文件名称:RayTracer
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 8.57mb
- 下载次数:
- 0次
- 提 供 者:
- T***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
是一个读取3DS的例子,模型文件在model文件夹里,先用opengl显示,然后点击菜单的按钮,便可以进行光线跟踪-Is an example of read 3DS model file folder in the model, the first opengl display, then click the menu button, they can carry out ray-tracing
(系统自动生成,下载前可以参看下载内容)
下载文件列表
RayTracer
.........\3DS
.........\...\3DSFile.h
.........\...\C3DStudio.cpp
.........\...\C3DStudio.h
.........\debug
.........\Math
.........\....\Matrix.cpp
.........\....\Matrix.h
.........\....\Vector.cpp
.........\....\Vector.h
.........\....\Vector2D.h
.........\model
.........\.....\ddd.3DS
.........\.....\dddd.3DS
.........\.....\room3.3DS
.........\.....\scene.3DS
.........\.....\scene1.3DS
.........\.....\红.3DS
.........\RayCore
.........\.......\Heap.h
.........\.......\Hierarchy.cpp
.........\.......\Hierarchy.h
.........\.......\Object3d.cpp
.........\.......\Object3d.h
.........\.......\Ray.cpp
.........\.......\Ray.h
.........\.......\RayTracer.cpp
.........\.......\RayTracer.h
.........\RayTracer
.........\.........\Debug
.........\.........\MainFrm.cpp
.........\.........\MainFrm.h
.........\.........\RayTracer.aps
.........\.........\RayTracer.cpp
.........\.........\RayTracer.h
.........\.........\RayTracer.rc
.........\.........\RayTracer.vcproj
.........\.........\RayTracer.vcproj.EEE21E309102443.Administrator.user
.........\.........\RayTracer.vcproj.FAN.范然.user
.........\.........\RayTracer.vcproj.QUANQUAN.卷卷.user
.........\.........\RayTracerDoc.cpp
.........\.........\RayTracerDoc.h
.........\.........\RayTracerView.cpp
.........\.........\RayTracerView.h
.........\.........\ReadMe.txt
.........\.........\RenderWindow.cpp
.........\.........\RenderWindow.h
.........\.........\res
.........\.........\...\RayTracer.rc2
.........\.........\resource.h
.........\.........\stdafx.cpp
.........\.........\stdafx.h
.........\RayTracer.ncb
.........\RayTracer.sln
.........\Scene
.........\.....\Camera.cpp
.........\.....\Camera.h
.........\.....\Light.cpp
.........\.....\Light.h
.........\.....\MeshGL.cpp
.........\.....\MeshGL.h
.........\.....\SceneGL.cpp
.........\.....\SceneGL.h
.........\.....\Surface.cpp
.........\.....\Surface.h
.........\.....\Texture.cpp
.........\.....\Texture.h
.........\3DS
.........\...\3DSFile.h
.........\...\C3DStudio.cpp
.........\...\C3DStudio.h
.........\debug
.........\Math
.........\....\Matrix.cpp
.........\....\Matrix.h
.........\....\Vector.cpp
.........\....\Vector.h
.........\....\Vector2D.h
.........\model
.........\.....\ddd.3DS
.........\.....\dddd.3DS
.........\.....\room3.3DS
.........\.....\scene.3DS
.........\.....\scene1.3DS
.........\.....\红.3DS
.........\RayCore
.........\.......\Heap.h
.........\.......\Hierarchy.cpp
.........\.......\Hierarchy.h
.........\.......\Object3d.cpp
.........\.......\Object3d.h
.........\.......\Ray.cpp
.........\.......\Ray.h
.........\.......\RayTracer.cpp
.........\.......\RayTracer.h
.........\RayTracer
.........\.........\Debug
.........\.........\MainFrm.cpp
.........\.........\MainFrm.h
.........\.........\RayTracer.aps
.........\.........\RayTracer.cpp
.........\.........\RayTracer.h
.........\.........\RayTracer.rc
.........\.........\RayTracer.vcproj
.........\.........\RayTracer.vcproj.EEE21E309102443.Administrator.user
.........\.........\RayTracer.vcproj.FAN.范然.user
.........\.........\RayTracer.vcproj.QUANQUAN.卷卷.user
.........\.........\RayTracerDoc.cpp
.........\.........\RayTracerDoc.h
.........\.........\RayTracerView.cpp
.........\.........\RayTracerView.h
.........\.........\ReadMe.txt
.........\.........\RenderWindow.cpp
.........\.........\RenderWindow.h
.........\.........\res
.........\.........\...\RayTracer.rc2
.........\.........\resource.h
.........\.........\stdafx.cpp
.........\.........\stdafx.h
.........\RayTracer.ncb
.........\RayTracer.sln
.........\Scene
.........\.....\Camera.cpp
.........\.....\Camera.h
.........\.....\Light.cpp
.........\.....\Light.h
.........\.....\MeshGL.cpp
.........\.....\MeshGL.h
.........\.....\SceneGL.cpp
.........\.....\SceneGL.h
.........\.....\Surface.cpp
.........\.....\Surface.h
.........\.....\Texture.cpp
.........\.....\Texture.h