文件名称:3DEDITOR
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 10.22mb
- 下载次数:
- 0次
- 提 供 者:
- 秦**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
是一个比3DSLOADER更好的MFC和opengl编程的3d系统.可以读入多个object(模型).包括很多,场景变换,材质,颜色,光照,等.也包括对三维物体的拾取-is a better than 3DSLOADER MFC and opengl 3d programming system. More can be read into the object (model). Including many scenes transform, material, color, light, etc. Also included on the three-dimensional objects picked up
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3DEDITOR
........\3DEDITOR.APS
........\3DEDITOR.CLW
........\3DEDITOR.CPP
........\3DEDITOR.DSP
........\3DEDITOR.DSW
........\3DEDITOR.H
........\3DEDITOR.NCB
........\3DEDITOR.OPT
........\3DEDITOR.PLG
........\3DEDITOR.RC
........\3DEDITORDOC.CPP
........\3DEDITORDOC.H
........\3DEDITORVIEW.CPP
........\3DEDITORVIEW.H
........\AVICAPTURE.CPP
........\AVICAPTURE.H
........\CHILDFRM.CPP
........\CHILDFRM.H
........\CHUNKFILE.CPP
........\CHUNKFILE.H
........\CLASSLIB.CPP
........\CLASSLIB.H
........\DEBUG
........\DEFS.H
........\DLGCAPTUREMOVIE.CPP
........\DLGCAPTUREMOVIE.H
........\DLGIMPORT.CPP
........\DLGIMPORT.H
........\DLGMAPPING.CPP
........\DLGMAPPING.H
........\DLGMATERIAL.CPP
........\DLGMATERIAL.H
........\DLGPROPERTIES.CPP
........\DLGPROPERTIES.H
........\DLGRAYTRACE.CPP
........\DLGRAYTRACE.H
........\EXPORT3DS.CPP
........\GLMEMORYDC.CPP
........\GLMEMORYDC.H
........\IMAGECAPTURE.CPP
........\IMAGECAPTURE.H
........\IMPEXP3DS.H
........\IMPORT3DS.CPP
........\IMPORT3DS_PM.CPP
........\IMPORT3DS_PM.H
........\IMPORTPROGRESS.CPP
........\IMPORTPROGRESS.H
........\JCONFIG.H
........\JMORECFG.H
........\JPEG.H
........\JPEG.LIB
........\JPEGLIB.H
........\MAINFRM.CPP
........\MAINFRM.H
........\OBJECT.CPP
........\OBJECT.H
........\PICTURE.CPP
........\PICTURE.H
........\PNG.H
........\PNGCONF.H
........\RAYTRACE.CPP
........\README.TXT
........\RELEASE
........\RENDERVIEW.CPP
........\RENDERVIEW.H
........\RES
........\...\3DEDITOR.RC2
........\...\BMP00001.BMP
........\...\BMP00002.BMP
........\...\CURSOR1.CUR
........\...\CURSOR2.CUR
........\...\CURSOR3.CUR
........\...\CURSOR4.CUR
........\...\TOOLBAR1.BMP
........\...\TOOLBAR2.BMP
........\...\TOOLBAR3.BMP
........\...\TOOLBAR_.BMP
........\RESOURCE.H
........\SAMPLES
........\.......\111.3DS
........\.......\A3DPLNT1.3DS
........\.......\AMALTHEA.3DS
........\.......\ANT.3DE
........\.......\ANT.3DP
........\.......\BACCHUS.3DS
........\.......\BGMC.JPG
........\.......\BGVISA.JPG
........\.......\BOWLING.3DP
........\.......\BRICK.TGA
........\.......\BUNNY.3DP
........\.......\CASTALIA.3DS
........\3DEDITOR.APS
........\3DEDITOR.CLW
........\3DEDITOR.CPP
........\3DEDITOR.DSP
........\3DEDITOR.DSW
........\3DEDITOR.H
........\3DEDITOR.NCB
........\3DEDITOR.OPT
........\3DEDITOR.PLG
........\3DEDITOR.RC
........\3DEDITORDOC.CPP
........\3DEDITORDOC.H
........\3DEDITORVIEW.CPP
........\3DEDITORVIEW.H
........\AVICAPTURE.CPP
........\AVICAPTURE.H
........\CHILDFRM.CPP
........\CHILDFRM.H
........\CHUNKFILE.CPP
........\CHUNKFILE.H
........\CLASSLIB.CPP
........\CLASSLIB.H
........\DEBUG
........\DEFS.H
........\DLGCAPTUREMOVIE.CPP
........\DLGCAPTUREMOVIE.H
........\DLGIMPORT.CPP
........\DLGIMPORT.H
........\DLGMAPPING.CPP
........\DLGMAPPING.H
........\DLGMATERIAL.CPP
........\DLGMATERIAL.H
........\DLGPROPERTIES.CPP
........\DLGPROPERTIES.H
........\DLGRAYTRACE.CPP
........\DLGRAYTRACE.H
........\EXPORT3DS.CPP
........\GLMEMORYDC.CPP
........\GLMEMORYDC.H
........\IMAGECAPTURE.CPP
........\IMAGECAPTURE.H
........\IMPEXP3DS.H
........\IMPORT3DS.CPP
........\IMPORT3DS_PM.CPP
........\IMPORT3DS_PM.H
........\IMPORTPROGRESS.CPP
........\IMPORTPROGRESS.H
........\JCONFIG.H
........\JMORECFG.H
........\JPEG.H
........\JPEG.LIB
........\JPEGLIB.H
........\MAINFRM.CPP
........\MAINFRM.H
........\OBJECT.CPP
........\OBJECT.H
........\PICTURE.CPP
........\PICTURE.H
........\PNG.H
........\PNGCONF.H
........\RAYTRACE.CPP
........\README.TXT
........\RELEASE
........\RENDERVIEW.CPP
........\RENDERVIEW.H
........\RES
........\...\3DEDITOR.RC2
........\...\BMP00001.BMP
........\...\BMP00002.BMP
........\...\CURSOR1.CUR
........\...\CURSOR2.CUR
........\...\CURSOR3.CUR
........\...\CURSOR4.CUR
........\...\TOOLBAR1.BMP
........\...\TOOLBAR2.BMP
........\...\TOOLBAR3.BMP
........\...\TOOLBAR_.BMP
........\RESOURCE.H
........\SAMPLES
........\.......\111.3DS
........\.......\A3DPLNT1.3DS
........\.......\AMALTHEA.3DS
........\.......\ANT.3DE
........\.......\ANT.3DP
........\.......\BACCHUS.3DS
........\.......\BGMC.JPG
........\.......\BGVISA.JPG
........\.......\BOWLING.3DP
........\.......\BRICK.TGA
........\.......\BUNNY.3DP
........\.......\CASTALIA.3DS