文件名称:VC.NET2003实现 《黑白棋》基础上实现的网络版
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.7mb
- 下载次数:
- 0次
- 提 供 者:
- 冷*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
在VC.NET2003上通过,可实现网络对弈功能,在单机版上改进的.-in VC.NET2003 adopted, plays a functional network, in a stand-alone version of the improvement.
相关搜索: 黑白棋
(系统自动生成,下载前可以参看下载内容)
下载文件列表
《黑白棋》基础上实现的网络版
............................\AboutDlg.cpp
............................\AboutDlg.h
............................\BestDlg.cpp
............................\BestDlg.h
............................\BtnST.cpp
............................\BtnST.h
............................\BWChess.aps
............................\BWChess.clw
............................\BWChess.cpp
............................\BWChess.dsw
............................\BWChess.h
............................\BWChess.ncb
............................\BWChess.opt
............................\BWChess.rc
............................\BWChess.sln
............................\BWChess.vcproj
............................\BWChessDlg.cpp
............................\BWChessDlg.h
............................\Cnet.cpp
............................\Cnet.h
............................\Debug
............................\.....\AboutDlg.obj
............................\.....\AboutDlg.sbr
............................\.....\BestDlg.obj
............................\.....\BestDlg.sbr
............................\.....\BtnST.obj
............................\.....\BtnST.sbr
............................\.....\BuildLog.htm
............................\.....\BWChess.exe
............................\.....\BWChess.obj
............................\.....\BWChess.pdb
............................\.....\BWChess.res
............................\.....\BWChess.sbr
............................\.....\BWChessDlg.obj
............................\.....\BWChessDlg.sbr
............................\.....\Cnet.obj
............................\.....\Cnet.sbr
............................\.....\Demo.obj
............................\.....\Demo.sbr
............................\.....\DigitalPlayer.obj
............................\.....\DigitalPlayer.sbr
............................\.....\HelperAPI.obj
............................\.....\HelperAPI.sbr
............................\.....\ip1.obj
............................\.....\ip1.sbr
............................\.....\Message1.obj
............................\.....\Message1.sbr
............................\.....\RecordDlg.obj
............................\.....\RecordDlg.sbr
............................\.....\SettingDlg.obj
............................\.....\SettingDlg.sbr
............................\.....\SetupDlg.obj
............................\.....\SetupDlg.sbr
............................\.....\stack.obj
............................\.....\stack.sbr
............................\.....\StdAfx.obj
............................\.....\StdAfx.sbr
............................\.....\Undo.obj
............................\.....\Undo.sbr
............................\.....\vc70.pdb
............................\Demo.cpp
............................\Demo.h
............................\DigitalPlayer.cpp
............................\DigitalPlayer.h
............................\GlobalVar.h
............................\GlobalVar0.h
............................\HelperAPI.cpp
............................\HelperAPI.h
............................\ip1.cpp
............................\ip1.h
............................\Message1.cpp
............................\Message1.h
............................\RecordDlg.cpp
............................\RecordDlg.h
............................\res
............................\...\32X32X16_QUESTION.ICO
............................\...\black4.wav
............................\...\bmp00001.bmp
............................\...\bmp00002.bmp
............................\...\bmp00003.bmp
............................\...\bmp00004.bmp
............................\...\bmp00005.bmp
............................\...\bmp00007.bmp
............................\...\bmp00008.bmp
............................\...\bmp00009.bmp
............................\...\bmp00010.bmp
............................\...\bmp00011.bmp
............................\...\bmp00013.bmp
............................\...\bmp00015.bmp
............................\...\bmp00016.bmp
............................\...\bmp00017.bmp
............................\...\bmp0001
............................\AboutDlg.cpp
............................\AboutDlg.h
............................\BestDlg.cpp
............................\BestDlg.h
............................\BtnST.cpp
............................\BtnST.h
............................\BWChess.aps
............................\BWChess.clw
............................\BWChess.cpp
............................\BWChess.dsw
............................\BWChess.h
............................\BWChess.ncb
............................\BWChess.opt
............................\BWChess.rc
............................\BWChess.sln
............................\BWChess.vcproj
............................\BWChessDlg.cpp
............................\BWChessDlg.h
............................\Cnet.cpp
............................\Cnet.h
............................\Debug
............................\.....\AboutDlg.obj
............................\.....\AboutDlg.sbr
............................\.....\BestDlg.obj
............................\.....\BestDlg.sbr
............................\.....\BtnST.obj
............................\.....\BtnST.sbr
............................\.....\BuildLog.htm
............................\.....\BWChess.exe
............................\.....\BWChess.obj
............................\.....\BWChess.pdb
............................\.....\BWChess.res
............................\.....\BWChess.sbr
............................\.....\BWChessDlg.obj
............................\.....\BWChessDlg.sbr
............................\.....\Cnet.obj
............................\.....\Cnet.sbr
............................\.....\Demo.obj
............................\.....\Demo.sbr
............................\.....\DigitalPlayer.obj
............................\.....\DigitalPlayer.sbr
............................\.....\HelperAPI.obj
............................\.....\HelperAPI.sbr
............................\.....\ip1.obj
............................\.....\ip1.sbr
............................\.....\Message1.obj
............................\.....\Message1.sbr
............................\.....\RecordDlg.obj
............................\.....\RecordDlg.sbr
............................\.....\SettingDlg.obj
............................\.....\SettingDlg.sbr
............................\.....\SetupDlg.obj
............................\.....\SetupDlg.sbr
............................\.....\stack.obj
............................\.....\stack.sbr
............................\.....\StdAfx.obj
............................\.....\StdAfx.sbr
............................\.....\Undo.obj
............................\.....\Undo.sbr
............................\.....\vc70.pdb
............................\Demo.cpp
............................\Demo.h
............................\DigitalPlayer.cpp
............................\DigitalPlayer.h
............................\GlobalVar.h
............................\GlobalVar0.h
............................\HelperAPI.cpp
............................\HelperAPI.h
............................\ip1.cpp
............................\ip1.h
............................\Message1.cpp
............................\Message1.h
............................\RecordDlg.cpp
............................\RecordDlg.h
............................\res
............................\...\32X32X16_QUESTION.ICO
............................\...\black4.wav
............................\...\bmp00001.bmp
............................\...\bmp00002.bmp
............................\...\bmp00003.bmp
............................\...\bmp00004.bmp
............................\...\bmp00005.bmp
............................\...\bmp00007.bmp
............................\...\bmp00008.bmp
............................\...\bmp00009.bmp
............................\...\bmp00010.bmp
............................\...\bmp00011.bmp
............................\...\bmp00013.bmp
............................\...\bmp00015.bmp
............................\...\bmp00016.bmp
............................\...\bmp00017.bmp
............................\...\bmp0001