文件名称:好的显示滑块位置的和数字表盘的例子
- 所属分类:
- 界面编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 532kb
- 下载次数:
- 0次
- 提 供 者:
- 张**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
本代码提供了显示滑块位置的和数字表盘结合显示控制的例子-the code for the location of the slide shows and digital dial combine control of the examples show
(系统自动生成,下载前可以参看下载内容)
下载文件列表
好的显示滑块位置的和数字表盘的例子
..................................\Counter.cpp
..................................\Counter.h
..................................\Debug
..................................\Odom.cpp
..................................\Odom.h
..................................\Odometer.cpp
..................................\Odometer.dsp
..................................\Odometer.dsw
..................................\Odometer.h
..................................\Odometer.ncb
..................................\Odometer.opt
..................................\Odometer.rc
..................................\OdometerDlg.cpp
..................................\OdometerDlg.h
..................................\ReadMe.txt
..................................\res
..................................\...\bitmap1.bmp
..................................\...\bitmap2.bmp
..................................\...\bitmap3.bmp
..................................\...\bitmap4.bmp
..................................\...\bitmap5.bmp
..................................\...\bitmap6.bmp
..................................\...\bitmap7.bmp
..................................\...\bitmap8.bmp
..................................\...\EightToNine.bmp
..................................\...\FiveToSix.bmp
..................................\...\FourToFive.bmp
..................................\...\NineToZero.bmp
..................................\...\Odometer.ico
..................................\...\Odometer.rc2
..................................\...\OneToTwo.bmp
..................................\...\SevenToEight.bmp
..................................\...\SixToSeven.bmp
..................................\...\ThreeToFour.bmp
..................................\...\TwoToThree.bmp
..................................\...\two_to_t.bmp
..................................\...\ZeroToOne.bmp
..................................\...\zero_to_.bmp
..................................\Resource.h
..................................\StdAfx.cpp
..................................\StdAfx.h
..................................\Counter.cpp
..................................\Counter.h
..................................\Debug
..................................\Odom.cpp
..................................\Odom.h
..................................\Odometer.cpp
..................................\Odometer.dsp
..................................\Odometer.dsw
..................................\Odometer.h
..................................\Odometer.ncb
..................................\Odometer.opt
..................................\Odometer.rc
..................................\OdometerDlg.cpp
..................................\OdometerDlg.h
..................................\ReadMe.txt
..................................\res
..................................\...\bitmap1.bmp
..................................\...\bitmap2.bmp
..................................\...\bitmap3.bmp
..................................\...\bitmap4.bmp
..................................\...\bitmap5.bmp
..................................\...\bitmap6.bmp
..................................\...\bitmap7.bmp
..................................\...\bitmap8.bmp
..................................\...\EightToNine.bmp
..................................\...\FiveToSix.bmp
..................................\...\FourToFive.bmp
..................................\...\NineToZero.bmp
..................................\...\Odometer.ico
..................................\...\Odometer.rc2
..................................\...\OneToTwo.bmp
..................................\...\SevenToEight.bmp
..................................\...\SixToSeven.bmp
..................................\...\ThreeToFour.bmp
..................................\...\TwoToThree.bmp
..................................\...\two_to_t.bmp
..................................\...\ZeroToOne.bmp
..................................\...\zero_to_.bmp
..................................\Resource.h
..................................\StdAfx.cpp
..................................\StdAfx.h