文件名称:BookPart2Code
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《introduction to 3Dgame programming with DirectX9.0》第二部分代码-"3Dgame introduction to programming with DirectX 9.0," the second part of code
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Book Part II Code
.................\Chapter 1
.................\.........\D3D9 Init
.................\.........\.........\d3dInit.cpp
.................\.........\.........\d3dUtility.cpp
.................\.........\.........\d3dUtility.h
.................\Chapter 2
.................\.........\no samples for chap2.txt
.................\Chapter 3
.................\.........\Cube
.................\.........\....\cube.cpp
.................\.........\....\d3dUtility.cpp
.................\.........\....\d3dUtility.h
.................\.........\D3DXCreate
.................\.........\..........\d3dUtility.cpp
.................\.........\..........\d3dUtility.h
.................\.........\..........\d3dxcreate.cpp
.................\.........\Teapot
.................\.........\......\d3dUtility.cpp
.................\.........\......\d3dUtility.h
.................\.........\......\teapot.cpp
.................\.........\Triangle
.................\.........\........\d3dUtility.cpp
.................\.........\........\d3dUtility.h
.................\.........\........\triangle.cpp
.................\Chapter 4
.................\.........\Colore Triangle
.................\.........\...............\colorTriangle.cpp
.................\.........\...............\d3dUtility.cpp
.................\.........\...............\d3dUtility.h
.................\Chapter 5
.................\.........\directional light
.................\.........\.................\d3dUtility.cpp
.................\.........\.................\d3dUtility.h
.................\.........\.................\directionalLight.cpp
.................\.........\lit pyramid
.................\.........\...........\d3dUtility.cpp
.................\.........\...........\d3dUtility.h
.................\.........\...........\litPyramid.cpp
.................\.........\point light
.................\.........\...........\d3dUtility.cpp
.................\.........\...........\d3dUtility.h
.................\.........\...........\pointLight.cpp
.................\.........\spotlight
.................\.........\.........\d3dUtility.cpp
.................\.........\.........\d3dUtility.h
.................\.........\.........\spotLight.cpp
.................\Chapter 6
.................\.........\AddressModes
.................\.........\............\addressModes.cpp
.................\.........\............\d3dUtility.cpp
.................\.........\............\d3dUtility.h
.................\.........\TexCube
.................\.........\.......\cube.cpp
.................\.........\.......\cube.h
.................\.........\.......\d3dUtility.cpp
.................\.........\.......\d3dUtility.h
.................\.........\.......\texCube.cpp
.................\.........\.......\vertex.h
.................\.........\TexQuad
.................\.........\.......\d3dUtility.cpp
.................\.........\.......\d3dUtility.h
.................\.........\.......\texQuad.cpp
.................\Chapter 7
.................\.........\MtrlAlpha
.................\.........\.........\d3dUtility.cpp
.................\.........\.........\d3dUtility.h
.................\.........\.........\mtrlAlpha.cpp
.................\.........\texAlpha
.................\.........\........\cratewalpha.dds
.................\.........\........\cube.cpp
.................\.........\........\cube.h
.................\.........\........\d3dUtility.cpp
.................\.........\........\d3dUtility.h
.................\.........\........\texAlpha.cpp
.................\.........\........\vertex.h
.................\Chapter 8
.................\.........\Stencil Mirror
.................\Chapter 1
.................\.........\D3D9 Init
.................\.........\.........\d3dInit.cpp
.................\.........\.........\d3dUtility.cpp
.................\.........\.........\d3dUtility.h
.................\Chapter 2
.................\.........\no samples for chap2.txt
.................\Chapter 3
.................\.........\Cube
.................\.........\....\cube.cpp
.................\.........\....\d3dUtility.cpp
.................\.........\....\d3dUtility.h
.................\.........\D3DXCreate
.................\.........\..........\d3dUtility.cpp
.................\.........\..........\d3dUtility.h
.................\.........\..........\d3dxcreate.cpp
.................\.........\Teapot
.................\.........\......\d3dUtility.cpp
.................\.........\......\d3dUtility.h
.................\.........\......\teapot.cpp
.................\.........\Triangle
.................\.........\........\d3dUtility.cpp
.................\.........\........\d3dUtility.h
.................\.........\........\triangle.cpp
.................\Chapter 4
.................\.........\Colore Triangle
.................\.........\...............\colorTriangle.cpp
.................\.........\...............\d3dUtility.cpp
.................\.........\...............\d3dUtility.h
.................\Chapter 5
.................\.........\directional light
.................\.........\.................\d3dUtility.cpp
.................\.........\.................\d3dUtility.h
.................\.........\.................\directionalLight.cpp
.................\.........\lit pyramid
.................\.........\...........\d3dUtility.cpp
.................\.........\...........\d3dUtility.h
.................\.........\...........\litPyramid.cpp
.................\.........\point light
.................\.........\...........\d3dUtility.cpp
.................\.........\...........\d3dUtility.h
.................\.........\...........\pointLight.cpp
.................\.........\spotlight
.................\.........\.........\d3dUtility.cpp
.................\.........\.........\d3dUtility.h
.................\.........\.........\spotLight.cpp
.................\Chapter 6
.................\.........\AddressModes
.................\.........\............\addressModes.cpp
.................\.........\............\d3dUtility.cpp
.................\.........\............\d3dUtility.h
.................\.........\TexCube
.................\.........\.......\cube.cpp
.................\.........\.......\cube.h
.................\.........\.......\d3dUtility.cpp
.................\.........\.......\d3dUtility.h
.................\.........\.......\texCube.cpp
.................\.........\.......\vertex.h
.................\.........\TexQuad
.................\.........\.......\d3dUtility.cpp
.................\.........\.......\d3dUtility.h
.................\.........\.......\texQuad.cpp
.................\Chapter 7
.................\.........\MtrlAlpha
.................\.........\.........\d3dUtility.cpp
.................\.........\.........\d3dUtility.h
.................\.........\.........\mtrlAlpha.cpp
.................\.........\texAlpha
.................\.........\........\cratewalpha.dds
.................\.........\........\cube.cpp
.................\.........\........\cube.h
.................\.........\........\d3dUtility.cpp
.................\.........\........\d3dUtility.h
.................\.........\........\texAlpha.cpp
.................\.........\........\vertex.h
.................\Chapter 8
.................\.........\Stencil Mirror