文件名称:OpenGL源代码学习
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 117kb
- 下载次数:
- 0次
- 提 供 者:
- 张**
- 相关连接:
- 无
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- 别用迅雷下载,失败请重下,重下不扣分!
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OpenGl源代码学习(Nehe教程)主要讲述了OpenGL的工作原理,以及各个功能的实现。-OpenGl source learning (Nehe Directory) describes the working principle of OpenGL, and the realization of various functions.
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下载文件列表
chap13复杂物体建模
..................\GL_ExpanBesierCurve
..................\...................\BesierCurve.cpp
..................\...................\BesierCurve.dsp
..................\...................\BesierCurve.dsw
..................\...................\BesierCurve.ncb
..................\...................\BesierCurve.opt
..................\...................\BesierCurve.plg
..................\GL_ExpanColorCube
..................\.................\ColorCube.cpp
..................\.................\ColorCube.dsp
..................\.................\ColorCube.dsw
..................\.................\ColorCube.ncb
..................\.................\ColorCube.opt
..................\.................\ColorCube.plg
..................\GL_ExpanLightMeshCurveFace
..................\..........................\LightingSurface.cpp
..................\..........................\LightingSurface.dsp
..................\..........................\LightingSurface.dsw
..................\..........................\LightingSurface.ncb
..................\..........................\LightingSurface.opt
..................\..........................\LightingSurface.plg
..................\GL_ExpanLine
..................\............\ExPointAndLine.cpp
..................\............\ExPointAndLine.dsp
..................\............\ExPointAndLine.dsw
..................\............\ExPointAndLine.ncb
..................\............\ExPointAndLine.opt
..................\............\ExPointAndLine.plg
..................\GL_ExpanNurbsSurface
..................\....................\NurbsSurface.cpp
..................\....................\NurbsSurface.dsp
..................\....................\NurbsSurface.dsw
..................\....................\NurbsSurface.ncb
..................\....................\NurbsSurface.opt
..................\....................\NurbsSurface.plg
..................\GL_ExpanPolygon
..................\...............\PolygonFill.cpp
..................\...............\PolygonFill.dsp
..................\...............\PolygonFill.dsw
..................\...............\PolygonFill.ncb
..................\...............\PolygonFill.opt
..................\...............\PolygonFill.plg
..................\GL_ExpanTextureSurface
..................\......................\TextureSurface.cpp
..................\......................\TextureSurface.dsp
..................\......................\TextureSurface.dsw
..................\......................\TextureSurface.ncb
..................\......................\TextureSurface.opt
..................\......................\TextureSurface.plg
..................\GL_ExpanWireCurveFace
..................\.....................\WireSurface.cpp
..................\.....................\WireSurface.dsp
..................\.....................\WireSurface.dsw
..................\.....................\WireSurface.ncb
..................\.....................\WireSurface.opt
..................\.....................\WireSurface.plg
chap14特殊光处理
................\GL_MovingLight
................\..............\MovingLight.cpp
................\..............\MovingLight.dsp
................\..............\MovingLight.dsw
................\..............\MovingLight.ncb
................\..............\MovingLight.opt
................\..............\MovingLight.plg
................\GL_SpotMulLight
................\...............\SpotMulLight.cpp
................\...............\SpotMulLight.dsp
................\...............\SpotMulLight.dsw
................\...............\SpotMulLight.ncb
................\...............\SpotMulLight.opt
................\...............\SpotMulLight.plg
chap15效果处理
..............\GL_Antialiasing
..............\...............\AntiLine.cpp
..............\...............\AntiLine.dsp
..............\...............\AntiLine.dsw
..............\...............\AntiLine.ncb
..............\...............\AntiLine.opt
..............\...............\AntiLine.plg
..............\GL_AntialiasingPolygon
..............\......................\AntiPolygon.cpp
..................\GL_ExpanBesierCurve
..................\...................\BesierCurve.cpp
..................\...................\BesierCurve.dsp
..................\...................\BesierCurve.dsw
..................\...................\BesierCurve.ncb
..................\...................\BesierCurve.opt
..................\...................\BesierCurve.plg
..................\GL_ExpanColorCube
..................\.................\ColorCube.cpp
..................\.................\ColorCube.dsp
..................\.................\ColorCube.dsw
..................\.................\ColorCube.ncb
..................\.................\ColorCube.opt
..................\.................\ColorCube.plg
..................\GL_ExpanLightMeshCurveFace
..................\..........................\LightingSurface.cpp
..................\..........................\LightingSurface.dsp
..................\..........................\LightingSurface.dsw
..................\..........................\LightingSurface.ncb
..................\..........................\LightingSurface.opt
..................\..........................\LightingSurface.plg
..................\GL_ExpanLine
..................\............\ExPointAndLine.cpp
..................\............\ExPointAndLine.dsp
..................\............\ExPointAndLine.dsw
..................\............\ExPointAndLine.ncb
..................\............\ExPointAndLine.opt
..................\............\ExPointAndLine.plg
..................\GL_ExpanNurbsSurface
..................\....................\NurbsSurface.cpp
..................\....................\NurbsSurface.dsp
..................\....................\NurbsSurface.dsw
..................\....................\NurbsSurface.ncb
..................\....................\NurbsSurface.opt
..................\....................\NurbsSurface.plg
..................\GL_ExpanPolygon
..................\...............\PolygonFill.cpp
..................\...............\PolygonFill.dsp
..................\...............\PolygonFill.dsw
..................\...............\PolygonFill.ncb
..................\...............\PolygonFill.opt
..................\...............\PolygonFill.plg
..................\GL_ExpanTextureSurface
..................\......................\TextureSurface.cpp
..................\......................\TextureSurface.dsp
..................\......................\TextureSurface.dsw
..................\......................\TextureSurface.ncb
..................\......................\TextureSurface.opt
..................\......................\TextureSurface.plg
..................\GL_ExpanWireCurveFace
..................\.....................\WireSurface.cpp
..................\.....................\WireSurface.dsp
..................\.....................\WireSurface.dsw
..................\.....................\WireSurface.ncb
..................\.....................\WireSurface.opt
..................\.....................\WireSurface.plg
chap14特殊光处理
................\GL_MovingLight
................\..............\MovingLight.cpp
................\..............\MovingLight.dsp
................\..............\MovingLight.dsw
................\..............\MovingLight.ncb
................\..............\MovingLight.opt
................\..............\MovingLight.plg
................\GL_SpotMulLight
................\...............\SpotMulLight.cpp
................\...............\SpotMulLight.dsp
................\...............\SpotMulLight.dsw
................\...............\SpotMulLight.ncb
................\...............\SpotMulLight.opt
................\...............\SpotMulLight.plg
chap15效果处理
..............\GL_Antialiasing
..............\...............\AntiLine.cpp
..............\...............\AntiLine.dsp
..............\...............\AntiLine.dsw
..............\...............\AntiLine.ncb
..............\...............\AntiLine.opt
..............\...............\AntiLine.plg
..............\GL_AntialiasingPolygon
..............\......................\AntiPolygon.cpp