文件名称:racex_src
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.28mb
- 下载次数:
- 0次
- 提 供 者:
- s**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个赛车游戏!编译RaceX.dsw文件,在Debug目录下会生成文件RaceX.exe,直接双击该文件,即可运行“赛车”程序。
要正确编译源代码,需要安装DirectX 8.0及其以上版本。-A racing game! RaceX.dsw documents compiled in the Debug directory will generate a document RaceX.exe, direct double-click the file, you can run the car program. Is necessary to correctly compile the source code, need to install DirectX 8.0 and above versions.
要正确编译源代码,需要安装DirectX 8.0及其以上版本。-A racing game! RaceX.dsw documents compiled in the Debug directory will generate a document RaceX.exe, direct double-click the file, you can run the car program. Is necessary to correctly compile the source code, need to install DirectX 8.0 and above versions.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
赛车racex_src
.............\RaceX
.............\.....\AppLib
.............\.....\......\AppLib.DEF
.............\.....\......\cApplication.cpp
.............\.....\......\cApplication.h
.............\.....\......\cHitChecker.cpp
.............\.....\......\cHitChecker.h
.............\.....\......\cInputDevice.cpp
.............\.....\......\cInputDevice.h
.............\.....\......\cKeyboard.cpp
.............\.....\......\cKeyboard.h
.............\.....\......\cMain.001
.............\.....\......\cMain.dsp
.............\.....\......\cMain.dsw
.............\.....\......\cMain.ncb
.............\.....\......\cMain.opt
.............\.....\......\cMain.plg
.............\.....\......\cMatrix.cpp
.............\.....\......\cMatrix.h
.............\.....\......\cMessageHandler.cpp
.............\.....\......\cMessageHandler.h
.............\.....\......\cMouse.cpp
.............\.....\......\cMouse.h
.............\.....\......\cMultiplayer.cpp
.............\.....\......\cMultiplayer.h
.............\.....\......\cSound.cpp
.............\.....\......\cSound.h
.............\.....\......\cSoundInterface.cpp
.............\.....\......\cSoundInterface.h
.............\.....\......\cSprite.cpp
.............\.....\......\cSprite.h
.............\.....\......\cSurface.cpp
.............\.....\......\cSurface.h
.............\.....\......\cWavFile.cpp
.............\.....\......\cWavFile.h
.............\.....\......\cWindow.cpp
.............\.....\......\cWindow.h
.............\.....\......\Debug
.............\.....\......\stdafx.h
.............\.....\cCompetition.cpp
.............\.....\cCompetition.h
.............\.....\cRaceCar.cpp
.............\.....\cRaceCar.h
.............\.....\cRaceTrack.cpp
.............\.....\cRaceTrack.h
.............\.....\cTextWriter.cpp
.............\.....\cTextWriter.h
.............\.....\Debug
.............\.....\dsutil.cpp
.............\.....\dsutil.h
.............\.....\dxutil.cpp
.............\.....\dxutil.h
.............\.....\icon1.ico
.............\.....\log.txt
.............\.....\RaceX.cpp
.............\.....\RaceX.dsp
.............\.....\RaceX.dsw
.............\.....\RaceX.h
.............\.....\RaceX.ncb
.............\.....\RaceX.opt
.............\.....\RaceX.plg
.............\.....\racexres.rc
.............\.....\ReadMe.txt
.............\.....\res
.............\.....\...\bmp_bigcar_blue.bmp
.............\.....\...\bmp_bigcar_green.bmp
.............\.....\...\bmp_bigcar_red.bmp
.............\.....\...\bmp_bigcar_yeallow.bmp
.............\.....\...\bmp_blackptq0.bmp
.............\.....\...\bmp_blackptq1.bmp
.............\.....\...\bmp_blackptq2.bmp
.............\.....\...\bmp_blackptq3.bmp
.............\.....\...\bmp_bluecar.bmp
.............\.....\...\bmp_caret.bmp
.............\.....\...\bmp_currentconnected_title.bmp
.............\.....\...\bmp_cursor.bmp
.............\.....\...\bmp_curveq0.bmp
.............\.....\...\bmp_curveq1.bmp
.............\.....\...\bmp_curveq2.bmp
.............\.....\...\bmp_curveq3.bmp
.............\.....\...\bmp_diagonalq0.bmp
.............\.....\...\bmp_diagonalq1.bmp
.............\.....\...\bmp_diagonalq2.bmp
.............\.....\...\bmp_diagonalq3.bmp
.............\.....\...\bmp_endcurveq0.bmp
.............\.....\...\bmp_endcurveq1.bmp
.............\.....\...\bmp_endcurveq2.bmp
.............\.....\...\bmp_endcurveq3.bmp
.............\.....\...\bmp_endmediumcurveq0p1.bmp
.............\.....\...\bmp_endmediumcurveq0p2.bmp
.............\.....\...\bmp_endmediumcurveq0p3.bmp
.............\.....\...\bmp_endmediumcurveq1p1.bmp
.............\.....\...\bmp_endmediumcurveq1p2.bmp
.............\.....\...\bmp_endmediumcurveq1p3.bmp
.............\RaceX
.............\.....\AppLib
.............\.....\......\AppLib.DEF
.............\.....\......\cApplication.cpp
.............\.....\......\cApplication.h
.............\.....\......\cHitChecker.cpp
.............\.....\......\cHitChecker.h
.............\.....\......\cInputDevice.cpp
.............\.....\......\cInputDevice.h
.............\.....\......\cKeyboard.cpp
.............\.....\......\cKeyboard.h
.............\.....\......\cMain.001
.............\.....\......\cMain.dsp
.............\.....\......\cMain.dsw
.............\.....\......\cMain.ncb
.............\.....\......\cMain.opt
.............\.....\......\cMain.plg
.............\.....\......\cMatrix.cpp
.............\.....\......\cMatrix.h
.............\.....\......\cMessageHandler.cpp
.............\.....\......\cMessageHandler.h
.............\.....\......\cMouse.cpp
.............\.....\......\cMouse.h
.............\.....\......\cMultiplayer.cpp
.............\.....\......\cMultiplayer.h
.............\.....\......\cSound.cpp
.............\.....\......\cSound.h
.............\.....\......\cSoundInterface.cpp
.............\.....\......\cSoundInterface.h
.............\.....\......\cSprite.cpp
.............\.....\......\cSprite.h
.............\.....\......\cSurface.cpp
.............\.....\......\cSurface.h
.............\.....\......\cWavFile.cpp
.............\.....\......\cWavFile.h
.............\.....\......\cWindow.cpp
.............\.....\......\cWindow.h
.............\.....\......\Debug
.............\.....\......\stdafx.h
.............\.....\cCompetition.cpp
.............\.....\cCompetition.h
.............\.....\cRaceCar.cpp
.............\.....\cRaceCar.h
.............\.....\cRaceTrack.cpp
.............\.....\cRaceTrack.h
.............\.....\cTextWriter.cpp
.............\.....\cTextWriter.h
.............\.....\Debug
.............\.....\dsutil.cpp
.............\.....\dsutil.h
.............\.....\dxutil.cpp
.............\.....\dxutil.h
.............\.....\icon1.ico
.............\.....\log.txt
.............\.....\RaceX.cpp
.............\.....\RaceX.dsp
.............\.....\RaceX.dsw
.............\.....\RaceX.h
.............\.....\RaceX.ncb
.............\.....\RaceX.opt
.............\.....\RaceX.plg
.............\.....\racexres.rc
.............\.....\ReadMe.txt
.............\.....\res
.............\.....\...\bmp_bigcar_blue.bmp
.............\.....\...\bmp_bigcar_green.bmp
.............\.....\...\bmp_bigcar_red.bmp
.............\.....\...\bmp_bigcar_yeallow.bmp
.............\.....\...\bmp_blackptq0.bmp
.............\.....\...\bmp_blackptq1.bmp
.............\.....\...\bmp_blackptq2.bmp
.............\.....\...\bmp_blackptq3.bmp
.............\.....\...\bmp_bluecar.bmp
.............\.....\...\bmp_caret.bmp
.............\.....\...\bmp_currentconnected_title.bmp
.............\.....\...\bmp_cursor.bmp
.............\.....\...\bmp_curveq0.bmp
.............\.....\...\bmp_curveq1.bmp
.............\.....\...\bmp_curveq2.bmp
.............\.....\...\bmp_curveq3.bmp
.............\.....\...\bmp_diagonalq0.bmp
.............\.....\...\bmp_diagonalq1.bmp
.............\.....\...\bmp_diagonalq2.bmp
.............\.....\...\bmp_diagonalq3.bmp
.............\.....\...\bmp_endcurveq0.bmp
.............\.....\...\bmp_endcurveq1.bmp
.............\.....\...\bmp_endcurveq2.bmp
.............\.....\...\bmp_endcurveq3.bmp
.............\.....\...\bmp_endmediumcurveq0p1.bmp
.............\.....\...\bmp_endmediumcurveq0p2.bmp
.............\.....\...\bmp_endmediumcurveq0p3.bmp
.............\.....\...\bmp_endmediumcurveq1p1.bmp
.............\.....\...\bmp_endmediumcurveq1p2.bmp
.............\.....\...\bmp_endmediumcurveq1p3.bmp