文件名称:QbismFusion_src4X
介绍说明--下载内容均来自于网络,请自行研究使用
一个可以与 Quake3 兼容的游戏引擎,包含对 Quake3 的地图/模型等数据文件的支持及内置的机器人程序。-an Arena compatible with the game engine, including Arena on the map/model data files, the built-in support for the robot and procedures.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
qbismfusion
...........\source
...........\......\client
...........\......\......\anorms.h
...........\......\......\cin.c
...........\......\......\cin.h
...........\......\......\client.h
...........\......\......\cl_cin.c
...........\......\......\cl_decals.c
...........\......\......\cl_ents.c
...........\......\......\cl_events.c
...........\......\......\cl_fx.c
...........\......\......\cl_input.c
...........\......\......\cl_main.c
...........\......\......\cl_parse.c
...........\......\......\cl_players.c
...........\......\......\cl_players.h
...........\......\......\cl_pred.c
...........\......\......\cl_scrn.c
...........\......\......\cl_tent.c
...........\......\......\cl_ui.c
...........\......\......\cl_view.c
...........\......\......\console.c
...........\......\......\console.h
...........\......\......\CVS
...........\......\......\...\Entries
...........\......\......\...\Repository
...........\......\......\...\Root
...........\......\......\input.h
...........\......\......\keys.c
...........\......\......\keys.h
...........\......\......\ref.h
...........\......\......\screen.h
...........\......\......\snd_dma.c
...........\......\......\snd_loc.h
...........\......\......\snd_mem.c
...........\......\......\snd_mix.c
...........\......\......\sound.h
...........\......\......\vid.h
...........\......\CVS
...........\......\...\Entries
...........\......\...\Repository
...........\......\...\Root
...........\......\game
...........\......\....\anorms.h
...........\......\....\ctf.def
...........\......\....\CVS
...........\......\....\...\Entries
...........\......\....\...\Repository
...........\......\....\...\Root
...........\......\....\entry.c
...........\......\....\fusionbot.h
...........\......\....\fusionbot_ai.c
...........\......\....\fusionbot_animation.c
...........\......\....\fusionbot_chat.c
...........\......\....\fusionbot_chat.h
...........\......\....\fusionbot_cmds.c
...........\......\....\fusionbot_compress.c
...........\......\....\fusionbot_items.c
...........\......\....\fusionbot_mapping.c
...........\......\....\fusionbot_movement.c
...........\......\....\fusionbot_navigation.c
...........\......\....\fusionbot_nodes.c
...........\......\....\fusionbot_pathing.c
...........\......\....\fusionbot_pathing.h
...........\......\....\fusionbot_scan.c
...........\......\....\fusionbot_scan.h
...........\......\....\fusionbot_spawn.c
...........\......\....\game.h
...........\......\....\game_x86.prj
...........\......\....\game_x86.vcproj
...........\......\....\g_ai.c
...........\......\....\g_chase.c
...........\......\....\g_cmds.c
...........\......\....\g_combat.c
...........\......\....\g_ctf.c
...........\......\....\g_ctf.h
...........\......\....\g_func.c
...........\......\....\g_items.c
...........\......\....\g_local.h
...........\......\....\g_main.c
...........\......\....\g_misc.c
...........\......\....\g_monster.c
...........\......\....\g_phys.c
...........\......\....\g_save.c
...........\......\....\g_spawn.c
...........\......\....\g_svcmds.c
...........\......\....\g_target.c
...........\......\....\g_trigger.c
...........\......\....\g_utils.c
...........\......\....\g_weapon.c
...........\......\....\linuxconf.h
...........\......\....\m_flash.c
...........\......\....\m_move.c
...........\......\....\m_player.h
...........\......\....\p_client.c
...........\......\....\p_hud.c
...........\......\....\p_menu.c
...........\......\....\p_menu.h
...........\......\....\p_trail.c
...........\source
...........\......\client
...........\......\......\anorms.h
...........\......\......\cin.c
...........\......\......\cin.h
...........\......\......\client.h
...........\......\......\cl_cin.c
...........\......\......\cl_decals.c
...........\......\......\cl_ents.c
...........\......\......\cl_events.c
...........\......\......\cl_fx.c
...........\......\......\cl_input.c
...........\......\......\cl_main.c
...........\......\......\cl_parse.c
...........\......\......\cl_players.c
...........\......\......\cl_players.h
...........\......\......\cl_pred.c
...........\......\......\cl_scrn.c
...........\......\......\cl_tent.c
...........\......\......\cl_ui.c
...........\......\......\cl_view.c
...........\......\......\console.c
...........\......\......\console.h
...........\......\......\CVS
...........\......\......\...\Entries
...........\......\......\...\Repository
...........\......\......\...\Root
...........\......\......\input.h
...........\......\......\keys.c
...........\......\......\keys.h
...........\......\......\ref.h
...........\......\......\screen.h
...........\......\......\snd_dma.c
...........\......\......\snd_loc.h
...........\......\......\snd_mem.c
...........\......\......\snd_mix.c
...........\......\......\sound.h
...........\......\......\vid.h
...........\......\CVS
...........\......\...\Entries
...........\......\...\Repository
...........\......\...\Root
...........\......\game
...........\......\....\anorms.h
...........\......\....\ctf.def
...........\......\....\CVS
...........\......\....\...\Entries
...........\......\....\...\Repository
...........\......\....\...\Root
...........\......\....\entry.c
...........\......\....\fusionbot.h
...........\......\....\fusionbot_ai.c
...........\......\....\fusionbot_animation.c
...........\......\....\fusionbot_chat.c
...........\......\....\fusionbot_chat.h
...........\......\....\fusionbot_cmds.c
...........\......\....\fusionbot_compress.c
...........\......\....\fusionbot_items.c
...........\......\....\fusionbot_mapping.c
...........\......\....\fusionbot_movement.c
...........\......\....\fusionbot_navigation.c
...........\......\....\fusionbot_nodes.c
...........\......\....\fusionbot_pathing.c
...........\......\....\fusionbot_pathing.h
...........\......\....\fusionbot_scan.c
...........\......\....\fusionbot_scan.h
...........\......\....\fusionbot_spawn.c
...........\......\....\game.h
...........\......\....\game_x86.prj
...........\......\....\game_x86.vcproj
...........\......\....\g_ai.c
...........\......\....\g_chase.c
...........\......\....\g_cmds.c
...........\......\....\g_combat.c
...........\......\....\g_ctf.c
...........\......\....\g_ctf.h
...........\......\....\g_func.c
...........\......\....\g_items.c
...........\......\....\g_local.h
...........\......\....\g_main.c
...........\......\....\g_misc.c
...........\......\....\g_monster.c
...........\......\....\g_phys.c
...........\......\....\g_save.c
...........\......\....\g_spawn.c
...........\......\....\g_svcmds.c
...........\......\....\g_target.c
...........\......\....\g_trigger.c
...........\......\....\g_utils.c
...........\......\....\g_weapon.c
...........\......\....\linuxconf.h
...........\......\....\m_flash.c
...........\......\....\m_move.c
...........\......\....\m_player.h
...........\......\....\p_client.c
...........\......\....\p_hud.c
...........\......\....\p_menu.c
...........\......\....\p_menu.h
...........\......\....\p_trail.c