........\...\club_6.bmp
........\...\club_7.bmp
........\...\club_8.bmp
........\...\cur00001.cur
........\...\cur00002.cur
........\...\cur00003.cur
........\...\cur00004.cur
........\...\cur00005.cur
........\...\cur00006.cur
........\...\cur00007.cur
........\...\cur00008.cur
........\...\cursor_0.cur
........\...\cursor_1.cur
........\...\cursor_2.cur
........\...\cursor_3.cur
........\...\cursor_4.cur
........\...\cursor_6.cur
........\...\cursor_7.cur
........\...\cursor_8.cur
........\...\cursor_9.cur
........\...\cursor_a.cur
........\...\cursor_l.cur
........\...\diamand_.bmp
........\...\heard_10.bmp
........\...\heard_11.bmp
........\...\heard_12.bmp
........\...\heard_13.bmp
........\...\heard_2.bmp
........\...\heard_3.bmp
........\...\heard_4.bmp
........\...\heard_5.bmp
........\...\heard_6.bmp
........\...\heard_7.bmp
........\...\heard_8.bmp
........\...\heard_9.bmp
........\...\spade_10.bmp
........\...\spade_11.bmp
........\...\spade_14.bmp
........\...\spade_15.bmp
........\...\spade_16.bmp
........\24points.aps
........\24points.clw
........\24points.cpp
........\24points.dsp
........\24points.dsw
........\24points.h
........\24points.ncb
........\24points.opt
........\24points.plg
........\24points.rc
........\24points.sln
........\24points.vcproj
........\24pointsDlg.cpp
........\24pointsDlg.h
........\algorithm.txt
........\Parse.cpp
........\Parse.h
........\PlayCards.cpp
........\PlayCards.h
........\ReadMe.txt
........\res
........\...\24points.rc2
........\...\add5.bmp
........\...\bitmap1.bmp
........\...\bmp00001.bmp
........\...\bmp00002.bmp
........\...\bmp00003.bmp
........\...\bmp00004.bmp
........\...\bmp00006.bmp
........\...\bmp00007.bmp
........\...\bmp00008.bmp
........\...\bmp00009.bmp
........\...\bmp00010.bmp
........\...\bmp00011.bmp
........\...\bmp00012.bmp
........\...\club_01.bmp
........\...\club_1.bmp
........\...\club_10.bmp
........\...\club_11.bmp
........\...\club_12.bmp
........\...\club_13.bmp
........\...\club_15.bmp
........\...\club_16.bmp
........\...\club_17.bmp
........\...\club_18.bmp
........\...\club_19.bmp
........\...\club_2.bmp
........\...\club_20.bmp
........\...\club_21.bmp
........\...\club_22.bmp
........\...\club_23.bmp
........\...\club_24.bmp
........\...\club_25.bmp
........\...\club_4.bmp
........\...\club_6.bmp
........\...\club_7.bmp
........\...\club_8.bmp
........\...\cur00001.cur
........\...\cur00002.cur
........\...\cur00003.cur
........\...\cur00004.cur
........\...\cur00005.cur
........\...\cur00006.cur
........\...\cur00007.cur
........\...\cur00008.cur
........\...\cursor_0.cur
........\...\cursor_1.cur
........\...\cursor_2.cur
........\...\cursor_3.cur
........\...\cursor_4.cur
........\...\cursor_6.cur
........\...\cursor_7.cur
........\...\cursor_8.cur
........\...\cursor_9.cur
........\...\cursor_a.cur
........\...\cursor_l.cur
........\...\diamand_.bmp
........\...\heard_10.bmp
........\...\heard_11.bmp
........\...\heard_12.bmp
........\...\heard_13.bmp
........\...\heard_2.bmp
........\...\heard_3.bmp
........\...\heard_4.bmp
........\...\heard_5.bmp
........\...\heard_6.bmp
........\...\heard_7.bmp
........\...\heard_8.bmp
........\...\heard_9.bmp
........\...\spade_10.bmp
........\...\spade_11.bmp
........\...\spade_14.bmp
........\...\spade_15.bmp
........\...\spade_16.bmp