文件名称:实景(图形)聊天室源代码(绝对高水 准,超酷)
介绍说明--下载内容均来自于网络,请自行研究使用
实景(图形)聊天室源代码(绝对高水 准,超酷)-scenes (graphics), chat rooms, the source code (in absolute high standard, cool)
(系统自动生成,下载前可以参看下载内容)
下载文件列表
........\Client
........\......\chat.dcu
........\......\chat.ddp
........\......\chat.dfm
........\......\chat.pas
........\......\Client.cfg
........\......\Client.dof
........\......\Client.dpr
........\......\Client.exe
........\......\Client.res
........\......\formsty.kskn
........\......\k666说明1.txt
........\......\logon.dcu
........\......\logon.ddp
........\......\logon.dfm
........\......\logon.pas
........\......\main.dcu
........\......\main.ddp
........\......\main.dfm
........\......\main.pas
........\......\maps
........\......\....\k6 66说明1.txt
........\......\....\休闲广场.dat
........\......\....\休闲广场.map
........\......\....\休闲广场.res
........\......\res
........\......\...\head.res
........\......\...\k 666说明1.txt
........\......\Sprite.dcu
........\......\Sprite.pas
........\......\Tools
........\......\.....\BuildFaceLib
........\......\.....\............\getbmp.cfg
........\......\.....\............\getbmp.dof
........\......\.....\............\getbmp.dpr
........\......\.....\............\getbmp.exe
........\......\.....\............\getbmp.res
........\......\.....\............\main.dcu
........\......\.....\............\main.dfm
........\......\.....\............\main.pas
........\......\.....\ImageLibBuilder
........\......\.....\...............\DXILEditor.exe
........\......\.....\k666说明1.txt
........\......\.....\OldSource
........\......\.....\.........\Client_Main.dfm
........\......\.....\.........\Client_Main.pas
........\......\.....\Pictures
........\......\.....\........\Face
........\......\.....\........\....\face011.gif
........\......\.....\........\....\face012.gif
........\......\.....\........\....\face024.BMP
........\......\.....\........\....\face024.gif
........\......\.....\........\....\face027.BMP
........\......\.....\........\....\face027.gif
........\......\.....\........\....\face030.BMP
........\......\.....\........\....\face030.gif
........\......\.....\........\....\face032.BMP
........\......\.....\........\....\face032.gif
........\......\tools.dcu
........\......\tools.pas
........\Components
........\..........\ahm2000
........\..........\.......\Examples
........\..........\.......\........\AppStarter
........\..........\.......\........\..........\AppStarter.bpr
........\..........\.......\........\..........\AppStarter.cpp
........\..........\.......\........\..........\AppStarter.dpr
........\..........\.......\........\..........\AppStarter.res
........\..........\.......\........\..........\Unit1.dfm
........\..........\.......\........\..........\Unit1.pas
........\..........\.......\........\Associations
........\..........\.......\........\............\Associations.bpr
........\..........\.......\........\............\Associations.cpp
........\..........\.......\........\............\Associations.dpr
........\..........\.......\........\............\Associations.res
........\..........\.......\........\............\example1.ahm
........\..........\.......\........\............\example2.ahm
........\..........\.......\........\............\Unit1.dfm
........\..........\.......\........\............\Unit1.pas
........\..........\.......\........\ControlManager
........\..........\.......\........\..............\ControlManager.bpr
........\..........\.......\........\..............\ControlManager.cpp
........\..........\.......\........\..............\ControlManager.dpr
........\..........\.......\........\..............\ControlManager.res
........\..........\.......\........\..............\Unit1.dfm
........\..........\.......\........\..............\Unit1.pas
........\..........\.......\........\DBImageView
........\..........\.......\........\...........\DBImageView.bpr
........\..........\.......\........\...........\DBImageView.cpp
........\..........\.......\........\...........\DBImageView.dpr
........\..........\.......\........\...........\DBImageView.res
........\..........\.......\........\...........\Unit1.dfm
........\..........\.......\........\...........\Unit1.pas
........\..........\.......\........\DisplayManager
.....
........\......\chat.dcu
........\......\chat.ddp
........\......\chat.dfm
........\......\chat.pas
........\......\Client.cfg
........\......\Client.dof
........\......\Client.dpr
........\......\Client.exe
........\......\Client.res
........\......\formsty.kskn
........\......\k666说明1.txt
........\......\logon.dcu
........\......\logon.ddp
........\......\logon.dfm
........\......\logon.pas
........\......\main.dcu
........\......\main.ddp
........\......\main.dfm
........\......\main.pas
........\......\maps
........\......\....\k6 66说明1.txt
........\......\....\休闲广场.dat
........\......\....\休闲广场.map
........\......\....\休闲广场.res
........\......\res
........\......\...\head.res
........\......\...\k 666说明1.txt
........\......\Sprite.dcu
........\......\Sprite.pas
........\......\Tools
........\......\.....\BuildFaceLib
........\......\.....\............\getbmp.cfg
........\......\.....\............\getbmp.dof
........\......\.....\............\getbmp.dpr
........\......\.....\............\getbmp.exe
........\......\.....\............\getbmp.res
........\......\.....\............\main.dcu
........\......\.....\............\main.dfm
........\......\.....\............\main.pas
........\......\.....\ImageLibBuilder
........\......\.....\...............\DXILEditor.exe
........\......\.....\k666说明1.txt
........\......\.....\OldSource
........\......\.....\.........\Client_Main.dfm
........\......\.....\.........\Client_Main.pas
........\......\.....\Pictures
........\......\.....\........\Face
........\......\.....\........\....\face011.gif
........\......\.....\........\....\face012.gif
........\......\.....\........\....\face024.BMP
........\......\.....\........\....\face024.gif
........\......\.....\........\....\face027.BMP
........\......\.....\........\....\face027.gif
........\......\.....\........\....\face030.BMP
........\......\.....\........\....\face030.gif
........\......\.....\........\....\face032.BMP
........\......\.....\........\....\face032.gif
........\......\tools.dcu
........\......\tools.pas
........\Components
........\..........\ahm2000
........\..........\.......\Examples
........\..........\.......\........\AppStarter
........\..........\.......\........\..........\AppStarter.bpr
........\..........\.......\........\..........\AppStarter.cpp
........\..........\.......\........\..........\AppStarter.dpr
........\..........\.......\........\..........\AppStarter.res
........\..........\.......\........\..........\Unit1.dfm
........\..........\.......\........\..........\Unit1.pas
........\..........\.......\........\Associations
........\..........\.......\........\............\Associations.bpr
........\..........\.......\........\............\Associations.cpp
........\..........\.......\........\............\Associations.dpr
........\..........\.......\........\............\Associations.res
........\..........\.......\........\............\example1.ahm
........\..........\.......\........\............\example2.ahm
........\..........\.......\........\............\Unit1.dfm
........\..........\.......\........\............\Unit1.pas
........\..........\.......\........\ControlManager
........\..........\.......\........\..............\ControlManager.bpr
........\..........\.......\........\..............\ControlManager.cpp
........\..........\.......\........\..............\ControlManager.dpr
........\..........\.......\........\..............\ControlManager.res
........\..........\.......\........\..............\Unit1.dfm
........\..........\.......\........\..............\Unit1.pas
........\..........\.......\........\DBImageView
........\..........\.......\........\...........\DBImageView.bpr
........\..........\.......\........\...........\DBImageView.cpp
........\..........\.......\........\...........\DBImageView.dpr
........\..........\.......\........\...........\DBImageView.res
........\..........\.......\........\...........\Unit1.dfm
........\..........\.......\........\...........\Unit1.pas
........\..........\.......\........\DisplayManager
.....