文件名称:myseelite_2007_06_28
- 所属分类:
- JSP源码/Java
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.24mb
- 下载次数:
- 0次
- 提 供 者:
- 凡**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
mysee网络直播源代码Mysee Lite是Mysee独立研发的网络视频流媒体播放系统。在应有了P2P技术和一系列先进流媒体技术之后,OpenMysee能在现有网络带宽的基础上极大地提高网络视频的质量,包括画面的流畅,清晰度以及并发用户数。能够应用于网络视频直播,大规模电视会议,大规模远程教学,IPTV等多个领域-mysee webcast Mysee Lite source code is an independent R
(系统自动生成,下载前可以参看下载内容)
下载文件列表
myseelite
.........\doc
.........\...\ChaosFilter代码结构.doc
.........\...\Chaosfilter详细设计.doc
.........\...\cvs代码提交规范.doc
.........\...\Layer1 概要分析.doc
.........\...\Mysee Lite入门手册.doc
.........\...\MySee_lite的许可证和技术支持.doc
.........\...\Openmysee开发方向讨论.rtf
.........\...\Source_Cache代码结构.txt
.........\...\Tracker代码结构.doc
.........\...\客户端分拆方案.ppt
.........\...\直播手册
.........\...\........\GVCapture直播软件使用手册.doc
.........\...\........\windows media services 使用帮助.doc
.........\...\........\直播准备.doc
.........\...\轮播手册
.........\...\........\轮播频道建立说明.doc
.........\install
.........\.......\Capture
.........\.......\.......\Capture.nsi
.........\.......\.......\CaptureServer.cfg
.........\.......\.......\ConfigFilter.dat
.........\.......\.......\FVideoOverlay.ax
.........\.......\.......\graphedt.exe
.........\.......\.......\license.txt
.........\.......\.......\MMSControl.ini
.........\.......\.......\readme.txt
.........\.......\Client
.........\.......\......\clip01.zzl
.........\.......\......\en_US.ini
.........\.......\......\FindProcDLL.dll
.........\.......\......\KillProcDLL.dll
.........\.......\......\license.txt
.........\.......\......\openmysee_setup.nsi
.........\.......\......\readme.txt
.........\.......\......\vp7dec.ax
.........\.......\......\zh_CN.ini
.........\.......\......\zh_TW.ini
.........\src
.........\...\capture
.........\...\.......\captureserver
.........\...\.......\.............\BufferMgr.cpp
.........\...\.......\.............\BufferMgr.h
.........\...\.......\.............\CaptureServer.cfg
.........\...\.......\.............\CaptureServer.cpp
.........\...\.......\.............\CaptureServer.h
.........\...\.......\.............\CaptureServer.rc
.........\...\.......\.............\CaptureServer.sln
.........\...\.......\.............\CaptureServer.vcproj
.........\...\.......\.............\ConfigFile.cpp
.........\...\.......\.............\ConfigFile.h
.........\...\.......\.............\CriticalSection.h
.........\...\.......\.............\DebugTrace.cpp
.........\...\.......\.............\DebugTrace.h
.........\...\.......\.............\Error.h
.........\...\.......\.............\FreeList.h
.........\...\.......\.............\LogMgr.cpp
.........\...\.......\.............\LogMgr.h
.........\...\.......\.............\md5.cpp
.........\...\.......\.............\md5.h
.........\...\.......\.............\Protocol.h
.........\...\.......\.............\resource.h
.........\...\.......\.............\SPClient.cpp
.........\...\.......\.............\SPClient.h
.........\...\.......\.............\StdAfx.cpp
.........\...\.......\.............\StdAfx.h
.........\...\.......\.............\Struct.h
.........\...\.......\.............\TE_Socket.cpp
.........\...\.......\.............\TE_Socket.h
.........\...\.......\.............\TransferCalculator.cpp
.........\...\.......\.............\TransferCalculator.h
.........\...\.......\.............\TVSourceConfig.h
.........\...\.......\.............\TVStreamSink.cpp
.........\...\.......\.............\TVStreamSink.def
.........\...\.......\.............\TVStreamSink.h
.........\...\.......\.............\TVStreamSinkApp.cpp
.........\...\.......\.............\TVStreamSinkPins.cpp
.........\...\.......\.............\TVStreamSinkPins.h
.........\...\.......\.............\uuids.h
.........\...\.......\.............\ZZLFileWriter.cpp
.........\...\.......\.............\ZZLFileWriter.h
.........\...\.......\GetZZL
.........\...\.......\......\ChangeLog.txt
.........\...\.......\......\CriticalSection.h
.........\...\.......\......\DebugTrace.cpp
.........\...\.......\......\DebugTrace.h
.........\...\.......\......\DLLExport.cpp
.........\...\.......\......\GetZZL.cpp
.........\...\.......\......\GetZZL.def
.........\...\.......\......\GetZZL.rc
.........\...\.......\......\GetZZL.sln
.........\...\.......\......\GetZZL.vcproj
.........\...\.......\......\GraphCenter.cpp
.........\...\.......\......\GraphCenter.h
.........\...\.......\......\resource.h
.........\...\.......\...
.........\doc
.........\...\ChaosFilter代码结构.doc
.........\...\Chaosfilter详细设计.doc
.........\...\cvs代码提交规范.doc
.........\...\Layer1 概要分析.doc
.........\...\Mysee Lite入门手册.doc
.........\...\MySee_lite的许可证和技术支持.doc
.........\...\Openmysee开发方向讨论.rtf
.........\...\Source_Cache代码结构.txt
.........\...\Tracker代码结构.doc
.........\...\客户端分拆方案.ppt
.........\...\直播手册
.........\...\........\GVCapture直播软件使用手册.doc
.........\...\........\windows media services 使用帮助.doc
.........\...\........\直播准备.doc
.........\...\轮播手册
.........\...\........\轮播频道建立说明.doc
.........\install
.........\.......\Capture
.........\.......\.......\Capture.nsi
.........\.......\.......\CaptureServer.cfg
.........\.......\.......\ConfigFilter.dat
.........\.......\.......\FVideoOverlay.ax
.........\.......\.......\graphedt.exe
.........\.......\.......\license.txt
.........\.......\.......\MMSControl.ini
.........\.......\.......\readme.txt
.........\.......\Client
.........\.......\......\clip01.zzl
.........\.......\......\en_US.ini
.........\.......\......\FindProcDLL.dll
.........\.......\......\KillProcDLL.dll
.........\.......\......\license.txt
.........\.......\......\openmysee_setup.nsi
.........\.......\......\readme.txt
.........\.......\......\vp7dec.ax
.........\.......\......\zh_CN.ini
.........\.......\......\zh_TW.ini
.........\src
.........\...\capture
.........\...\.......\captureserver
.........\...\.......\.............\BufferMgr.cpp
.........\...\.......\.............\BufferMgr.h
.........\...\.......\.............\CaptureServer.cfg
.........\...\.......\.............\CaptureServer.cpp
.........\...\.......\.............\CaptureServer.h
.........\...\.......\.............\CaptureServer.rc
.........\...\.......\.............\CaptureServer.sln
.........\...\.......\.............\CaptureServer.vcproj
.........\...\.......\.............\ConfigFile.cpp
.........\...\.......\.............\ConfigFile.h
.........\...\.......\.............\CriticalSection.h
.........\...\.......\.............\DebugTrace.cpp
.........\...\.......\.............\DebugTrace.h
.........\...\.......\.............\Error.h
.........\...\.......\.............\FreeList.h
.........\...\.......\.............\LogMgr.cpp
.........\...\.......\.............\LogMgr.h
.........\...\.......\.............\md5.cpp
.........\...\.......\.............\md5.h
.........\...\.......\.............\Protocol.h
.........\...\.......\.............\resource.h
.........\...\.......\.............\SPClient.cpp
.........\...\.......\.............\SPClient.h
.........\...\.......\.............\StdAfx.cpp
.........\...\.......\.............\StdAfx.h
.........\...\.......\.............\Struct.h
.........\...\.......\.............\TE_Socket.cpp
.........\...\.......\.............\TE_Socket.h
.........\...\.......\.............\TransferCalculator.cpp
.........\...\.......\.............\TransferCalculator.h
.........\...\.......\.............\TVSourceConfig.h
.........\...\.......\.............\TVStreamSink.cpp
.........\...\.......\.............\TVStreamSink.def
.........\...\.......\.............\TVStreamSink.h
.........\...\.......\.............\TVStreamSinkApp.cpp
.........\...\.......\.............\TVStreamSinkPins.cpp
.........\...\.......\.............\TVStreamSinkPins.h
.........\...\.......\.............\uuids.h
.........\...\.......\.............\ZZLFileWriter.cpp
.........\...\.......\.............\ZZLFileWriter.h
.........\...\.......\GetZZL
.........\...\.......\......\ChangeLog.txt
.........\...\.......\......\CriticalSection.h
.........\...\.......\......\DebugTrace.cpp
.........\...\.......\......\DebugTrace.h
.........\...\.......\......\DLLExport.cpp
.........\...\.......\......\GetZZL.cpp
.........\...\.......\......\GetZZL.def
.........\...\.......\......\GetZZL.rc
.........\...\.......\......\GetZZL.sln
.........\...\.......\......\GetZZL.vcproj
.........\...\.......\......\GraphCenter.cpp
.........\...\.......\......\GraphCenter.h
.........\...\.......\......\resource.h
.........\...\.......\...