文件名称:DynamicCubeMapping
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.96mb
- 下载次数:
- 0次
- 提 供 者:
- maol****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
如果有其他物体在反射物体外运动, 我们仅仅查询静态的Cube Maps不能反射动态物体的影像,所以我们需要的是动态的Cube Maps。-If there are other objects in the reflection of objects outside the campaign, we only queries static Cube Maps Dynamic objects should not reflective of the image, so we need is dynamic Cube Maps.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Dynamic Cube Mapping
....................\Cube Map
....................\........\3ds.cpp
....................\........\3ds.h
....................\........\3ds1.cpp
....................\........\3ds1.h
....................\........\atof - atoi-itoa 函数.doc
....................\........\camera.cpp
....................\........\camera.h
....................\........\Cube Map.cpp
....................\........\Cube Map.dsp
....................\........\Cube Map.dsw
....................\........\Cube Map.ncb
....................\........\Cube Map.opt
....................\........\Cube Map.plg
....................\........\data
....................\........\....\init.txt
....................\........\....\lietadlo
....................\........\....\........\pitts.3DS
....................\........\....\........\RED.JPG
....................\........\....\........\WING.JPG
....................\........\....\skybox
....................\........\....\......\top.JPG
....................\........\....\teapot.3DS
....................\........\Debug
....................\........\DrawGLScene.cpp
....................\........\extgl.cpp
....................\........\extgl.h
....................\........\init.h
....................\........\jpeg.lib
....................\........\jpeglibm.lib
....................\........\Matrix.h
....................\........\ReadMe.txt
....................\........\Scene.cpp
....................\........\Scene.h
....................\........\StdAfx.cpp
....................\........\StdAfx.h
....................\........\Texture.cpp
....................\........\Texture.h
....................\........\Timer.cpp
....................\........\Timer.h
....................\........\Vector.h
....................\jpeglibm
....................\........\Debug
....................\........\jpeg.lib
....................\........\jpeglib.h
....................\........\jpeglibm.cpp
....................\........\jpeglibm.dsp
....................\........\jpeglibm.dsw
....................\........\jpeglibm.h
....................\........\jpeglibm.lib
....................\........\jpeglibm.ncb
....................\........\jpeglibm.opt
....................\........\jpeglibm.plg
....................\Cube Map
....................\........\3ds.cpp
....................\........\3ds.h
....................\........\3ds1.cpp
....................\........\3ds1.h
....................\........\atof - atoi-itoa 函数.doc
....................\........\camera.cpp
....................\........\camera.h
....................\........\Cube Map.cpp
....................\........\Cube Map.dsp
....................\........\Cube Map.dsw
....................\........\Cube Map.ncb
....................\........\Cube Map.opt
....................\........\Cube Map.plg
....................\........\data
....................\........\....\init.txt
....................\........\....\lietadlo
....................\........\....\........\pitts.3DS
....................\........\....\........\RED.JPG
....................\........\....\........\WING.JPG
....................\........\....\skybox
....................\........\....\......\top.JPG
....................\........\....\teapot.3DS
....................\........\Debug
....................\........\DrawGLScene.cpp
....................\........\extgl.cpp
....................\........\extgl.h
....................\........\init.h
....................\........\jpeg.lib
....................\........\jpeglibm.lib
....................\........\Matrix.h
....................\........\ReadMe.txt
....................\........\Scene.cpp
....................\........\Scene.h
....................\........\StdAfx.cpp
....................\........\StdAfx.h
....................\........\Texture.cpp
....................\........\Texture.h
....................\........\Timer.cpp
....................\........\Timer.h
....................\........\Vector.h
....................\jpeglibm
....................\........\Debug
....................\........\jpeg.lib
....................\........\jpeglib.h
....................\........\jpeglibm.cpp
....................\........\jpeglibm.dsp
....................\........\jpeglibm.dsw
....................\........\jpeglibm.h
....................\........\jpeglibm.lib
....................\........\jpeglibm.ncb
....................\........\jpeglibm.opt
....................\........\jpeglibm.plg