文件名称:quake2
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.41mb
- 下载次数:
- 1次
- 提 供 者:
- 刘*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
著名游戏quake2原代码最新版本(vc6.0可以编译的)-famous game Quake latest version of the original code (vc6.0 can compile)
(系统自动生成,下载前可以参看下载内容)
下载文件列表
gnu.txt
quake2-3.21
...........\3.15_Changes.txt
...........\3.16_Changes.txt
...........\3.17_Changes.txt
...........\3.18_changes.txt
...........\3.19_Changes.txt
...........\3.20_Changes.txt
...........\3.21_Changes.txt
...........\changes.txt
...........\client
...........\......\adivtab.h
...........\......\anorms.h
...........\......\asm_i386.h
...........\......\block16.h
...........\......\block8.h
...........\......\cdaudio.h
...........\......\client.h
...........\......\cl_cin.c
...........\......\cl_ents.c
...........\......\cl_fx.c
...........\......\cl_input.c
...........\......\cl_inv.c
...........\......\cl_main.c
...........\......\cl_newfx.c
...........\......\cl_parse.c
...........\......\cl_pred.c
...........\......\cl_scrn.c
...........\......\cl_tent.c
...........\......\cl_view.c
...........\......\console.c
...........\......\console.h
...........\......\input.h
...........\......\keys.c
...........\......\keys.h
...........\......\menu.c
...........\......\qmenu.c
...........\......\qmenu.h
...........\......\ref.h
...........\......\screen.h
...........\......\snd_dma.c
...........\......\snd_loc.h
...........\......\snd_mem.c
...........\......\snd_mix.c
...........\......\sound.h
...........\......\vid.h
...........\......\x86.c
...........\ctf
...........\...\ctf.def
...........\...\ctf.dsp
...........\...\docs
...........\...\....\layout.jpg
...........\...\....\mainctf_back.jpg
...........\...\....\menu.gif
...........\...\....\q2ctf.html
...........\...\....\say_team.gif
...........\...\....\stats.jpg
...........\...\....\tech1.gif
...........\...\....\tech2.gif
...........\...\....\tech3.gif
...........\...\....\tech4.gif
...........\...\game.h
...........\...\g_ai.c
...........\...\g_chase.c
...........\...\g_cmds.c
...........\...\g_combat.c
...........\...\g_ctf.c
...........\...\g_ctf.h
...........\...\g_func.c
...........\...\g_items.c
...........\...\g_local.h
...........\...\g_main.c
...........\...\g_misc.c
...........\...\g_monster.c
...........\...\g_phys.c
...........\...\g_save.c
...........\...\g_spawn.c
...........\...\g_svcmds.c
...........\...\g_target.c
...........\...\g_trigger.c
...........\...\g_utils.c
...........\...\g_weapon.c
...........\...\m_move.c
...........\...\m_player.h
...........\...\p_client.c
...........\...\p_hud.c
...........\...\p_menu.c
...........\...\p_menu.h
...........\...\p_trail.c
...........\...\p_view.c
...........\...\p_weapon.c
...........\...\q_shared.c
...........\...\q_shared.h
...........\game
...........\....\game.def
quake2-3.21
...........\3.15_Changes.txt
...........\3.16_Changes.txt
...........\3.17_Changes.txt
...........\3.18_changes.txt
...........\3.19_Changes.txt
...........\3.20_Changes.txt
...........\3.21_Changes.txt
...........\changes.txt
...........\client
...........\......\adivtab.h
...........\......\anorms.h
...........\......\asm_i386.h
...........\......\block16.h
...........\......\block8.h
...........\......\cdaudio.h
...........\......\client.h
...........\......\cl_cin.c
...........\......\cl_ents.c
...........\......\cl_fx.c
...........\......\cl_input.c
...........\......\cl_inv.c
...........\......\cl_main.c
...........\......\cl_newfx.c
...........\......\cl_parse.c
...........\......\cl_pred.c
...........\......\cl_scrn.c
...........\......\cl_tent.c
...........\......\cl_view.c
...........\......\console.c
...........\......\console.h
...........\......\input.h
...........\......\keys.c
...........\......\keys.h
...........\......\menu.c
...........\......\qmenu.c
...........\......\qmenu.h
...........\......\ref.h
...........\......\screen.h
...........\......\snd_dma.c
...........\......\snd_loc.h
...........\......\snd_mem.c
...........\......\snd_mix.c
...........\......\sound.h
...........\......\vid.h
...........\......\x86.c
...........\ctf
...........\...\ctf.def
...........\...\ctf.dsp
...........\...\docs
...........\...\....\layout.jpg
...........\...\....\mainctf_back.jpg
...........\...\....\menu.gif
...........\...\....\q2ctf.html
...........\...\....\say_team.gif
...........\...\....\stats.jpg
...........\...\....\tech1.gif
...........\...\....\tech2.gif
...........\...\....\tech3.gif
...........\...\....\tech4.gif
...........\...\game.h
...........\...\g_ai.c
...........\...\g_chase.c
...........\...\g_cmds.c
...........\...\g_combat.c
...........\...\g_ctf.c
...........\...\g_ctf.h
...........\...\g_func.c
...........\...\g_items.c
...........\...\g_local.h
...........\...\g_main.c
...........\...\g_misc.c
...........\...\g_monster.c
...........\...\g_phys.c
...........\...\g_save.c
...........\...\g_spawn.c
...........\...\g_svcmds.c
...........\...\g_target.c
...........\...\g_trigger.c
...........\...\g_utils.c
...........\...\g_weapon.c
...........\...\m_move.c
...........\...\m_player.h
...........\...\p_client.c
...........\...\p_hud.c
...........\...\p_menu.c
...........\...\p_menu.h
...........\...\p_trail.c
...........\...\p_view.c
...........\...\p_weapon.c
...........\...\q_shared.c
...........\...\q_shared.h
...........\game
...........\....\game.def