文件名称:freeze151bsrc
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.27mb
- 下载次数:
- 0次
- 提 供 者:
- 望*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
此为quake 3游戏引擎
与大家共享!
但是没有相关技术说明!
很遗憾!如果那位大虾有相关资料或对此代码理解较为深刻,还请不吝赐教!-this as quake 3 game engine and share! But no relevant technical descr iption! Very sorry! If that prawns have information or to make a more profound understanding of code, also requested the wing!
与大家共享!
但是没有相关技术说明!
很遗憾!如果那位大虾有相关资料或对此代码理解较为深刻,还请不吝赐教!-this as quake 3 game engine and share! But no relevant technical descr iption! Very sorry! If that prawns have information or to make a more profound understanding of code, also requested the wing!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
quake3
......\baseq3
......\bin_nt
......\......\lcc.exe
......\......\q3asm.exe
......\code
......\....\cgame
......\....\.....\cgame.bat
......\....\.....\cgame.def
......\....\.....\cgame.dsp
......\....\.....\cgame.dsw
......\....\.....\cgame.plg
......\....\.....\cgame.q3asm
......\....\.....\cgame.sh
......\....\.....\cgame.vcproj
......\....\.....\cgame_ta.bat
......\....\.....\cgame_ta.q3asm
......\....\.....\cgame_ta.sh
......\....\.....\cg_consolecmds.c
......\....\.....\cg_draw.c
......\....\.....\cg_drawtools.c
......\....\.....\cg_effects.c
......\....\.....\cg_ents.c
......\....\.....\cg_event.c
......\....\.....\cg_freeze.c
......\....\.....\cg_info.c
......\....\.....\cg_local.h
......\....\.....\cg_localents.c
......\....\.....\cg_main.c
......\....\.....\cg_marks.c
......\....\.....\cg_newdraw.c
......\....\.....\cg_particles.c
......\....\.....\cg_players.c
......\....\.....\cg_playerstate.c
......\....\.....\cg_predict.c
......\....\.....\cg_public.h
......\....\.....\cg_scoreboard.c
......\....\.....\cg_servercmds.c
......\....\.....\cg_snapshot.c
......\....\.....\cg_syscalls.asm
......\....\.....\cg_syscalls.c
......\....\.....\cg_view.c
......\....\.....\cg_weapons.c
......\....\.....\mssccprj.scc
......\....\.....\t.txt
......\....\.....\tr_types.h
......\....\.....\vssver.scc
......\....\game
......\....\....\ai_chat.c
......\....\....\ai_chat.h
......\....\....\ai_cmd.c
......\....\....\ai_cmd.h
......\....\....\ai_dmnet.c
......\....\....\ai_dmnet.h
......\....\....\ai_dmq3.c
......\....\....\ai_dmq3.h
......\....\....\ai_freeze.c
......\....\....\ai_main.c
......\....\....\ai_main.h
......\....\....\ai_team.c
......\....\....\ai_team.h
......\....\....\ai_vcmd.c
......\....\....\ai_vcmd.h
......\....\....\be_aas.h
......\....\....\be_ai_char.h
......\....\....\be_ai_chat.h
......\....\....\be_ai_gen.h
......\....\....\be_ai_goal.h
......\....\....\be_ai_move.h
......\....\....\be_ai_weap.h
......\....\....\be_ea.h
......\....\....\bg_lib.c
......\....\....\bg_lib.h
......\....\....\bg_local.h
......\....\....\bg_misc.c
......\....\....\bg_pmove.c
......\....\....\bg_public.h
......\....\....\bg_slidemove.c
......\....\....\botlib.h
......\....\....\chars.h
......\....\....\game.bat
......\....\....\game.def
......\....\....\game.dsp
......\....\....\game.dsw
......\....\....\game.plg
......\....\....\game.q3asm
......\....\....\game.sh
......\....\....\game.vcproj
......\....\....\game_ta.bat
......\....\....\game_ta.q3asm
......\....\....\game_ta.sh
......\....\....\g_active.c
......\....\....\g_arenas.c
......\....\....\g_bot.c
......\....\....\g_client.c
......\....\....\g_cmds.c
......\....\....\g_combat.c
......\....\....\g_freeze.c
......\....\....\g_freeze.h
......\....\....\g_items.c
......\baseq3
......\bin_nt
......\......\lcc.exe
......\......\q3asm.exe
......\code
......\....\cgame
......\....\.....\cgame.bat
......\....\.....\cgame.def
......\....\.....\cgame.dsp
......\....\.....\cgame.dsw
......\....\.....\cgame.plg
......\....\.....\cgame.q3asm
......\....\.....\cgame.sh
......\....\.....\cgame.vcproj
......\....\.....\cgame_ta.bat
......\....\.....\cgame_ta.q3asm
......\....\.....\cgame_ta.sh
......\....\.....\cg_consolecmds.c
......\....\.....\cg_draw.c
......\....\.....\cg_drawtools.c
......\....\.....\cg_effects.c
......\....\.....\cg_ents.c
......\....\.....\cg_event.c
......\....\.....\cg_freeze.c
......\....\.....\cg_info.c
......\....\.....\cg_local.h
......\....\.....\cg_localents.c
......\....\.....\cg_main.c
......\....\.....\cg_marks.c
......\....\.....\cg_newdraw.c
......\....\.....\cg_particles.c
......\....\.....\cg_players.c
......\....\.....\cg_playerstate.c
......\....\.....\cg_predict.c
......\....\.....\cg_public.h
......\....\.....\cg_scoreboard.c
......\....\.....\cg_servercmds.c
......\....\.....\cg_snapshot.c
......\....\.....\cg_syscalls.asm
......\....\.....\cg_syscalls.c
......\....\.....\cg_view.c
......\....\.....\cg_weapons.c
......\....\.....\mssccprj.scc
......\....\.....\t.txt
......\....\.....\tr_types.h
......\....\.....\vssver.scc
......\....\game
......\....\....\ai_chat.c
......\....\....\ai_chat.h
......\....\....\ai_cmd.c
......\....\....\ai_cmd.h
......\....\....\ai_dmnet.c
......\....\....\ai_dmnet.h
......\....\....\ai_dmq3.c
......\....\....\ai_dmq3.h
......\....\....\ai_freeze.c
......\....\....\ai_main.c
......\....\....\ai_main.h
......\....\....\ai_team.c
......\....\....\ai_team.h
......\....\....\ai_vcmd.c
......\....\....\ai_vcmd.h
......\....\....\be_aas.h
......\....\....\be_ai_char.h
......\....\....\be_ai_chat.h
......\....\....\be_ai_gen.h
......\....\....\be_ai_goal.h
......\....\....\be_ai_move.h
......\....\....\be_ai_weap.h
......\....\....\be_ea.h
......\....\....\bg_lib.c
......\....\....\bg_lib.h
......\....\....\bg_local.h
......\....\....\bg_misc.c
......\....\....\bg_pmove.c
......\....\....\bg_public.h
......\....\....\bg_slidemove.c
......\....\....\botlib.h
......\....\....\chars.h
......\....\....\game.bat
......\....\....\game.def
......\....\....\game.dsp
......\....\....\game.dsw
......\....\....\game.plg
......\....\....\game.q3asm
......\....\....\game.sh
......\....\....\game.vcproj
......\....\....\game_ta.bat
......\....\....\game_ta.q3asm
......\....\....\game_ta.sh
......\....\....\g_active.c
......\....\....\g_arenas.c
......\....\....\g_bot.c
......\....\....\g_client.c
......\....\....\g_cmds.c
......\....\....\g_combat.c
......\....\....\g_freeze.c
......\....\....\g_freeze.h
......\....\....\g_items.c