文件名称:calibr_3d_plate

介绍说明--下载内容均来自于网络,请自行研究使用

在计算机视觉中首先一步是计算每个摄像机的参数(外参和内参),这是重建物体所必须的,这一个过程称为摄像机定标(camera calibration)。这是我自己写的一个简单的采用3维模板(模板是由黑白相间的格子组成,格子大小30cm×30cm,模板必须是三维,否则矩阵奇异)定标的程序,交互性比较好,每个角点通过鼠标点击自动获取。-Computer Vision in the first step is to calculate the parameters of each camera (outside the Senate and internal), which is necessary for the reconstruction of objects, which a process known as camera calibration (camera calibration). This is what I wrote it myself using a simple 3-dimensional template (template is composed of black-and-white lattice, lattice size of 30cm ?30cm, the template must be three-dimensional, or matrix singular) calibration procedures, better interactivity, each Corner automatic access through mouse clicks.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

摄像机定标备份

..............\CameraPara.cpp

..............\CameraPara.h

..............\CDIB.CPP

..............\CDIB.H

..............\Gridlistctrl.cpp

..............\Gridlistctrl.h

..............\INPLACEEDIT.CPP

..............\INPLACEEDIT.H



..............\MainFrm.cpp

..............\MainFrm.h

..............\ParaDlg.cpp

..............\ParaDlg.h

..............\ReadMe.txt

..............\RES

..............\...\Bitmap1.bmp



..............\...\SXJDB3.RC2





..............\RESOURCE.H



..............\StdAfx.cpp

..............\StdAfx.h

..............\SXJDB3.APS

..............\SXJDB3.CLW

..............\SXJDB3.CPP

..............\SXJDB3.DSP

..............\SXJDB3.DSW

..............\SXJDB3.H

..............\SXJDB3.NCB

..............\Sxjdb3.opt

..............\SXJDB3.PLG

..............\SXJDB3.RC

..............\sxjdb3Doc.cpp

..............\sxjdb3Doc.h

..............\sxjdb3View.cpp

..............\sxjdb3View.h

..............\sxjdb3_bak

..............\..........\CameraPara.cpp

..............\..........\CameraPara.h

..............\..........\cdib.cpp

..............\..........\cdib.h

..............\..........\Debug

..............\..........\Gridlistctrl.cpp

..............\..........\Gridlistctrl.h

..............\..........\INPLACEEDIT.CPP

..............\..........\INPLACEEDIT.H



..............\..........\MainFrm.cpp

..............\..........\MainFrm.h

..............\..........\ParaDlg.cpp

..............\..........\ParaDlg.h

..............\..........\ReadMe.txt

..............\..........\res

..............\..........\...\Bitmap1.bmp



..............\..........\...\sxjdb3.rc2





..............\..........\resource.h



..............\..........\StdAfx.cpp

..............\..........\StdAfx.h

..............\..........\sxjdb3.clw

..............\..........\sxjdb3.cpp

..............\..........\sxjdb3.dsp

..............\..........\sxjdb3.dsw

..............\..........\sxjdb3.h

..............\..........\sxjdb3.ncb

..............\..........\sxjdb3.opt

..............\..........\sxjdb3.plg

..............\..........\sxjdb3.rc

..............\..........\sxjdb3Doc.cpp

..............\..........\sxjdb3Doc.h

..............\..........\sxjdb3View.cpp

..............\..........\sxjdb3View.h

..............\sxjdb3_bak1

..............\...........\CameraPara.cpp

..............\...........\CameraPara.h

..............\...........\cdib.cpp

..............\...........\cdib.h

..............\...........\Debug

..............\...........\Gridlistctrl.cpp

..............\...........\Gridlistctrl.h

..............\...........\INPLACEEDIT.CPP

..............\...........\INPLACEEDIT.H



..............\...........\MainFrm.cpp

..............\...........\MainFrm.h

..............\...........\ParaDlg.cpp

..............\...........\ParaDlg.h

..............\...........\ReadMe.txt

..............\...........\res

..............\...........\...\Bitmap1.bmp



..............\...........\...\sxjdb3.rc2





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