文件名称:c13
- 所属分类:
- GDI/图象编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.5mb
- 下载次数:
- 0次
- 提 供 者:
- 王**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
c图像处理例子:scene-examples : scene
相关搜索: C图像处理
(系统自动生成,下载前可以参看下载内容)
下载文件列表
c13
...\Depth
...\.....\BLine.cpp
...\.....\BLine.h
...\.....\BRender.cpp
...\.....\BRender.h
...\.....\BTriangle.cpp
...\.....\BTriangle.h
...\.....\ColorBuffer.cpp
...\.....\ColorBuffer.h
...\.....\Debug
...\.....\Depth.aps
...\.....\Depth.clw
...\.....\Depth.cpp
...\.....\Depth.dsp
...\.....\Depth.dsw
...\.....\Depth.h
...\.....\Depth.ncb
...\.....\Depth.opt
...\.....\Depth.plg
...\.....\Depth.rc
...\.....\DepthDoc.cpp
...\.....\DepthDoc.h
...\.....\DepthView.cpp
...\.....\DepthView.h
...\.....\Edge.cpp
...\.....\Edge.h
...\.....\Facet.cpp
...\.....\Facet.h
...\.....\FloatColor.cpp
...\.....\FloatColor.h
...\.....\Grphcs.h
...\.....\Img.h
...\.....\Lighting.cpp
...\.....\Lighting.h
...\.....\LightObj.cpp
...\.....\LightObj.h
...\.....\MainFrm.cpp
...\.....\MainFrm.h
...\.....\Material.cpp
...\.....\Material.h
...\.....\Matrix3d.cpp
...\.....\Matrix3d.h
...\.....\Object3d.cpp
...\.....\Object3d.h
...\.....\ReadMe.txt
...\.....\res
...\.....\...\Depth.rc2
...\.....\Resource.h
...\.....\Sphere.cpp
...\.....\Sphere.h
...\.....\StdAfx.cpp
...\.....\StdAfx.h
...\.....\SubObject3d.cpp
...\.....\SubObject3d.h
...\.....\TypedStack.cpp
...\.....\TypedStack.h
...\.....\Vector3d.cpp
...\.....\Vector3d.h
...\.....\Vertex3d.cpp
...\.....\Vertex3d.h
...\.....\ViewFinder.cpp
...\.....\ViewFinder.h
...\.....\ZBuffer.cpp
...\.....\ZBuffer.h
...\Scene
...\.....\BLine.cpp
...\.....\BLine.h
...\.....\BRender.cpp
...\.....\BRender.h
...\.....\BTriangle.cpp
...\.....\BTriangle.h
...\.....\ColorBuffer.cpp
...\.....\ColorBuffer.h
...\.....\Cube.cpp
...\.....\Cube.h
...\.....\Debug
...\.....\Edge.cpp
...\.....\Edge.h
...\.....\Facet.cpp
...\.....\Facet.h
...\.....\FloatColor.cpp
...\.....\FloatColor.h
...\.....\Grphcs.h
...\.....\Img.h
...\.....\Lighting.cpp
...\.....\Lighting.h
...\.....\LightObj.cpp
...\.....\LightObj.h
...\.....\MainFrm.cpp
...\.....\MainFrm.h
...\.....\Material.cpp
...\.....\Material.h
...\.....\Matrix3d.cpp
...\.....\Matrix3d.h
...\.....\Object3d.cpp
...\.....\Object3d.h
...\.....\ReadMe.txt
...\Depth
...\.....\BLine.cpp
...\.....\BLine.h
...\.....\BRender.cpp
...\.....\BRender.h
...\.....\BTriangle.cpp
...\.....\BTriangle.h
...\.....\ColorBuffer.cpp
...\.....\ColorBuffer.h
...\.....\Debug
...\.....\Depth.aps
...\.....\Depth.clw
...\.....\Depth.cpp
...\.....\Depth.dsp
...\.....\Depth.dsw
...\.....\Depth.h
...\.....\Depth.ncb
...\.....\Depth.opt
...\.....\Depth.plg
...\.....\Depth.rc
...\.....\DepthDoc.cpp
...\.....\DepthDoc.h
...\.....\DepthView.cpp
...\.....\DepthView.h
...\.....\Edge.cpp
...\.....\Edge.h
...\.....\Facet.cpp
...\.....\Facet.h
...\.....\FloatColor.cpp
...\.....\FloatColor.h
...\.....\Grphcs.h
...\.....\Img.h
...\.....\Lighting.cpp
...\.....\Lighting.h
...\.....\LightObj.cpp
...\.....\LightObj.h
...\.....\MainFrm.cpp
...\.....\MainFrm.h
...\.....\Material.cpp
...\.....\Material.h
...\.....\Matrix3d.cpp
...\.....\Matrix3d.h
...\.....\Object3d.cpp
...\.....\Object3d.h
...\.....\ReadMe.txt
...\.....\res
...\.....\...\Depth.rc2
...\.....\Resource.h
...\.....\Sphere.cpp
...\.....\Sphere.h
...\.....\StdAfx.cpp
...\.....\StdAfx.h
...\.....\SubObject3d.cpp
...\.....\SubObject3d.h
...\.....\TypedStack.cpp
...\.....\TypedStack.h
...\.....\Vector3d.cpp
...\.....\Vector3d.h
...\.....\Vertex3d.cpp
...\.....\Vertex3d.h
...\.....\ViewFinder.cpp
...\.....\ViewFinder.h
...\.....\ZBuffer.cpp
...\.....\ZBuffer.h
...\Scene
...\.....\BLine.cpp
...\.....\BLine.h
...\.....\BRender.cpp
...\.....\BRender.h
...\.....\BTriangle.cpp
...\.....\BTriangle.h
...\.....\ColorBuffer.cpp
...\.....\ColorBuffer.h
...\.....\Cube.cpp
...\.....\Cube.h
...\.....\Debug
...\.....\Edge.cpp
...\.....\Edge.h
...\.....\Facet.cpp
...\.....\Facet.h
...\.....\FloatColor.cpp
...\.....\FloatColor.h
...\.....\Grphcs.h
...\.....\Img.h
...\.....\Lighting.cpp
...\.....\Lighting.h
...\.....\LightObj.cpp
...\.....\LightObj.h
...\.....\MainFrm.cpp
...\.....\MainFrm.h
...\.....\Material.cpp
...\.....\Material.h
...\.....\Matrix3d.cpp
...\.....\Matrix3d.h
...\.....\Object3d.cpp
...\.....\Object3d.h
...\.....\ReadMe.txt