文件名称:simpleTexture
- 所属分类:
- 并行运算
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.71mb
- 下载次数:
- 0次
- 提 供 者:
- 白**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
基于GPU的通用计算,利用显存的cache是提高算法效率的重要方面,该例子是在CUDA环境下如何读取纹理的程序。-based GPU generic terms, the use of video memory cache is to improve the efficiency of the algorithm, The example is the CUDA environment how to read texture procedures.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
License.txt
NVIDIA CUDA SDK
...............\bin
...............\...\win32
...............\...\.....\Debug
...............\...\.....\.....\cutil32D.dll
...............\...\.....\.....\simpleTexture.exe
...............\...\.....\EmuDebug
...............\...\.....\........\cutil32D.dll
...............\...\.....\........\simpleTexture.exe
...............\...\.....\EmuRelease
...............\...\.....\..........\cutil32.dll
...............\...\.....\..........\simpleTexture.exe
...............\...\.....\Release
...............\...\.....\.......\cutil32.dll
...............\...\.....\.......\simpleTexture.exe
...............\common
...............\......\inc
...............\......\...\bank_checker.h
...............\......\...\cmd_arg_reader.h
...............\......\...\cutil.h
...............\......\...\error_checker.h
...............\......\...\exception.h
...............\......\...\GL
...............\......\...\..\glew.h
...............\......\...\..\glut.h
...............\......\...\..\glxew.h
...............\......\...\..\wglew.h
...............\......\...\stopwatch.h
...............\......\...\stopwatch_base.h
...............\......\...\stopwatch_base.inl
...............\......\...\stopwatch_linux.h
...............\......\...\stopwatch_win.h
...............\......\lib
...............\......\...\cutil32.lib
...............\......\...\cutil32D.lib
...............\projects
...............\........\simpleTexture
...............\........\.............\data
...............\........\.............\....\lena_bw.pgm
...............\........\.............\simpleTexture.cu
...............\........\.............\simpleTexture.sln
...............\........\.............\simpleTexture.vcproj
...............\........\.............\simpleTexture_kernel.cu
NVIDIA CUDA SDK
...............\bin
...............\...\win32
...............\...\.....\Debug
...............\...\.....\.....\cutil32D.dll
...............\...\.....\.....\simpleTexture.exe
...............\...\.....\EmuDebug
...............\...\.....\........\cutil32D.dll
...............\...\.....\........\simpleTexture.exe
...............\...\.....\EmuRelease
...............\...\.....\..........\cutil32.dll
...............\...\.....\..........\simpleTexture.exe
...............\...\.....\Release
...............\...\.....\.......\cutil32.dll
...............\...\.....\.......\simpleTexture.exe
...............\common
...............\......\inc
...............\......\...\bank_checker.h
...............\......\...\cmd_arg_reader.h
...............\......\...\cutil.h
...............\......\...\error_checker.h
...............\......\...\exception.h
...............\......\...\GL
...............\......\...\..\glew.h
...............\......\...\..\glut.h
...............\......\...\..\glxew.h
...............\......\...\..\wglew.h
...............\......\...\stopwatch.h
...............\......\...\stopwatch_base.h
...............\......\...\stopwatch_base.inl
...............\......\...\stopwatch_linux.h
...............\......\...\stopwatch_win.h
...............\......\lib
...............\......\...\cutil32.lib
...............\......\...\cutil32D.lib
...............\projects
...............\........\simpleTexture
...............\........\.............\data
...............\........\.............\....\lena_bw.pgm
...............\........\.............\simpleTexture.cu
...............\........\.............\simpleTexture.sln
...............\........\.............\simpleTexture.vcproj
...............\........\.............\simpleTexture_kernel.cu