文件名称:game
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一个vc++写的小游戏,基本涵盖了一个游戏应该有的方法和技巧,有一定参考价值-A vc++ Write small games, covering a game should be some methods and techniques, has a certain reference value
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下载文件列表
Game
....\BattleCity.dsp
....\BattleCity.rc
....\Game.cpp
....\Game.h
....\GameRes Readme.txt
....\graphics
....\........\explode1.bmp
....\........\explode2.bmp
....\........\flag.bmp
....\........\gameover.bmp
....\........\misc.bmp
....\........\num.bmp
....\........\player1.bmp
....\........\player2.bmp
....\........\shield.bmp
....\........\splash.bmp
....\........\tile.bmp
....\Input.cpp
....\Input.h
....\map
....\...\level1.map
....\...\level10.map
....\...\level11.map
....\...\level12.map
....\...\level13.map
....\...\level14.map
....\...\level15.map
....\...\level16.map
....\...\level17.map
....\...\level18.map
....\...\level19.map
....\...\level2.map
....\...\level20.map
....\...\level3.map
....\...\level4.map
....\...\level5.map
....\...\level6.map
....\...\level7.map
....\...\level8.map
....\...\level9.map
....\Plane.cpp
....\Plane.h
....\Release
....\res
....\resource.h
....\sound
....\.....\Bang.wav
....\.....\Fanfare.wav
....\.....\Gunfire.wav
....\.....\hit.wav
....\.....\Peow.wav
....\Sound.cpp
....\Sound.h
....\Sprite.cpp
....\Sprite.h
....\wavread.cpp
....\wavread.h
....\BattleCity.dsp
....\BattleCity.rc
....\Game.cpp
....\Game.h
....\GameRes Readme.txt
....\graphics
....\........\explode1.bmp
....\........\explode2.bmp
....\........\flag.bmp
....\........\gameover.bmp
....\........\misc.bmp
....\........\num.bmp
....\........\player1.bmp
....\........\player2.bmp
....\........\shield.bmp
....\........\splash.bmp
....\........\tile.bmp
....\Input.cpp
....\Input.h
....\map
....\...\level1.map
....\...\level10.map
....\...\level11.map
....\...\level12.map
....\...\level13.map
....\...\level14.map
....\...\level15.map
....\...\level16.map
....\...\level17.map
....\...\level18.map
....\...\level19.map
....\...\level2.map
....\...\level20.map
....\...\level3.map
....\...\level4.map
....\...\level5.map
....\...\level6.map
....\...\level7.map
....\...\level8.map
....\...\level9.map
....\Plane.cpp
....\Plane.h
....\Release
....\res
....\resource.h
....\sound
....\.....\Bang.wav
....\.....\Fanfare.wav
....\.....\Gunfire.wav
....\.....\hit.wav
....\.....\Peow.wav
....\Sound.cpp
....\Sound.h
....\Sprite.cpp
....\Sprite.h
....\wavread.cpp
....\wavread.h