文件名称:P2P_source_code
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一个p2p Streaming的原型系统,基于树状结构的应用层组播开发。完整的寻径和平衡树算法。-a prototype system, based on the tree structure of the application layer multicast development. Integrity of the routing and balanced tree algorithms.
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下载文件列表
P2P
...\Client
...\......\Client.vcproj
...\......\ClientConnection.cpp
...\......\ClientConnection.h
...\......\ClientMain.cpp
...\......\ProtocolBase.cpp
...\......\ProtocolBase.h
...\......\ProtocolGroup.cpp
...\......\ProtocolGroup.h
...\......\stdafx.cpp
...\......\stdafx.h
...\Def.h
...\eXelix
...\......\Client
...\......\......\CDataAdmin.cpp
...\......\......\CDataAdmin.h
...\......\......\CFilterGraph.cpp
...\......\......\CFilterGraph.h
...\......\......\Client.aps
...\......\......\Client.rc
...\......\......\Client.vcproj
...\......\......\CMediaSocketClient.cpp
...\......\......\CMediaSocketClient.h
...\......\......\Common
...\......\......\......\CListenSocket.cpp
...\......\......\......\CListenSocket.h
...\......\......\......\CLocalMachine.cpp
...\......\......\......\CLocalMachine.h
...\......\......\......\Common.h
...\......\......\......\CWorkerSocket.cpp
...\......\......\......\CWorkerSocket.h
...\......\......\......\FilterType.h
...\......\......\Connection.cpp
...\......\......\Connection.h
...\......\......\Def.h
...\......\......\include
...\......\......\.......\activecf.h
...\......\......\.......\amaudio.h
...\......\......\.......\amextra.h
...\......\......\.......\amfilter.cpp
...\......\......\.......\amfilter.h
...\......\......\.......\amparse.h
...\......\......\.......\amstream.h
...\......\......\.......\amva.h
...\......\......\.......\Amvideo.h
...\......\......\.......\asyncio.cpp
...\......\......\.......\asyncio.h
...\......\......\.......\asyncrdr.cpp
...\......\......\.......\asyncrdr.h
...\......\......\.......\atsmedia.h
...\......\......\.......\audevcod.h
...\......\......\.......\austream.h
...\......\......\.......\aviriff.h
...\......\......\.......\basetsd.h
...\......\......\.......\bdaiface.h
...\......\......\.......\bdamedia.h
...\......\......\.......\Bdatif.h
...\......\......\.......\bdatypes.h
...\......\......\.......\cache.h
...\......\......\.......\combase.h
...\......\......\.......\comlite.h
...\......\......\.......\control.h
...\......\......\.......\cprop.h
...\......\......\.......\ctlutil.h
...\......\......\.......\d3d.h
...\......\......\.......\d3d8.h
...\......\......\.......\d3d8caps.h
...\......\......\.......\d3d8types.h
...\......\......\.......\d3d9.h
...\......\......\.......\d3d9caps.h
...\......\......\.......\d3d9types.h
...\......\......\.......\d3dcaps.h
...\......\......\.......\d3drm.h
...\......\......\.......\d3drmdef.h
...\......\......\.......\d3drmobj.h
...\......\......\.......\d3drmwin.h
...\......\......\.......\d3dtypes.h
...\......\......\.......\d3dx.h
...\......\......\.......\d3dx8.h
...\......\......\.......\d3dx8core.h
...\......\......\.......\d3dx8effect.h
...\......\......\.......\d3dx8math.h
...\......\......\.......\d3dx8mesh.h
...\......\......\.......\d3dx8shape.h
...\......\......\.......\d3dx8tex.h
...\......\......\.......\d3dx9.h
...\......\......\.......\d3dx9anim.h
...\......\......\.......\d3dx9core.h
...\......\......\.......\d3dx9effect.h
...\......\......\.......\d3dx9math.h
...\......\......\.......\d3dx9mesh.h
...\......\......\.......\d3dx9shader.h
...\......\......\.......\d3dx9shape.h
...\......\......\.......\d3dx9tex.h
...\......\......\.......\d3dxcore.h
...\......\......\.......\d3dxerr.h
...\......\......\.......\d3dxmath.h
...\......\......\.......\d3dxshapes.h
...\......\......\.......\d3dxsprite.h
...\Client
...\......\Client.vcproj
...\......\ClientConnection.cpp
...\......\ClientConnection.h
...\......\ClientMain.cpp
...\......\ProtocolBase.cpp
...\......\ProtocolBase.h
...\......\ProtocolGroup.cpp
...\......\ProtocolGroup.h
...\......\stdafx.cpp
...\......\stdafx.h
...\Def.h
...\eXelix
...\......\Client
...\......\......\CDataAdmin.cpp
...\......\......\CDataAdmin.h
...\......\......\CFilterGraph.cpp
...\......\......\CFilterGraph.h
...\......\......\Client.aps
...\......\......\Client.rc
...\......\......\Client.vcproj
...\......\......\CMediaSocketClient.cpp
...\......\......\CMediaSocketClient.h
...\......\......\Common
...\......\......\......\CListenSocket.cpp
...\......\......\......\CListenSocket.h
...\......\......\......\CLocalMachine.cpp
...\......\......\......\CLocalMachine.h
...\......\......\......\Common.h
...\......\......\......\CWorkerSocket.cpp
...\......\......\......\CWorkerSocket.h
...\......\......\......\FilterType.h
...\......\......\Connection.cpp
...\......\......\Connection.h
...\......\......\Def.h
...\......\......\include
...\......\......\.......\activecf.h
...\......\......\.......\amaudio.h
...\......\......\.......\amextra.h
...\......\......\.......\amfilter.cpp
...\......\......\.......\amfilter.h
...\......\......\.......\amparse.h
...\......\......\.......\amstream.h
...\......\......\.......\amva.h
...\......\......\.......\Amvideo.h
...\......\......\.......\asyncio.cpp
...\......\......\.......\asyncio.h
...\......\......\.......\asyncrdr.cpp
...\......\......\.......\asyncrdr.h
...\......\......\.......\atsmedia.h
...\......\......\.......\audevcod.h
...\......\......\.......\austream.h
...\......\......\.......\aviriff.h
...\......\......\.......\basetsd.h
...\......\......\.......\bdaiface.h
...\......\......\.......\bdamedia.h
...\......\......\.......\Bdatif.h
...\......\......\.......\bdatypes.h
...\......\......\.......\cache.h
...\......\......\.......\combase.h
...\......\......\.......\comlite.h
...\......\......\.......\control.h
...\......\......\.......\cprop.h
...\......\......\.......\ctlutil.h
...\......\......\.......\d3d.h
...\......\......\.......\d3d8.h
...\......\......\.......\d3d8caps.h
...\......\......\.......\d3d8types.h
...\......\......\.......\d3d9.h
...\......\......\.......\d3d9caps.h
...\......\......\.......\d3d9types.h
...\......\......\.......\d3dcaps.h
...\......\......\.......\d3drm.h
...\......\......\.......\d3drmdef.h
...\......\......\.......\d3drmobj.h
...\......\......\.......\d3drmwin.h
...\......\......\.......\d3dtypes.h
...\......\......\.......\d3dx.h
...\......\......\.......\d3dx8.h
...\......\......\.......\d3dx8core.h
...\......\......\.......\d3dx8effect.h
...\......\......\.......\d3dx8math.h
...\......\......\.......\d3dx8mesh.h
...\......\......\.......\d3dx8shape.h
...\......\......\.......\d3dx8tex.h
...\......\......\.......\d3dx9.h
...\......\......\.......\d3dx9anim.h
...\......\......\.......\d3dx9core.h
...\......\......\.......\d3dx9effect.h
...\......\......\.......\d3dx9math.h
...\......\......\.......\d3dx9mesh.h
...\......\......\.......\d3dx9shader.h
...\......\......\.......\d3dx9shape.h
...\......\......\.......\d3dx9tex.h
...\......\......\.......\d3dxcore.h
...\......\......\.......\d3dxerr.h
...\......\......\.......\d3dxmath.h
...\......\......\.......\d3dxshapes.h
...\......\......\.......\d3dxsprite.h