文件名称:zig1.4.0
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 340kb
- 下载次数:
- 0次
- 提 供 者:
- xuebi*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
ZIG Library跨平台的游戏网络引擎,可以直接运用到自己的代码中但是要遵守GPL。-ZIG Library cross-platform network game engine can be directly applied to their own code but to comply with the GPL.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
zig1.4.0
........\CHANGES.TXT
........\CONTRIBUTORS.TXT
........\LICENSE.TXT
........\minigame
........\........\compile.sh
........\........\conalleg.cpp
........\........\conalleg.h
........\........\gameclient.cpp
........\........\gameclient.h
........\........\gameserver.cpp
........\........\gameserver.h
........\........\main.cpp
........\........\main.h
........\........\minigame.sln
........\........\minigame.vcproj
........\........\minigame_nb_src
........\........\...............\compile.sh
........\........\...............\conalleg.cpp
........\........\...............\conalleg.h
........\........\...............\gameclient.cpp
........\........\...............\gameclient.h
........\........\...............\gameserver.cpp
........\........\...............\gameserver.h
........\........\...............\main.cpp
........\........\...............\main.h
........\........\...............\minigame.sln
........\........\...............\minigame.vcproj
........\README.TXT
........\ziglib
........\......\include
........\......\.......\MOVED.TXT
........\......\.......\zig
........\......\.......\...\address.h
........\......\.......\...\buffer.h
........\......\.......\...\buffer_2.h
........\......\.......\...\buffer_sh.h
........\......\.......\...\bzip2.h
........\......\.......\...\channel.h
........\......\.......\...\client.h
........\......\.......\...\console.h
........\......\.......\...\leet.h
........\......\.......\...\leetnet.h
........\......\.......\...\listensocket.h
........\......\.......\...\log.h
........\......\.......\...\mutex.h
........\......\.......\...\peer.h
........\......\.......\...\pfilesys.h
........\......\.......\...\server.h
........\......\.......\...\shared.h
........\......\.......\...\station.h
........\......\.......\...\thread.h
........\......\.......\...\typereg.h
........\......\.......\...\utils.h
........\......\.......\...\zig.h
........\......\.......\...\zigclient.h
........\......\.......\...\zigdefs.h
........\......\.......\...\ziglet.h
........\......\.......\...\zigletcomp.h
........\......\.......\...\zigletman.h
........\......\.......\...\zigserver.h
........\......\README.TXT
........\......\src
........\......\...\address.cpp
........\......\...\buffer.cpp
........\......\...\buffer_2.cpp
........\......\...\buffer_sh.cpp
........\......\...\bzip2.cpp
........\......\...\channel.cpp
........\......\...\client.cpp
........\......\...\compile.sh
........\......\...\console.cpp
........\......\...\leet.cpp
........\......\...\listensocket.cpp
........\......\...\log.cpp
........\......\...\peer.cpp
........\......\...\pfilesys.cpp
........\......\...\server.cpp
........\......\...\shared.cpp
........\......\...\station.cpp
........\......\...\threadz.cpp
........\......\...\typereg.cpp
........\......\...\utils.cpp
........\......\...\zig.cpp
........\......\...\zigclient.cpp
........\......\...\ziglet.cpp
........\......\...\zigletcomp.cpp
........\......\...\zigletman.cpp
........\......\...\zigserver.cpp
........\......\ziglib.vcproj
........\CHANGES.TXT
........\CONTRIBUTORS.TXT
........\LICENSE.TXT
........\minigame
........\........\compile.sh
........\........\conalleg.cpp
........\........\conalleg.h
........\........\gameclient.cpp
........\........\gameclient.h
........\........\gameserver.cpp
........\........\gameserver.h
........\........\main.cpp
........\........\main.h
........\........\minigame.sln
........\........\minigame.vcproj
........\........\minigame_nb_src
........\........\...............\compile.sh
........\........\...............\conalleg.cpp
........\........\...............\conalleg.h
........\........\...............\gameclient.cpp
........\........\...............\gameclient.h
........\........\...............\gameserver.cpp
........\........\...............\gameserver.h
........\........\...............\main.cpp
........\........\...............\main.h
........\........\...............\minigame.sln
........\........\...............\minigame.vcproj
........\README.TXT
........\ziglib
........\......\include
........\......\.......\MOVED.TXT
........\......\.......\zig
........\......\.......\...\address.h
........\......\.......\...\buffer.h
........\......\.......\...\buffer_2.h
........\......\.......\...\buffer_sh.h
........\......\.......\...\bzip2.h
........\......\.......\...\channel.h
........\......\.......\...\client.h
........\......\.......\...\console.h
........\......\.......\...\leet.h
........\......\.......\...\leetnet.h
........\......\.......\...\listensocket.h
........\......\.......\...\log.h
........\......\.......\...\mutex.h
........\......\.......\...\peer.h
........\......\.......\...\pfilesys.h
........\......\.......\...\server.h
........\......\.......\...\shared.h
........\......\.......\...\station.h
........\......\.......\...\thread.h
........\......\.......\...\typereg.h
........\......\.......\...\utils.h
........\......\.......\...\zig.h
........\......\.......\...\zigclient.h
........\......\.......\...\zigdefs.h
........\......\.......\...\ziglet.h
........\......\.......\...\zigletcomp.h
........\......\.......\...\zigletman.h
........\......\.......\...\zigserver.h
........\......\README.TXT
........\......\src
........\......\...\address.cpp
........\......\...\buffer.cpp
........\......\...\buffer_2.cpp
........\......\...\buffer_sh.cpp
........\......\...\bzip2.cpp
........\......\...\channel.cpp
........\......\...\client.cpp
........\......\...\compile.sh
........\......\...\console.cpp
........\......\...\leet.cpp
........\......\...\listensocket.cpp
........\......\...\log.cpp
........\......\...\peer.cpp
........\......\...\pfilesys.cpp
........\......\...\server.cpp
........\......\...\shared.cpp
........\......\...\station.cpp
........\......\...\threadz.cpp
........\......\...\typereg.cpp
........\......\...\utils.cpp
........\......\...\zig.cpp
........\......\...\zigclient.cpp
........\......\...\ziglet.cpp
........\......\...\zigletcomp.cpp
........\......\...\zigletman.cpp
........\......\...\zigserver.cpp
........\......\ziglib.vcproj