文件名称:OpenGL动画演示
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.3mb
- 下载次数:
- 0次
- 提 供 者:
- 地**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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下载文件列表
demo
....\data
....\....\md2
....\....\...\frameInfo.txt
....\....\...\goblin
....\....\...\......\goblin.md2
....\....\...\knight
....\....\...\......\knight.md2
....\....\...\sodf.MD2
....\....\ms3d
....\....\....\houseN.ms3d
....\....\....\roughwal.tga
....\....\....\rustroof.tga
....\....\plants
....\....\......\summer
....\....\Star.bmp
....\....\terrain
....\....\.......\terrain.raw
....\....\water.tga
....\GameRes Readme.txt
....\log.txt
....\可执行文件.exe
....\源代码
....\......\BillBorad.cpp
....\......\BillBorad.h
....\......\Box.cpp
....\......\Box.h
....\......\bush.h
....\......\Camera.cpp
....\......\Camera.h
....\......\cBspTree.cpp
....\......\cBspTree.h
....\......\Explosion.cpp
....\......\Explosion.h
....\......\Fireball.cpp
....\......\Fireball.h
....\......\Flare.cpp
....\......\Flare.h
....\......\Font.cpp
....\......\Font.h
....\......\Frustum.cpp
....\......\Frustum.h
....\......\GameApp.cpp
....\......\GameApp.h
....\......\GameRole.cpp
....\......\GameRole.h
....\......\Glext.h
....\......\HouseManage.cpp
....\......\HouseManage.h
....\......\Image.cpp
....\......\Image.h
....\......\Info.cpp
....\......\Info.h
....\......\Input.cpp
....\......\Input.h
....\......\Log.cpp
....\......\Log.h
....\......\log.txt
....\......\mathlib.cpp
....\......\mathlib.h
....\......\Md2.cpp
....\......\Md2.h
....\......\Md2Manage.cpp
....\......\Md2Manage.h
....\......\Md2Object.cpp
....\......\Md2Object.h
....\......\Monster.cpp
....\......\Monster.h
....\......\Monsters.cpp
....\......\Monsters.h
....\......\Ms3d.cpp
....\......\Ms3d.h
....\......\Opengl.cpp
....\......\Opengl.h
....\......\openglframework.h
....\......\openglFramwork.aps
....\......\openglFramwork.cpp
....\......\openglFramwork.dsp
....\......\openglFramwork.dsw
....\......\openglFramwork.exe
....\......\openglFramwork.h
....\......\openglFramwork.ncb
....\......\openglFramwork.opt
....\......\openglFramwork.plg
....\......\openglFramwork.rc
....\......\Path.cpp
....\......\Path.h
....\......\Paticle.cpp
....\data
....\....\md2
....\....\...\frameInfo.txt
....\....\...\goblin
....\....\...\......\goblin.md2
....\....\...\knight
....\....\...\......\knight.md2
....\....\...\sodf.MD2
....\....\ms3d
....\....\....\houseN.ms3d
....\....\....\roughwal.tga
....\....\....\rustroof.tga
....\....\plants
....\....\......\summer
....\....\Star.bmp
....\....\terrain
....\....\.......\terrain.raw
....\....\water.tga
....\GameRes Readme.txt
....\log.txt
....\可执行文件.exe
....\源代码
....\......\BillBorad.cpp
....\......\BillBorad.h
....\......\Box.cpp
....\......\Box.h
....\......\bush.h
....\......\Camera.cpp
....\......\Camera.h
....\......\cBspTree.cpp
....\......\cBspTree.h
....\......\Explosion.cpp
....\......\Explosion.h
....\......\Fireball.cpp
....\......\Fireball.h
....\......\Flare.cpp
....\......\Flare.h
....\......\Font.cpp
....\......\Font.h
....\......\Frustum.cpp
....\......\Frustum.h
....\......\GameApp.cpp
....\......\GameApp.h
....\......\GameRole.cpp
....\......\GameRole.h
....\......\Glext.h
....\......\HouseManage.cpp
....\......\HouseManage.h
....\......\Image.cpp
....\......\Image.h
....\......\Info.cpp
....\......\Info.h
....\......\Input.cpp
....\......\Input.h
....\......\Log.cpp
....\......\Log.h
....\......\log.txt
....\......\mathlib.cpp
....\......\mathlib.h
....\......\Md2.cpp
....\......\Md2.h
....\......\Md2Manage.cpp
....\......\Md2Manage.h
....\......\Md2Object.cpp
....\......\Md2Object.h
....\......\Monster.cpp
....\......\Monster.h
....\......\Monsters.cpp
....\......\Monsters.h
....\......\Ms3d.cpp
....\......\Ms3d.h
....\......\Opengl.cpp
....\......\Opengl.h
....\......\openglframework.h
....\......\openglFramwork.aps
....\......\openglFramwork.cpp
....\......\openglFramwork.dsp
....\......\openglFramwork.dsw
....\......\openglFramwork.exe
....\......\openglFramwork.h
....\......\openglFramwork.ncb
....\......\openglFramwork.opt
....\......\openglFramwork.plg
....\......\openglFramwork.rc
....\......\Path.cpp
....\......\Path.h
....\......\Paticle.cpp