文件名称:GeoMorphing
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.14mb
- 下载次数:
- 0次
- 提 供 者:
- 洪*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
编译程序所需的.H、.LIB、.DLL文件可以在OpenGL开发库中找到。
编译Chapter12中的程序需要安装DirectX81SDK,可以从网上下载。-Compiler required. H,. LIB,. DLL files can be developed in the OpenGL library to find. Chapter12 compile the procedures need to install DirectX81SDK, can be downloaded from the Internet.
编译Chapter12中的程序需要安装DirectX81SDK,可以从网上下载。-Compiler required. H,. LIB,. DLL files can be developed in the OpenGL library to find. Chapter12 compile the procedures need to install DirectX81SDK, can be downloaded from the Internet.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
GeoMorphing一个云的例子
.......................\GeoMorphing
.......................\...........\COPYING
.......................\...........\data
.......................\...........\....\shaders
.......................\...........\....\.......\sky.shader
.......................\...........\....\.......\terrain.shader
.......................\...........\....\.......\water.shader
.......................\...........\....\sky.mesh
.......................\...........\....\textures
.......................\...........\....\water.mesh
.......................\...........\font.cpp
.......................\...........\font.h
.......................\...........\frustum.cpp
.......................\...........\frustum.h
.......................\...........\GeoMorphing
.......................\...........\GeoMorphing.exe
.......................\...........\GeoMorphing.sln
.......................\...........\GeoMorphing.vcproj
.......................\...........\GeoMorphing_4xfs
.......................\...........\GeoMorphing_4xfs.bat
.......................\...........\glapp.cpp
.......................\...........\glapp.h
.......................\...........\glext.cpp
.......................\...........\glext.h
.......................\...........\main.cpp
.......................\...........\Makefile
.......................\...........\mathlib.h
.......................\...........\mesh.cpp
.......................\...........\mesh.h
.......................\...........\pbuffer.cpp
.......................\...........\pbuffer.h
.......................\...........\shader.cpp
.......................\...........\shader.h
.......................\...........\terrain.cpp
.......................\...........\terrain.h
.......................\...........\texture.cpp
.......................\...........\texture.h
.......................\GeoMorphing
.......................\...........\COPYING
.......................\...........\data
.......................\...........\....\shaders
.......................\...........\....\.......\sky.shader
.......................\...........\....\.......\terrain.shader
.......................\...........\....\.......\water.shader
.......................\...........\....\sky.mesh
.......................\...........\....\textures
.......................\...........\....\water.mesh
.......................\...........\font.cpp
.......................\...........\font.h
.......................\...........\frustum.cpp
.......................\...........\frustum.h
.......................\...........\GeoMorphing
.......................\...........\GeoMorphing.exe
.......................\...........\GeoMorphing.sln
.......................\...........\GeoMorphing.vcproj
.......................\...........\GeoMorphing_4xfs
.......................\...........\GeoMorphing_4xfs.bat
.......................\...........\glapp.cpp
.......................\...........\glapp.h
.......................\...........\glext.cpp
.......................\...........\glext.h
.......................\...........\main.cpp
.......................\...........\Makefile
.......................\...........\mathlib.h
.......................\...........\mesh.cpp
.......................\...........\mesh.h
.......................\...........\pbuffer.cpp
.......................\...........\pbuffer.h
.......................\...........\shader.cpp
.......................\...........\shader.h
.......................\...........\terrain.cpp
.......................\...........\terrain.h
.......................\...........\texture.cpp
.......................\...........\texture.h