文件名称:PrimaryPC code
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一个基于串口控件的多线程代码!其中使用了设计模式中的工厂方法;对很多串口编程有比较大的实际意义-based on a serial control multithreading code! With the use of the design model of the factory; For many serial programming is a more substantial practical significance
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下载文件列表
PrimaryPC code
..............\CRC
..............\...\ChatLog.log
..............\...\UnitCRC.c
..............\...\UnitCRC.obj
..............\...\UnitCRC.~c
..............\DataProcessThreadUnit.cpp
..............\DataProcessThreadUnit.h
..............\DataProcessThreadUnit.obj
..............\DataProcessThreadUnit.~cpp
..............\DataProcessThreadUnit.~h
..............\LogFile.h
..............\ocx
..............\...\LimComponent.bpi
..............\...\LimComponent.bpl
..............\...\LimComponent.lib
..............\...\StatusBarComponent.bpi
..............\...\StatusBarComponent.bpl
..............\...\StatusBarComponent.lib
..............\PrimaryPC.bpr
..............\PrimaryPC.cpp
..............\PrimaryPC.obj
..............\PrimaryPC.res
..............\PrimaryPC.str
..............\PrimaryPC.~bpr
..............\PrimaryPC.~cpp
..............\ReceiveDataUnit.cpp
..............\ReceiveDataUnit.h
..............\ReceiveDataUnit.obj
..............\ReceiveDataUnit.~cpp
..............\ReceiveDataUnit.~h
..............\SendCommand.cpp
..............\SendCommand.dfm
..............\SendCommand.h
..............\SendCommandUnit.cpp
..............\SendCommandUnit.dfm
..............\SendCommandUnit.h
..............\SendCommandUnit.obj
..............\SendCommandUnit.~cpp
..............\SendCommandUnit.~dfm
..............\SendCommandUnit.~h
..............\SendDataUnit.cpp
..............\SendDataUnit.h
..............\SendDataUnit.obj
..............\SendDataUnit.~cpp
..............\SendDataUnit.~h
..............\StatusBarComponent.bpi
..............\StatusBarComponent.bpl
..............\StatusBarComponent.lib
..............\StatusBarLim.h
..............\StructWith.h
..............\StructWith.~h
..............\UserInterfaceUnit.cpp
..............\UserInterfaceUnit.dfm
..............\UserInterfaceUnit.h
..............\UserInterfaceUnit.obj
..............\UserInterfaceUnit.~cpp
..............\UserInterfaceUnit.~dfm
..............\UserInterfaceUnit.~h
..............\CRC
..............\...\ChatLog.log
..............\...\UnitCRC.c
..............\...\UnitCRC.obj
..............\...\UnitCRC.~c
..............\DataProcessThreadUnit.cpp
..............\DataProcessThreadUnit.h
..............\DataProcessThreadUnit.obj
..............\DataProcessThreadUnit.~cpp
..............\DataProcessThreadUnit.~h
..............\LogFile.h
..............\ocx
..............\...\LimComponent.bpi
..............\...\LimComponent.bpl
..............\...\LimComponent.lib
..............\...\StatusBarComponent.bpi
..............\...\StatusBarComponent.bpl
..............\...\StatusBarComponent.lib
..............\PrimaryPC.bpr
..............\PrimaryPC.cpp
..............\PrimaryPC.obj
..............\PrimaryPC.res
..............\PrimaryPC.str
..............\PrimaryPC.~bpr
..............\PrimaryPC.~cpp
..............\ReceiveDataUnit.cpp
..............\ReceiveDataUnit.h
..............\ReceiveDataUnit.obj
..............\ReceiveDataUnit.~cpp
..............\ReceiveDataUnit.~h
..............\SendCommand.cpp
..............\SendCommand.dfm
..............\SendCommand.h
..............\SendCommandUnit.cpp
..............\SendCommandUnit.dfm
..............\SendCommandUnit.h
..............\SendCommandUnit.obj
..............\SendCommandUnit.~cpp
..............\SendCommandUnit.~dfm
..............\SendCommandUnit.~h
..............\SendDataUnit.cpp
..............\SendDataUnit.h
..............\SendDataUnit.obj
..............\SendDataUnit.~cpp
..............\SendDataUnit.~h
..............\StatusBarComponent.bpi
..............\StatusBarComponent.bpl
..............\StatusBarComponent.lib
..............\StatusBarLim.h
..............\StructWith.h
..............\StructWith.~h
..............\UserInterfaceUnit.cpp
..............\UserInterfaceUnit.dfm
..............\UserInterfaceUnit.h
..............\UserInterfaceUnit.obj
..............\UserInterfaceUnit.~cpp
..............\UserInterfaceUnit.~dfm
..............\UserInterfaceUnit.~h