文件名称:A10Game
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如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
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一款用VC++编写的小游戏,对于了解飞机的飞行仿真很有帮助,希望大家能够喜欢-Using a VC++ The preparation of small game, for the understanding of aircraft flight simulation helpful, I hope everyone can be like
(系统自动生成,下载前可以参看下载内容)
下载文件列表
A10攻击机
.........\a.mid
.........\A10.exe
.........\bom1.BMP
.........\bom2.BMP
.........\bulet0.BMP
.........\bulet1.BMP
.........\center.bmp
.........\enemy.BMP
.........\flame.BMP
.........\flamedead.BMP
.........\left.BMP
.........\map1.bmp
.........\map2.bmp
.........\map3.bmp
.........\right.BMP
.........\screenshot.jpg
.........\src
.........\...\A10.CPP
.........\...\A10.dsp
.........\...\A10.DSW
.........\...\A10.ncb
.........\...\A10.OPT
.........\...\A10.plg
.........\...\A10.sln
.........\...\A10.vcproj
.........\...\bom1.BMP
.........\...\bom2.BMP
.........\...\bulet0.BMP
.........\...\bulet1.BMP
.........\...\center.bmp
.........\...\Ddutil.cpp
.........\...\DDUTIL.H
.........\...\Debug
.........\...\enemy.BMP
.........\...\flame.BMP
.........\...\flamedead.BMP
.........\...\ICON1.ICO
.........\...\left.BMP
.........\...\map1.bmp
.........\...\map2.bmp
.........\...\map3.bmp
.........\...\RESOURCE.H
.........\...\right.BMP
.........\...\Script1.aps
.........\...\Script1.rc
.........\a.mid
.........\A10.exe
.........\bom1.BMP
.........\bom2.BMP
.........\bulet0.BMP
.........\bulet1.BMP
.........\center.bmp
.........\enemy.BMP
.........\flame.BMP
.........\flamedead.BMP
.........\left.BMP
.........\map1.bmp
.........\map2.bmp
.........\map3.bmp
.........\right.BMP
.........\screenshot.jpg
.........\src
.........\...\A10.CPP
.........\...\A10.dsp
.........\...\A10.DSW
.........\...\A10.ncb
.........\...\A10.OPT
.........\...\A10.plg
.........\...\A10.sln
.........\...\A10.vcproj
.........\...\bom1.BMP
.........\...\bom2.BMP
.........\...\bulet0.BMP
.........\...\bulet1.BMP
.........\...\center.bmp
.........\...\Ddutil.cpp
.........\...\DDUTIL.H
.........\...\Debug
.........\...\enemy.BMP
.........\...\flame.BMP
.........\...\flamedead.BMP
.........\...\ICON1.ICO
.........\...\left.BMP
.........\...\map1.bmp
.........\...\map2.bmp
.........\...\map3.bmp
.........\...\RESOURCE.H
.........\...\right.BMP
.........\...\Script1.aps
.........\...\Script1.rc