文件名称:chuanqi2
- 所属分类:
- Internet/网络编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 850kb
- 下载次数:
- 0次
- 提 供 者:
- liy***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
传奇服务器的C++源代码,学习网络应用的可以参考下。-Legend server C source code, learning network applications can refer to the next.
相关搜索: 传奇服务器
(系统自动生成,下载前可以参看下载内容)
下载文件列表
msmir_LegendOfMir2_Server
.........................\AdminCmd
.........................\........\AdminCmd.aps
.........................\........\AdminCmd.cpp
.........................\........\AdminCmd.dsp
.........................\........\AdminCmd.plg
.........................\........\AdminCmd.rc
.........................\........\Debug
.........................\........\ReadMe.txt
.........................\........\resource.h
.........................\........\resource.h.bak
.........................\........\StdAfx.cpp
.........................\........\StdAfx.h
.........................\DBSvr
.........................\.....\ConfigDlgFunc.cpp
.........................\.....\DBSvr.aps
.........................\.....\DBSvr.cpp
.........................\.....\DBSvr.dsp
.........................\.....\DBSvr.dsw
.........................\.....\DBSvr.h
.........................\.....\DBSvr.ncb
.........................\.....\DBSvr.opt
.........................\.....\DBSvr.plg
.........................\.....\DBSvr.rc
.........................\.....\GameGateSockMsg.cpp
.........................\.....\GateCommSockMsg.cpp
.........................\.....\GateInfo.cpp
.........................\.....\GlobalUserList.cpp
.........................\.....\GlobalUserList.h
.........................\.....\MainWndProc.cpp
.........................\.....\ProcessDBMsg.cpp
.........................\.....\ProcessDBMsg.h
.........................\.....\ProcessGateMsg.cpp
.........................\.....\ProcessServerMsg.cpp
.........................\.....\ReadMe.txt
.........................\.....\Res
.........................\.....\...\MIR2.ICO
.........................\.....\...\TOOLBAR.BMP
.........................\.....\resource.h
.........................\.....\ServerCommSockMsg.cpp
.........................\.....\StdAfx.cpp
.........................\.....\StdAfx.h
.........................\.....\TableList.cpp
.........................\.....\TableList.h
.........................\Def
.........................\...\dbmgr.cpp
.........................\...\dbmgr.h
.........................\...\DynamicArray.cpp
.........................\...\DynamicArray.h
.........................\...\EnDecode.cpp
.........................\...\EnDecode.h
.........................\...\List.cpp
.........................\...\List.h
.........................\...\Misc.cpp
.........................\...\Misc.h
.........................\...\Protocol.h
.........................\...\Queue.cpp
.........................\...\Queue.h
.........................\...\RegstryHandler.cpp
.........................\...\ServerSockHandler.cpp
.........................\...\ServerSockHandler.h
.........................\...\StaticArray.h
.........................\...\TableColumn.h
.........................\...\_OrzEx
.........................\...\......\bstree.h
.........................\...\......\database.cpp
.........................\...\......\database.h
.........................\...\......\datatype.h
.........................\...\......\error.cpp
.........................\...\......\error.h
.........................\...\......\fsa.h
.........................\...\......\indexmap.h
.........................\...\......\list.h
.........................\...\......\map.h
.........................\...\......\pqueue.h
.........................\...\......\prime.cpp
.........................\...\......\prime.h
.........................\...\......\queue.h
.........................\...\......\stack.h
.........................\...\......\streambf.h
.........................\...\......\stringex.cpp
.........................\...\......\stringex.h
.........................\...\......\syncobj.cpp
.........................\...\......\syncobj.h
.........................\...\......\util.cpp
.........................\...\......\util.h
.........................\GameGate
.........................\........\Abusive.cpp
.........................\........\Abusive.h
.........................\........\ClientSockMsg.cpp
.........................\........\ConfigDlgFunc.cpp
.........................\........\GameG
.........................\AdminCmd
.........................\........\AdminCmd.aps
.........................\........\AdminCmd.cpp
.........................\........\AdminCmd.dsp
.........................\........\AdminCmd.plg
.........................\........\AdminCmd.rc
.........................\........\Debug
.........................\........\ReadMe.txt
.........................\........\resource.h
.........................\........\resource.h.bak
.........................\........\StdAfx.cpp
.........................\........\StdAfx.h
.........................\DBSvr
.........................\.....\ConfigDlgFunc.cpp
.........................\.....\DBSvr.aps
.........................\.....\DBSvr.cpp
.........................\.....\DBSvr.dsp
.........................\.....\DBSvr.dsw
.........................\.....\DBSvr.h
.........................\.....\DBSvr.ncb
.........................\.....\DBSvr.opt
.........................\.....\DBSvr.plg
.........................\.....\DBSvr.rc
.........................\.....\GameGateSockMsg.cpp
.........................\.....\GateCommSockMsg.cpp
.........................\.....\GateInfo.cpp
.........................\.....\GlobalUserList.cpp
.........................\.....\GlobalUserList.h
.........................\.....\MainWndProc.cpp
.........................\.....\ProcessDBMsg.cpp
.........................\.....\ProcessDBMsg.h
.........................\.....\ProcessGateMsg.cpp
.........................\.....\ProcessServerMsg.cpp
.........................\.....\ReadMe.txt
.........................\.....\Res
.........................\.....\...\MIR2.ICO
.........................\.....\...\TOOLBAR.BMP
.........................\.....\resource.h
.........................\.....\ServerCommSockMsg.cpp
.........................\.....\StdAfx.cpp
.........................\.....\StdAfx.h
.........................\.....\TableList.cpp
.........................\.....\TableList.h
.........................\Def
.........................\...\dbmgr.cpp
.........................\...\dbmgr.h
.........................\...\DynamicArray.cpp
.........................\...\DynamicArray.h
.........................\...\EnDecode.cpp
.........................\...\EnDecode.h
.........................\...\List.cpp
.........................\...\List.h
.........................\...\Misc.cpp
.........................\...\Misc.h
.........................\...\Protocol.h
.........................\...\Queue.cpp
.........................\...\Queue.h
.........................\...\RegstryHandler.cpp
.........................\...\ServerSockHandler.cpp
.........................\...\ServerSockHandler.h
.........................\...\StaticArray.h
.........................\...\TableColumn.h
.........................\...\_OrzEx
.........................\...\......\bstree.h
.........................\...\......\database.cpp
.........................\...\......\database.h
.........................\...\......\datatype.h
.........................\...\......\error.cpp
.........................\...\......\error.h
.........................\...\......\fsa.h
.........................\...\......\indexmap.h
.........................\...\......\list.h
.........................\...\......\map.h
.........................\...\......\pqueue.h
.........................\...\......\prime.cpp
.........................\...\......\prime.h
.........................\...\......\queue.h
.........................\...\......\stack.h
.........................\...\......\streambf.h
.........................\...\......\stringex.cpp
.........................\...\......\stringex.h
.........................\...\......\syncobj.cpp
.........................\...\......\syncobj.h
.........................\...\......\util.cpp
.........................\...\......\util.h
.........................\GameGate
.........................\........\Abusive.cpp
.........................\........\Abusive.h
.........................\........\ClientSockMsg.cpp
.........................\........\ConfigDlgFunc.cpp
.........................\........\GameG