文件名称:war3modelviewercode
介绍说明--下载内容均来自于网络,请自行研究使用
魔兽争霸mdx模型的读取与渲染代码,用OPENGL实现。开发工具是VC6.0.-Mdx model of WarCraft read and rendering code, using OPENGL realize. Development tools is VC6.0.
相关搜索: mdx
war3modelviewercode
opengl
mdx
re
魔兽争霸
mdx
opengl
魔兽
mdx
open
war3model
irrlicht
m
war3
viewer
war3modelviewercode
opengl
mdx
re
魔兽争霸
mdx
opengl
魔兽
mdx
open
war3model
irrlicht
m
war3
viewer
(系统自动生成,下载前可以参看下载内容)
下载文件列表
125_warcraft3viewersource
.........................\4.ico
.........................\5.ico
.........................\7.ico
.........................\9.ico
.........................\About.cpp
.........................\About.h
.........................\aide.html
.........................\ajuda.html
.........................\arrow_only.mdx
.........................\blp.cpp
.........................\blp.h
.........................\Bone.cpp
.........................\Bone.h
.........................\camera_with_arrow_in_one_mesh.mdx
.........................\COPYING-fr.txt
.........................\COPYING-ger.txt
.........................\COPYING-port.txt
.........................\COPYING.txt
.........................\CxImage
.........................\.......\xfile.h
.........................\.......\ximabmp.h
.........................\.......\ximadefs.h
.........................\.......\ximage.h
.........................\.......\ximagif.h
.........................\.......\ximaico.h
.........................\.......\ximaiter.h
.........................\.......\ximaj2k.h
.........................\.......\ximajas.h
.........................\.......\ximajbg.h
.........................\.......\ximajpg.h
.........................\.......\ximamng.h
.........................\.......\ximapcx.h
.........................\.......\ximapng.h
.........................\.......\ximatga.h
.........................\.......\ximatif.h
.........................\.......\ximawbmp.h
.........................\.......\ximawmf.h
.........................\.......\xiofile.h
.........................\.......\xmemfile.h
.........................\cximagecrt.dll
.........................\cximagecrt.lib
.........................\eeggs.jpg
.........................\eeggs0.jpg
.........................\Font.bmp
.........................\GeoChunk.cpp
.........................\GeoChunk.h
.........................\Geoset.cpp
.........................\Geoset.h
.........................\GeosetAnim.cpp
.........................\GeosetAnim.h
.........................\help.html
.........................\hilfe.html
.........................\HowToFAQ-DE.txt
.........................\HowToFAQ-EN.txt
.........................\HowToFAQ-FR.txt
.........................\HowToFAQ-POR.txt
.........................\icon1.ico
.........................\icon2.ico
.........................\imageUtils.cpp
.........................\imageUtils.h
.........................\jpeg.lib
.........................\main.cpp
.........................\Material.cpp
.........................\Material.h
.........................\math.h
.........................\math3d.cpp
.........................\math3d.h
.........................\MathUtils.h
.........................\mdx.cpp
.........................\mdx.h
.........................\MDXModel.cpp
.........................\MDXModel.h
.........................\ModelUtils.h
.........................\MyJPEGLib.lib
.........................\Release
.........................\ReplaceableIDs.txt
.........................\resource.h
.........................\Script1.aps
.........................\Script1.rc
.........................\Script1.rc - 1 [Neutral] (24)
.........................\Script1.rc - IDR_DATA1 (Data)
.........................\Sequence.cpp
.........................\Sequence.h
.........................\SFmpqapi.h
.........................\SFmpq_static.h
.........................\SFmpq_static.lib
.........................\Skeleton.cpp
.........................\Skeleton.h
.........................\stdafx.cpp
.........................\stdafx.h
.........................\Texture.cpp
.........................\Texture.h
.........................\toolbaricons.bmp
.........................\Types.h
.........................\4.ico
.........................\5.ico
.........................\7.ico
.........................\9.ico
.........................\About.cpp
.........................\About.h
.........................\aide.html
.........................\ajuda.html
.........................\arrow_only.mdx
.........................\blp.cpp
.........................\blp.h
.........................\Bone.cpp
.........................\Bone.h
.........................\camera_with_arrow_in_one_mesh.mdx
.........................\COPYING-fr.txt
.........................\COPYING-ger.txt
.........................\COPYING-port.txt
.........................\COPYING.txt
.........................\CxImage
.........................\.......\xfile.h
.........................\.......\ximabmp.h
.........................\.......\ximadefs.h
.........................\.......\ximage.h
.........................\.......\ximagif.h
.........................\.......\ximaico.h
.........................\.......\ximaiter.h
.........................\.......\ximaj2k.h
.........................\.......\ximajas.h
.........................\.......\ximajbg.h
.........................\.......\ximajpg.h
.........................\.......\ximamng.h
.........................\.......\ximapcx.h
.........................\.......\ximapng.h
.........................\.......\ximatga.h
.........................\.......\ximatif.h
.........................\.......\ximawbmp.h
.........................\.......\ximawmf.h
.........................\.......\xiofile.h
.........................\.......\xmemfile.h
.........................\cximagecrt.dll
.........................\cximagecrt.lib
.........................\eeggs.jpg
.........................\eeggs0.jpg
.........................\Font.bmp
.........................\GeoChunk.cpp
.........................\GeoChunk.h
.........................\Geoset.cpp
.........................\Geoset.h
.........................\GeosetAnim.cpp
.........................\GeosetAnim.h
.........................\help.html
.........................\hilfe.html
.........................\HowToFAQ-DE.txt
.........................\HowToFAQ-EN.txt
.........................\HowToFAQ-FR.txt
.........................\HowToFAQ-POR.txt
.........................\icon1.ico
.........................\icon2.ico
.........................\imageUtils.cpp
.........................\imageUtils.h
.........................\jpeg.lib
.........................\main.cpp
.........................\Material.cpp
.........................\Material.h
.........................\math.h
.........................\math3d.cpp
.........................\math3d.h
.........................\MathUtils.h
.........................\mdx.cpp
.........................\mdx.h
.........................\MDXModel.cpp
.........................\MDXModel.h
.........................\ModelUtils.h
.........................\MyJPEGLib.lib
.........................\Release
.........................\ReplaceableIDs.txt
.........................\resource.h
.........................\Script1.aps
.........................\Script1.rc
.........................\Script1.rc - 1 [Neutral] (24)
.........................\Script1.rc - IDR_DATA1 (Data)
.........................\Sequence.cpp
.........................\Sequence.h
.........................\SFmpqapi.h
.........................\SFmpq_static.h
.........................\SFmpq_static.lib
.........................\Skeleton.cpp
.........................\Skeleton.h
.........................\stdafx.cpp
.........................\stdafx.h
.........................\Texture.cpp
.........................\Texture.h
.........................\toolbaricons.bmp
.........................\Types.h