文件名称:VictorIdeVcl_b105
介绍说明--下载内容均来自于网络,请自行研究使用
1.ImButton: 动态效果的按钮控件,可设置各种外观风格,鼠标感应变色,可插入位图, 并且可支持图像动画效果,也有自画事件可自己处理外观。 2.ValidateEdit: 可限制输入内容的输入框, BCB 自带的 TMaskEdit 有很多不方便的地方 我仍然怀念没有 Builder 之前的 Borland C++ 中的 ValidateEdit, 可限制输入整数、 浮点数、或者自己任意规定输入限制,比如数字、字符、汉字、符号等。 3.UrlLabel: 可实现超级链接的标签控件,只要填好属性就可以了,支持鼠标感应变色。 4.YbUpDownEdit: 有上下箭头可以调整数值大小的输入框 可限制调整范围, 最大调整范围:-9223372036854775808 ~ +9223372036854775807 5.YbBackImage: 背景位图,可以加入一个小位图平铺显示,也可以拉伸放缩等 6.VictorPanel: 透明效果的 Panel、可以设置背景,支持平铺、拉伸缩放、居中等 7.YbRichEdit: 测试版的控件,可以改变外观效果 (边框和滚条)-1.ImButton : Dynamic effects of button controls, can be set to various exterior style, mouse sensors change color bitmap can be inserted, and will support image animation effects, but also a self-portrait incidents themselves appearance. 2.ValidateEdit : to limit the importation of content input box, BCB's own TMaskEdit many inconvenient places, I still miss not Builder before the Borland C ValidateEdit, to limit the importation of integers, floats, or importing their own arbitrary restrictions, such as the number of characters in Chinese characters, such symbols. 3.UrlLabel : hyperlinks can be realized labeling controls, as long as the property can be completed, the support of the mouse sensors change color. 4.YbUpDownEdit : The next arrow Numerical size can be adjusted to the input b
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下载文件列表
YB_IDE_105
..........\Readme.txt
..........\SOURCE
..........\......\ImButton.bmp
..........\......\ImButton.cpp
..........\......\ImButton.h
..........\......\ImImage.bmp
..........\......\ImImage.cpp
..........\......\ImImage.h
..........\......\ImPanel.bmp
..........\......\ImPanel.cpp
..........\......\ImPanel.h
..........\......\ValidateEdit.bmp
..........\......\ValidateEdit.cpp
..........\......\ValidateEdit.h
..........\......\VictorPanel.bmp
..........\......\VictorPanel.cpp
..........\......\VictorPanel.h
..........\......\YbBackImage.bmp
..........\......\YbBackImage.cpp
..........\......\YbBackImage.h
..........\......\YbRichEdit.bmp
..........\......\YbRichEdit.cpp
..........\......\YbRichEdit.h
..........\......\YbUpDownEdit.bmp
..........\......\YbUpDownEdit.cpp
..........\......\YbUpDownEdit.h
..........\......\YbUrlLabel.bmp
..........\......\YbUrlLabel.cpp
..........\......\YbUrlLabel.h
..........\......\yb_ide_c6.bpk
..........\......\yb_ide_c6.cpp
..........\......\yb_ide_c6.res
..........\......\yb_ide_res.rc
..........\......\yb_ide_res.res
..........\Readme.txt
..........\SOURCE
..........\......\ImButton.bmp
..........\......\ImButton.cpp
..........\......\ImButton.h
..........\......\ImImage.bmp
..........\......\ImImage.cpp
..........\......\ImImage.h
..........\......\ImPanel.bmp
..........\......\ImPanel.cpp
..........\......\ImPanel.h
..........\......\ValidateEdit.bmp
..........\......\ValidateEdit.cpp
..........\......\ValidateEdit.h
..........\......\VictorPanel.bmp
..........\......\VictorPanel.cpp
..........\......\VictorPanel.h
..........\......\YbBackImage.bmp
..........\......\YbBackImage.cpp
..........\......\YbBackImage.h
..........\......\YbRichEdit.bmp
..........\......\YbRichEdit.cpp
..........\......\YbRichEdit.h
..........\......\YbUpDownEdit.bmp
..........\......\YbUpDownEdit.cpp
..........\......\YbUpDownEdit.h
..........\......\YbUrlLabel.bmp
..........\......\YbUrlLabel.cpp
..........\......\YbUrlLabel.h
..........\......\yb_ide_c6.bpk
..........\......\yb_ide_c6.cpp
..........\......\yb_ide_c6.res
..........\......\yb_ide_res.rc
..........\......\yb_ide_res.res