文件名称:latlong2spherical
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Environment map conversion procedure using generic pixel-to-ray and ray-to-pixel primitives. You need this equirectangular environment map image: latlong.ppm. The output is a spherical mirror ball image spherical.ppm that you can also use in the former OpenGL(R) reflection mapping program-Environment map conversion procedure using generic pixel-to-ray and ray-to-pixel primitives. You need this equirectangular environment map image: latlong.ppm. The output is a spherical mirror ball image spherical.ppm that you can also use in the former OpenGL (R) reflection mapping program
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latlong2spherical.cpp